Final Boss Preview: Difference between revisions

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*** And ''[[Tales of Phantasia]]'', which was released first but takes place far later in the same timeline as ''Symphonia'', does this with Dhaos. {{spoiler|Twice, actually, as Dhaos is also the boss of the [[Disc One Final Dungeon]].}}
** Also, Shizel in ''[[Tales of Eternia]]''. It isn't actually as much of a curb stomp since you CAN fight back, but after a while the fight abruptly ends anyways.
* {{spoiler|Zephiel}} in ''[[Fire Emblem]]: [[Fire Emblem Elibe|The Sword Of Seals]] '' [[Curb Stomp Battle|Curb Stomp Battles]]s the rebel leader, hangs around a few turns for you to see his uber stats, then leaves.
** The very first ''[[Fire Emblem]]'' and its remake has the [[The Dragon]] appear halfway through the game, armed with a tome that makes him immortal. He chases you around for a bit, likely killing anyone he catches, until he gets bored and leaves.
** The third ''[[Fire Emblem]]'' and its remake has {{spoiler|Hardin}} appear on chapter 8 and is invulnerable at that point, similar to the Black Knight example, you definitely don't want to wait around too long.
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** And Deathwing is also encountered in a few quests, a few of them being drunk men's tales. You can also encounter him in almost any area, at the least expected moment... and he'll just kill everyone in sight. At least you get an achievement for it...
* ''[[Super Robot Wars]] Original Generation'' loves this. All the major endbosses show up early and often, and while usually you don't have to genuinely fight them... sometimes you do, and they're at full final boss power. Thanks to how the game engine is made, you still have a fighting chance... just not of actually beating them, which is why they'll always get called away or get bored after a while... and they need you alive.
* ''[[Lufia]] 1'' had an interesting take on this; the first level of the game has you playing as the legendary party of heroes who defeated the 4 Sinistrals, during the final battle 100 years ago. So, although the first dungeon ends with you fighting the 4 [[Big Bad|Big Bads]]s, your party is likewise at legendary levels and capable of easily kicking their asses.
** It's played straight a little while after this prologue, when the real protagonist {{spoiler|(the descendant of legendary hero Maxim)}} encounters one of the Sinistrals early on in the game. He's allowed to [[Punch-Punch-Punch Uh-Oh|get in a few shots of token offense before the Sinistral wipes him out with one blow.]]
* In ''[[Fallout]] 2'', it's extremely likely that the first person you meet after leaving the starting village is 12-foot tall [[Powered Armor]] cyborg Frank Horrigan, the final boss. Fortunately, you're so beneath his notice that he doesn't even bother to attack you, or else the game would have been really, really short.
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