Fahrenheit (2005 video game): Difference between revisions

no edit summary
m (update links)
No edit summary
Line 6:
Lucas [[Name of Cain|Kane]] is an ordinary [[New York City]] [[Geek|IT administrator]] until he murders a total stranger in a possessed trance and flees the crime scene. From there on, he becomes a fugitive from the law, relentlessly chased by police officers Carla Valenti and Tyler Miles. But those two become the least of his concerns when he unexpectedly gains [[Stock Super Powers|superpowers]] and becomes the target of an [[Ancient Conspiracy]] that initially manipulated him into committing murder in the first place... And that all happens on the backdrop of global ''cooling'' [[Apocalypse How|around ten degrees Celsius every day]].
 
''Fahrenheit'' is a highly cinematic [[Action Adventure]] game developed by Quantic Dream and written by David Cage in 2005. It was redubbed to ''[[FahrenheitIndigo (2005 video game)]]Prophecy'' for American release to avoid confusion with Michael Moore's ''Fahrenheit 9/11''. A later US re-release under the ''Fahrenheit'' name popped up, containing scenes cut from ''IP'' that were present in the European version of the game and an appropriately higher age rating.
 
Met by universal critical acclaim and good sales, ''Fahrenheit'' began as one of the best story-driven games of recent years and was occasionally touted as a game to revive the flagging adventure genre. Unfortunately, many players were disappointed with the final third of its story -- allegedly the product of rushed development driven by [[Executive Meddling]] -- which quickly balloons into an extreme [[Gainax Ending]], without even the courtesy of foreshadowing, and is remembered mostly for its incoherence.