Final Fantasy IX/YMMV: Difference between revisions

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* [[Angst? What Angst?]]: In contrast to his immediate predecessors, Zidane spends most of the game either chasing skirts or being Garnet's knight in shining armor and not much time being moody and depressing, with the notable (and brief) exception of his [[Heroic BSOD]].
* [[Awesome Music (Sugar Wiki)|Awesome Music]]: ''Final Fantasy IX'' has Nobuo Uematsu's favorite FF soundtrack. Needless to say, it has [[Final Fantasy/Awesome Music|a lot of these]].
* [[BigNon LippedSequitur Alligator MomentScene]]: Very first fight in the game. Zidane and co. are waiting for their boss Baku to show up, which he does. Wearing a dragon head and attacking them. After the fight, nobody questions this. Presumably it happens all the time.
** Well Zidane later has to fight Baku to be allowed to leave the troupe and in a flashback mentions Baku beat the crap out of him when he came home after [[Walking the Earth]] trying to find his birthplace. So it seems, yes, it does.
** One that really takes the cake is the ceremony performed at Cleyra that keeps its powerful sandstorm of magic in place: a riverdance jig.
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** When Kuja has your heroes locked in deathtraps, Cid gets to [[Saw|play a little game...]] of [[Serious Business|Grandmother's Footsteps]].
** One that's only hilarious in light of the other [[Star Wars]] references: as you proceed into Memoria, Garland speaks to you quite clearly several times before actually saying [[Revenge of the Sith|"can you hear me?"]]
* [[Ho Yay]]: "This is an ancient ritual between male friends!" but you [[Yaoi Fangirl|Yaoi Fangirls]]s would have to be insane to get off on it.
** Pretty squicky to read that much into it, as Zidane is obviously trying to be a strong bigger brother figure to help Vivi through his issues.
* [[Magnificent Bastard]]: Kuja, so, SO much. To ''really'' put this in perspective; he {{spoiler|manipulates Queen Brahne into attacking the Mist Continent, and through this sows general dissent across Gaia, puppeting events while watching from the background.}} When he's confronted the first time he has the heroes in a death trap and you ''have'' to do what he wants to survive. After he {{spoiler|seizes control of the Invincible}} and you fight him directly for the first time, he essentially toys with you while you feed right into his [[Batman Gambit]], {{spoiler|attacking him until he can achieve his specialized Trance}}. Then he {{spoiler|kills Garland...and finds out he's a [[Flawed Prototype]] , and has one of the most catastrophic and awesome [[Villainous Breakdown|Villainous Breakdowns]]s in the ENTIRE SERIES, proceeding to switch gears from "I'm going to control everything forever" to [[Omnicidal Maniac|"If I have to die then I'm taking everything with me"]].}} He then proceeds towards this goal while ''all'' attempts to stop him ''fail'', eventually {{spoiler|breaking through REALITY to strike at the very foundation of the universe/multiverse.}} And even in the final confrontation with him there's a major question as to whether or not the party actually ''defeats'' him, or he just {{spoiler|[[Living on Borrowed Time|ran out of time.]] }} And to top it all off, at the ''very'' end, {{spoiler|[[Death Equals Redemption|he's redeemed, when he teleports the heroes to safety.]] }} This makes him as close to success as [[Final Fantasy VII|Sephiroth]] in terms of villainy, and only right below [[Final Fantasy VI|Kefka.]]
** {{spoiler|Garland}} also qualifies, as he is the one who truly orcheastrated most of the events in the game, successfully performs a [[Mind Rape]] on Zidane and [[Break the Cutie|actually gets him to feel ANGSTY]] and {{spoiler|helps to screw Kuja over even after death.}}
* [[Magnum Opus]]: Final Fantasy series creator Hironobu Sakaguchi considers this to be his favorite game in the whole franchise. [[Nobuo Uematsu]] also agrees with this sentiment, as he considers the soundtrack to be his masterpiece.
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* [[Nightmare Fuel]]: Atomos's rampage on Lindblum, Meltigemini, a good portion of the song "Last Battle", etc.
* [[The Scrappy]]: Either the bizarre Quina or the [[Bratty Half-Pint]], [[Clingy Jealous Girl]] Eiko. Zorn and Thorn also get Scrappy points for being annoying lackeys to Queen Brahne who habitually [[Repeat What You Just Said|repeat what the other just said]]. ''All the time''. Steiner might also count too for being the narrow-minded [[Jerkass]] he is in the first half of the game, but his great fighting skills make up for it (and [[Rescued from the Scrappy Heap|he eventually washes away all Scrappy points in the second half]]).
** According to the localization team, Zorn and Thorn's speech-patterns were a conscious choice -- inchoice—in the original Japanese dialogue, they spoke with a very specific phrasing that's next-to-impossible to translate sensibly into English. As a compromise, the localized dialogue was written in the nearest English equivalent, which was 'Yoda'-style speech for Thorn (while Zorn speaks normally).
* [[Scrappy Mechanic]]: Trance mode. It fills up ''very'' slowly, and is activated automatically. After the battle that Trance was activated, it wears off no matter how long the duration was!
** Imagine this -- yourthis—your Trance bar is almost filled, when you order an attack on an enemy in a random encounter. Before the attack goes through, the enemy attacks, the Trance bar fills, and you enter Trance. You attack, kill the enemy, battle ends, Trance gauge is depleted. This ''will'' be happening.
** The card game, Tetra Master, qualifies too. The only in-game instructions of how to play it come from the Moogles in Qu's Marsh, who only give you vague hints. Moreover, playing it the way it ''looks'' like it ought to be played (stronger cards beat weaker ones) doesn't actually help you much, because there's some kind of random element to it, to the point where even FAQ writers haven't been able to fully figure out how the mechanics work. On top of that, you're forced to play several rounds of it at one point to advance the plot.
** Stop does not wear off with time. As such, this is the only game in the series where you lose the game if the entire party is afflicted with Stop. There is also a worse version of the Poison status called Venom, which combines the slow HP drain of Poison with the effect of Stop and adds a slow-MP-drain on top of that.
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