Final Fantasy Crystal Chronicles (series): Difference between revisions

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'''''Final Fantasy Crystal Chronicles''''' is another spinoffspin-off of the [[Running Gag|stupendously popular]] ''[[Final Fantasy]]'' [[franchise]], and the first to appear on a Nintendo console since the release of ''[[Final Fantasy VI]]''. Previously, the games in the ''Crystal Chronicles'' series tended to be action RPGs that focus on multiplayer action and cooperation, though later games have shied away from that requisite. Square-Enix defines the series by stating that its entries exhibit new and different ways of experiencing Final Fantasy. It could be argued they all take place in the same universe as well.
 
The first game, released in 2003/2004 for the Nintendo Gamecube, is the tale of a caravan (made up of characters which you create) sent on a annual mission to replenish their village's crystal with myrrh. The replenished crystal could then protect the village from the deadly miasma that covered the world for another year. The adventurers carried the myrrh in their Crystal Chalice, which was mounted with a small crystal to protect them from miasma as they traveled.
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The games in the series are:
* ''[[Final Fantasy Crystal Chronicles (video game)|Final Fantasy Crystal Chronicles]]''
* ''[[Final Fantasy Crystal Chronicles: Ring of Fates|Final Fantasy Crystal Chronicles Ring of Fates]]''
* ''[[Final Fantasy Crystal Chronicles: Echoes of Time|Final Fantasy Crystal Chronicles Echoes of Time]]''
* ''[[Final Fantasy Crystal Chronicles: My Life as a King]]''
* ''[[Final Fantasy Crystal Chronicles: My Life as a Darklord]]''
* ''[[Final Fantasy Crystal Chronicles Crystal Bearers]]''
 
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{{franchisetropes}}
=== Tropes common among the series: ===
* [[Action RPG]]
* [[Alternate Universe]]: Ring of Fates introduces the idea of an endless number of worlds, even one where the moon crashes into the Great Crystal. [[Final Fantasy Crystal Chronicles (video game)|Sound Familiar?]] It's possible that each game in the series is its own parallel world.