Expeditions: Conquistador: Difference between revisions

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The game is set during the Age of Exploration. The player's goal is to mount an expedition from Spain to Hispaniola and Mexico, amassing gold and influence while building and sustaining a strong expedition force. During the course of said expedition, the player has the opportunity to influence the fate of the explored lands, be it the natives or the colonists. The player character does not participate in combat, however, with a squad fighting in your - and Spain's - stead through turn-based hex combat. The game also includes text and dialogue driven quests with branching storylines.
 
It can [http://store.steampowered.com/app/237430/ can be found on] [[Steam]] and [https://www.gog.com/game/expeditions_conquistador on] [[GOG.com]]. A sequel, ''Expeditions: Vikings'' has also been announced.
 
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* [[Badass Native]]: You can eventually bring in natives into your party.
* [[Big Bad]]: The Aztec Empire is framed as this, though depending on your choices and affiliations, it's possible to align with them.
* [[BFGBig Freaking Gun]]: You can eventually field cannon into the field, which serve as the 16th Century equivalent of this trope.
* [[Commanding Officer Powers]]: In ''Expeditions: Conquistador'', as well as its prequels ''Viking'' and ''Rome'', this kind of ability can be found both unobfuscated (such as the Lieutenant's "rally" ability to grant free movement) and (since the series is pure [[Historical Fiction]]) obfuscated in the form of various religion/superstition-themed abilities that are described as actually being a result of [[Magic Feather|confidence and morale]].
* [[Dawn of an Era]]/[[End of an Age]]: Depending on which perspective you take at least, given that it's still the Age of Exploration and the dawn of Spain's rise to a world power.
* [[Deliberate Values Dissonance]]: The main character ''may'' avert this, but NPCs and party members have all manner of views that wouldn't remotely fly today.
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[[Category:GOG.com]]
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