Final Fantasy VIII/WMG: Difference between revisions

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== The game takes place on the same planet as [[Final Fantasy III]]. ==
Let's take it point-by-point:
* The geography, seen [httphttps://wwwweb.archive.org/web/20101215042732/http://ffodyssey.com/ff3/ff3_worldmap.gif here] and [http://ui23.gamespot.com/886/finalfantasyviiimap_2.jpg here]{{Dead link}}, is fairly similar, moreso than any other game in the series.
* The Floating Continent in III is said to need maintenance to remain airborne. At the time of III, only one person knows how to do this. In VIII, there is an ancient ruin at the bottom of the ocean, right below where the floating continent would be.
* In III, there is a crystal tower in the eastern part of the Northern continent. In VIII, the Crystal Pillar is the focal point of the Lunar Cry. As shown in Centra, the Lunar Cry can have a devastating effect on the landscape. Where the Crystal Tower was in III, VIII has an unexplained crater which fans sometimes attribute to a previous Lunar Cry, meaning the Crystal Pillar was probably located there at some time in the past.
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* The hands of the clock tower in Ultimecia's Castle point to VIII and III.
* You can say Unei's mastery over dreams is in tandem with Ellone's power to transfer one's consciousness into the past.
* Ellone (nicknamed Elle) shares a similar plot role with Aria (named Elia in the Japanese version), both being [[Barrier Maiden|Barrier Maidens]]s that help the group travel to other dimensions or worlds.
* The lowerworld of ''[[Final Fantasy III]]'' is trapped in stasis as a result of the imbalance of light and dark energies. In ''[[Final Fantasy VIII]]'', Ultimecia locks the world in singularity in order to to more easily take advantage of the power of other sorceresses.
* The orphanage reveal: They are played out in both games almost exactly the same. American players frequently point this scene out as being "out of place" or an [[Ass Pull]] because up until 2006, they had no frame of reference to place the significance of the scene in.
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*** The theory isn't about ''Squall'', though, it's about ''Rinoa''. The bigger issue here is that the [[Stable Time Loop]] and all the talk about fate and inevitability flies in the face of the supposed 'happy ending' that the characters create, as they completely fail to stop Ultimecia ''before'' she is created and instead only stop her from doing the worst thing imaginable, ''after'' she develops a grudge against SeeD and humanity. For all the talk about Nakama and the Power of Friendship and Love, respectively, they hardly make a ''dent'' in Ultimecia coming about. Personally, 'Rinoa is put into cold stasis due to her Sorceress powers for an unspecified period of time, and her hatred of what went wrong twists her into Ultimecia' makes slightly more sense than 'Squall and Rinoa live happily ever after, but Rinoa ends up passing on her powers down the line until some other woman ends up becoming an evil Sorceress because humans fear what they can't understand. By that point, it's [[Somebody Else's Problem|someone else's problem]]'.
**** ...how is "Squall and Rinoa being together ultimately proves destructive because Rinoa goes crazy from losing Squall and becomes the monster they fought to defeat, forcing Squall to kill her" in any way a better or happier ending than "Squall is on the road to getting over his issues and, yeah, Ultimecia will rise sometime in the future but we already know she'll lose because Squall and company will travel into the future to defeat her"?
** Wait, what? What does Ultimania state ''exactly''? That Sorceresses have normal human lifespan, that Rinoa is not Ultimecia, or '''both'''? The last time [[Silent Reverence|I]] played the game and discussed it with a friend, we found interesting that at one point in the game Rinoa is encased in Esthar in a Adel-esque fashion ''because of the sorceress powers''. Then Squall took the path to rescue her and she made it a point during a later discussion (can't remember the point of the game) that in the end she expected him to do so. Had Squal ''not done so'' (as he originally wasn't), Rinoa could have been in suspended animation for whatever time is needed, developing a (justified) grudge against [[SEE Ds]] and longing for the Knight Who Never Came. And there is a specific crisis point, close to the end of Disk 2, where Rinoa's mindset seems to be much alike what Ultimecia is stated to desire -- indesire—in particular, something about not wanting for time to pass if Squall was not around. Pretty much what one may feel trapped IN SPACE forever, seeing that Adel him/herself was mostly partly conscious most of the time (Disc 1). Long story short, ''Alternate Universe Rinoa''.
*** That assumes that "sealing" a sorceress the way Esthar does stops them from aging, and there's no evidence that's the case. In addition, the FFVIII world's model for time travel doesn't seem to allow for alternate timelines, what with the [[Stable Time Loop]] - everything that happens, time travel shenanigans and all, happens in a single timeline, instead of anything being altered or any branch timelines forming as a result of future characters' influence on the past.
*** I doubt anything ages when it's placed in suspended animation inside of a cryo-capsule. Besides, Adel managed to survive up in space without food or water, first and foremost, and she was already old enough (at the point in which she was sealed) to consider getting an heir. If the sealing ''didn't'' stop a Sorceress from aging, it would raise the problem of how Adel can even ''move'' after seventeen years of inaction. All she'd be fit to do at that point would be to pass on her powers to the next person in line.
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== The GF Selphie found when she was a kid was Shiva. ==
When GF's are hanging around loose in a place of their own choosing, they seem to gravitate towards places associated with their abilities--Ifritabilities—Ifrit in the Fire Cavern, The Brothers underground, Cactuar and Tonberry among their own kind--sokind—so snowy Trabia is where Shiva would most likely end up when she's on the loose, but then a monster managed to snag her off. Selphie thought that she let her go far enough from her Garden that nobody would find out about her, but since she was just a kid at the time her idea of "far" wasn't actually all the great of a distance. When Garden officials found Shiva they wouldn't be willing to let her keep living freely in the area since she might attack cadets, but since Trabia Garden doesn't use Guardian Forces they had to ship her off to the only Garden that would make use of her; Balamb. Once she was there they found her surprisingly easy-going about letting human junction her for a GF that, as far as they knew, had been wild, so they felt safe giving her to a cadet as a training GF, and that's how Squall got her.
 
