Fahrenheit (2005 video game): Difference between revisions

m
update links
m (revise quote template spacing)
m (update links)
Line 133:
** Plotwise the increasingly fantastic plot elements start to look like this after a relatively gritty and grounded start.
* [[Unwinnable By Mistake]] (The PC version suffered from a timing bug in the [[Press X to Not Die]] sequences. Depending on your system config, the time when you could enter commands could be as low as a quarter of the time that the game indicated to you. This wasn't too bad in the early sequences, but later in the game the puzzles became impossible to complete, because the game would decide to make you die before it even showed you the full sequence you had to enter)
** This same bug can also turn up in a few places in the [[Play StationPlayStation 2]] version (at least the PAL release), notably in the final section, sometimes making it impossible to {{spoiler|defeat the AI}}, and therefore making it impossible to get one of the endings.
* [[Unwitting Pawn]]: Lucas has been manipulated by {{spoiler|the AI disguised as Agatha}}.
* [[What Could Have Been]]: ''Fahrenheit'' was originally conceived as an [[Episodic Game|episodic series]] in thirteen parts, something which was emphasized a fair deal in early previews. This idea was eventually dropped.