Fantastic Light Source: Difference between revisions

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** A more common one from ''[[Star Wars]]'' is [[Laser Blade|the lightsaber]] itself.
* ''[[The Stormlight Archive]]'' has glass spheres with gemstones in the center infused with the titular Stormlight used as lamps, they provide a steadier light then oil lamps or candles, and can be easily recharged by leaving the spheres out in a [[Hostile Weather|highstorm]].
* ''[[Dune]]'' has glowglobes, free-floating lamps equipped with antigravity generators. Like many other aspects of the Duniverse, they have also been borrowed by ''[[Warhammer 4000040,000]]''.
 
== [[Live Action TV]] ==
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== [[Tabletop Games]] ==
* ''[[Dungeons and& Dragons]]'': Older editions had objects with Continual Light cast on them. Some were shaped in useful ways, such as balls (could be rolled into the darkness) or "frisbees" (could be thrown). Someone even came up with a Continual Light flashlight/lantern (could be opened to let the light out).
** 3 ed. added Sunrods as a standard item.
** ''[[Forgotten Realms]]'' has various "glowing globes" and "driftglobes" as a fairly common fixture. The first variant appeared as one of Ed Greenwood's contributions in [[Dragon (magazine)|Dragon]] #41, then in ''The Magister'': [[Reinforce Field|surprisingly resilient]] glass globe with brightness controlled from nothing to ''continual light'' level to momentary blinding flash and following its owner (bound on touch and unbound on ''remove curse'', death or leaving the plane without grabbing it), bargain cost 200 gp - expensive, but not quite luxury item.<ref>for comparison, in Aurora's emporium "standard" hooded lantern costs 7 gold, a 24-vials case of common inks or bound book of 100 blank parchment pages costs 175</ref> There are many variations, of course, including "always on" version, immobile ones (used with nets or brackets) and free-roaming "driftlights". Some procure matching sets with custom hues and/or advanced programming: e.g. driftglobes used in Myth Drannor as "street lamps" were parked in special urns during the day, then once the sensitive gem on an urn's surface is not illuminated enough, they float out and proceed on predetermined path along the street. There's also spell "Nchaser's Glowing Globe" that permanently enchants a basic version - bound to the owner, with brightness attenuated remotely, but without flight part.
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{{reflist}}
[[Category:Speculative Fiction Tropes]]
[[Category:Fantastic Light Source]]
[[Category:Lighting Tropes]]
[[Category:{{PAGENAME}}]]