== [http://squallsdead.com/ Squall Is Dead] ==
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However, [[Chekhov's Gunman|the White SeeD]] have been fighting a war of attrition across generations to try and stop this, and they actually come close to winning because [[Orcus on His Throne|Rinultimecia has been occupied with her studies, and only rarely gets involved with the battle herself]], normally leaving it to the monsters summoned in repeated Lunar Cries.
 
Just as she nears her goal, though, Rinultimecia suddenly realizes that Time Compression would be really, really bad - i.e., a [[Negative Space Wedgie]] of horrific proportions - and alters her plan at the last minute to using Junction Machine Ellone so that she can [[Sharing a Body|Junction herself to her]] ''[[Sharing a Body|original]]'' [[Sharing a Body|self]]. However, [[Future Me Scares Me|Rinultimecia Terrifies Rinoa]], which results in something kind of like an [[Angst Coma]]. This is when Rinoa's passed out/possessed in Disc Three. Rinultimecia has a stronger will, which means she can move their shared body around, but not enough so that she can [[Uncanny Valley|move it fluidly]], resulting in the [[Zombie Gait]] when Rinoa gets up and moves. However, because she can't communicate effectively with Squall or Rinoa to explain what she's doing, everything goes horribly wrong ''almost'' [[Yank the Dog's Chain|when she gets the chance to reunite with her love]]. Only having what information is available to them, the [[Five-Man Band]] surmises that Ultimecia is a villain who must be stopped, but [[The End of the World as We Know It|Time Compression]] is the only way that they can [[Time Travel]] to the future and put her down. Once they achieve Time Compression and arrive to kill her, Rinultimecia starts down the road to a [[Villainous Breakdown]]. And hey, given that the man she spent who-knows-how-many-centuries trying to reunite with is now actively trying to execute her, [[Justified Trope|can you really blame the poor girl]]? Still, she sends out her [[Non-Malicious Monster|servants]] to escort the group to her so that she can try to explain in person. In an effort to try and discourage them from fighting, she sealed off their abilities, and the heroes took this completely the wrong way. Come the final battle, Rinultimecia has resorted to using force on the heroes so that she can make them listen to her and, if need be, [[Memetic Mutation|befriend]] [[Defeat Means Friendship|the hell out of]] [[Magical Girl Lyrical Nanoha|them]]. Normally, this would be a cakewalk, but she still remembers them as her friends from way, way back in the day, and can't bring herself to use the full extent of her power. The heroes, only knowing one side of the story, don't have such limitations.
 
Rinultimecia [[Sequential Boss|tries everything she can think of to calm the heroes, or at least Squall, down]]. She creates Griever, the Squall's ideal of strength and pride, as a sort of [[Trust Password]], but Squall doesn't take the bait. She ends up resorting to [[Disney Death|temporarily removing the other heroes from the timestream]] to get Squall alone, but he mistakenly believes that his [[True Companions]] have been [[Killed Off for Real]], and [[Unstoppable Rage|flips out]]. Upon realizing that there's no way to make Squall recognize who she is, [[Despair Event Horizon|her heart finally breaks completely]], accepts that [[You Can't Fight Fate]], and lets her once and future husband-to-be [[Mercy Kill|put her out of her misery]] after [[No Ontological Inertia|ensuring that all of her magicks will undo themselves upon her death]], [[I Want My Beloved to Be Happy|allowing Squall and past-Rinoa]] to live [[Happily Ever After]].... [[Tear Jerker|but only]] [[Stable Time Loop|for a time]].