Extended Gameplay: Difference between revisions

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WHAT DO YOU MEAN, THERE'S ''ANOTHER'' GREAT EVIL?!
 
'''Extended Gameplay''' is whenever some sort of bonus story or challenge exists even after you've wrapped up the main plot and killed the "[[Final Boss]]". Overlaps with [[100% Completion]]. Can manifest itself as a [[Bonus Dungeon]] or a [[Playable Epilogue]]. Or it could be just a chance to finish the [[Sidequest|Side Quests]], get the [[Cosmetic Award|Cosmetic Awards]]s and explore the [[Wide Open Sandbox]] at your leisure.
 
It is ''not'' [[New Game+]]; the story does not start over. It does, however, sometimes reset to the state just before the [[Final Boss]], probably so the developers don't have to write new dialogue for all the NPCs.
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** Thought you were almost done when you defeated {{spoiler|Albus}} in ''[[Castlevania: Order of Ecclesia]]''? Guess again. Welcome to {{spoiler|Dracula's castle, which is at least half as big as a typical [[Metroidvania]] castle!}}
** All Castlevania games feature this to an extent, unlocking at least one final area with the [[True Final Boss]] by doing something specific during a boss battle (Defeating Graham with the right set of souls, defeating Aguni during the battle with Dario, etc.)
* The draw of just about every ''[[Mega Man Battle Network]]'' game. Between the sprawling levels, [[One Hundred Percent Completion]], [[Bonus Boss|Bonus Bosses]]es, [[Easter Egg|Easter Eggs]]s, and extra goodies to collect ''in'' the levels to ''beat'' the bonus bosses, the bulk of the game invariably happens after you've finished the plot. And, at least in the first few games, the secret area did tie in to the plot, as a sort of aside, explanation, or epilogue. Secret Area in the third game, for example, explained the UnderNet and let you meet the guys in charge, and also gave Bass a sort of alternate ending, since the third game was also the last time he appeared in the games as anything other than a vaguely non-canon [[Bonus Boss]].
* Another Day from ''[[The World Ends With You]]''.
* ''[[Dark Cloud|Dark Chronicle]]'' (or ''Dark Cloud 2'', depending on where you live) does this, with an entire extra chapter past the end of the game.
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* N64 classic ''Blast Corps'' does a real whammy. After solving the central problem of the leaking nuclear carrier, the heroes are suddenly given a new assignment to rescue a damaged space shuttle about to make an emergency landing. This seems like the final mission as well, but getting [[One Hundred Percent Completion]] suddenly has the Blast Corps team being sent for a mission to clean up debris ''on the moon''. Beating ''that'' mission unlocks more missions throughout the solar system. And then there's the platinum medals...
* ''[[Super Mario Bros.]]: The Lost Levels'' has four more worlds for you to complete after World 8-4. (Five if you beat the first eight without any Warp Zones.)
* From a story point of view, ''DonPachi'' 's second loop fits this trope to a T. You've slaughtered thousands upon thousands of [[Mook|Mooks]]s and navigated Category-5 [[Bullet Hell]] storms, all while either getting a high enough combo, scoring 50 million points, or collecting all of the bees in 4 stages. Your commander congratulates you on a job well done, and then...{{spoiler|"Psych! You're dead meat!" [[Treacherous Advisor|He]] reveals that he is the [[Big Bad]] and has plans to wipe out humanity; in wiping out masses of said Mooks, [[Unwitting Pawn|you've wiped out what were really your allies]]. He then introduces you to his special forces (aka: the enemies of the second loop).}} [[Nintendo Hard|"See you in Hell!" indeed.]]
* ''[[Dead Rising]]'' has several endings, depending on what you have and have not completed when the timer runs out. ''All'' are downer endings. But the A ending is a downer ending which, post-credits, leads to Overtime Mode. Overtime Mode offers a couple more hours of story, introducing along the way several new environments and new kinds of gameplay, finally allowing you to get the "True Ending". Which itself leads to ''another'' mode of gameplay (although there is no story after this point).
* After you beat the main plot in ''[[Tales of Legendia]]'', there's character quests that go into the backstory of every single character.
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* The Game Boy Advance remake of ''[[Final Fantasy II]]'' has the "Soul of Rebirth" option which lets you play as the [[Killed Off for Real]] party members from one of your completed saves, showing what they were doing while the main game's heroes were beating the [[Final Boss]]. {{spoiler|It turns out they were in heaven, beating the final boss's light side.}}
* After you defeat Stauf in ''[[The Seventh Guest]]'', the game automatically creates an "Open House" save file in your 0th save game slot, which lets you wander Stauf manor freely and replay every puzzle and cutscene on demand.
* Most tri-Ace games feature anywhere from one to four [[Bonus Dungeon|Bonus Dungeons]]s that are only available after the game is finished. This includes ''[[Star Ocean 1|Star Ocean]]'' (Seven Star Ruins), ''[[Star Ocean the Second Story]]'' (Cave of Trials), ''[[Star Ocean: Till the End of Time]]'' (Maze of Tribulations, Sphere 211), and [[Valkyrie Profile]] 1 and 2 (Seraphic Gate).
* Both of the GBA ''[[Crash Bandicoot]]'' games have this. If you beat the final boss with all the gems in ''The Huge Adventure'', {{spoiler|all the bosses in the game become a [[Biological Mashup]], and you're subjected to [[Chasing Your Tail|a race to the end of an extra level]] before the boss hits you too many times.}} In ''N-Tranced'', collecting all the gems {{spoiler|allows you to subvert N. Tropy's [[Villain Exit Stage Left]] and give you a batch of new levels, climaxing with a battle with N. Tropy himself}}.
* Done cleverly with the [[Game Mod|ROM hack]] ''[[Super Mario Bros.|Super Mario World]]: The Second Reality Project Reloaded''. When you reach the end of Bowser's castle, {{spoiler|you'll find that Bowser escaped to the Second Reality, and you follow him there.}} Additionally, after clearing World 4, Ludwig's castle crashes into World 3. Upon activating at least the Blue Switch and subsequently exploring the Crashlanded Castle and its secret paths, you'll access {{spoiler|the secret dimension, Thirdspace}}.
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