Final Boss, New Dimension: Difference between revisions

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{{quote|"Going to some other dimension to fight a final battle is such a cliche!"|Xiaomu, ''[[Super Robot Wars]] OG Saga: [[Endless Frontier]]'' }}
 
You're off to fight the [[Final Boss]], so you end up having to go to another dimension. A [[Video Game]] trope, probably caused because the developers want it to be memorable, impressive, and/or [[Rule of Cool|awesome]]. May very well have an [[Amazing Technicolor Battlefield]] or be a [[High Altitude Battle]]. It might also come with a [[Surreal Theme Tune]]. The main thing, however, is that it's in its own dimension, universe, or whatever. Fighting the boss in a different time period also counts. May also be applied to [[Bonus Boss|Bonus Bosses]]es, even though they're not the [[Big Bad|final boss]]. A common part of [[Trippy Finale Syndrome|Trippy Finale Syndromes]]s, it is usually to be found in [[The Very Definitely Final Dungeon]]. Depending on the characteristics of the new dimension, it may or may not invoke [[Interesting Situation Duel]]. Sister trope to [[Amazing Technicolor Battlefield]]. Done wrong, it can lead to [[Disappointing Last Level]].
 
But in a sense it can mean bringing the fight to them and minimalizing damage to your own world. Maybe the [[Final Boss]] can only exist in that dimension and may be just using pawns to spread its influence and envelop the other dimension so it can exist there also.
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** In OG Gaiden, after defeating Dark Brain, you're taken to another dimension to fight the [[True Final Boss]], which is... {{spoiler|Shu Shirakawa & his Neo Granzon}}.
* The final Specter fight in ''[[Ape Escape]]'' is fought in Dimension X, if the stage name in the NTSC version is to be trusted.
* Cult classic ''[[Legend of Dragoon]]'' has one of the most fantastic examples of this throughout all [[RPG|RPGs]]s, as the final battle takes place through the course of an entire world's creation, lifetime, and destruction. You go from [[Amazing Technicolor Battlefield]] to the chaotic upheaval of a world being born, to new life [[The World Is Just Awesome|flourishing across it]]. You see the entirety of history come to pass through archaically-styled still images, ending with a prominent image of Death. And the grand finale of the fight takes place atop a ground composed of the corpses of ''[[Nightmare Fuel|everything that had lived on that world.]]''
* ''[[Super Smash Bros Brawl]]: The Subspace Emissary'' has the final boss fight with Tabuu in the realm of Subspace.
** Any of the ''[[Super Smash Bros.]]'' series, actually - the fight with Master Hand (or Crazy Hand) takes place in some sort of other-dimension (this is, of course, before Subspace Emissary came up).
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* The [[True Final Boss]] of ''[[Contra]]: Shattered Soldier''.
* Pretty much all of the ''[[Silent Hill]]'' games do this.
* ''[[Wild Arms 2]]'' has the final battle and final dungeon take place in the area where an alternate universe has started to encroach on the current one -- theone—the final boss ''is'' this alternate universe.
** Or rather, the boss that resolves the main plot. Shortly afterwards, you're [[Giant Space Flea From Nowhere|abruptly thrust]] into a one-on-one fight with the ''real'' final boss, {{spoiler|which takes place either inside the protagonist's soul or on the edge of the Event Horizon. It's not entirely clear which, if not both.}} Bonus points for being taken out of one alternate universe to a seperate plane of existence.
* ''[[Neverwinter Nights]]'' has you follow the final boss into a pocket dimension where her race has been hiding since the fall of their Empire. There's a bit of running round and slayage to do before you fight her, but only as a prelude...
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