Fantasy Counterpart Culture: Difference between revisions

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** My interpretation was that the Arends were German: their geography is defined by massive central forests, their local barons tend toward total autonomy because for their entire history they were divided in civil wars.
** The Melcene Empire in Mallorea has a few parallels to Persia as well as China, and appropriately they have invented both gunpowder and elephant cavalry.
* David Eddings' next work, the ''[[Elenium]]'' and the following ''[[Tamuli]]'', had the same kind of counterparts in slightly different measures. Most of the characters are Elenes, who are based after different ethnicities and periods of Europe: the Elenians are probably English with their queen, the Thalesians with their cold climate and [[Horny Vikings|horned helmets]] are Scandinavians, the Arcians with their feudalism, castle-building and extreme piety are medieval Europeans, the Peloi are martial nomads like the Huns and similar barbarians, etc. The Elenes are united under a central Church which is clearly based on Catholicism.<br />\From here it gets insulting, however, with large dollops of [[Unfortunate Implications]]: the Styrics are equivalent in many ways to the Jews, being without a homeland, largely mystic, and deeply mistrusted by their neighbors. They are also regarded universally as simple and unsophisticated, even by their own leaders. Similarly the Rendors, desert-dwellers, are an obvious take on Arabs, and their religious separatist movement known as the "Eshandist Heresy", a clear parallel to Islam, is viewed with utter condemnation by all of the main characters. Moreover, the Rendors are repeatedly cited as stupid and credulous, and their religious leaders as selfish and senile madmen.
* Teresa Edgerton's ''Goblin Moon'' and ''The Gnome's Engine'' do this intentionally, being set in a 'Euterpe' that's a close fit to 18th century Europe, and incorporating such parallel nationalities as 'Spagnards', 'Imbrians', and 'Nordics'.
* [[Raymond E. Feist]]'s ''[[The Riftwar Cycle]]'' is set in an almost-England kingdom that's conquered and brought civilization to the majority of almost-Europe, although they occasionally have trouble with their almost-African desert-people neighbors to the south, and the Greek/Roman hybrid nation of Queg. (The almost-Africans are ruled by a "master race" caste whose parallels to the Egyptian dynasties are too blatant to miss.) The titular Riftwar involves an invasion across space-time by a warrior race of almost-Oriental people who [[Word of God|the author says]] are based on the Japanese and Korean cultures, called the Tsurani. Later books introduce analogues to Chinese and Native American cultures, among others...