Fast Forward Mechanic: Difference between revisions

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{{quote|"Did you try to play the Sun's Song? Like I told you before, with that song, you can turn day to night or night to day whenever you want."|'''Royal Composer Bro''', ''[[The Legend of Zelda: Ocarina of Time|The Legend of Zelda Ocarina of Time]]''}}
 
When an [[In -Universe Game Clock]] forces the player to wait for several <s> hours</s> minutes in the game to progress to the next task, you're going to have angry gamers. How do you solve this issue? Add a time skip device! One use and the wait time will pass in an instant.
 
Frequently a spell or a song, the player needs only to punch in a sequence or click on the designated object and the clock will skip ahead (or sometimes, even backwards) in increments that are convenient to time-oriented missions. Sometimes RPGs may offer your party a "rest" or "sleep" command which allows you to fast-forward the game clock (and regenerate some HP in the process). This is often a case of [[Gameplay and Story Segregation]], since time usually doesn't pass in any other sense.