Final Fantasy X/Nightmare Fuel: Difference between revisions

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* {{spoiler|Yunalesca's profoundly creepy [[One-Winged Angel]]}}.
* Yu Yevon. {{spoiler|He created Sin as sort of an 'object lesson'; it was never meant to be permanent. He also created Dream Zanarkand. Unfortunately, he did both at once and it wiped his mind clean, overwriting it with his instructions for Sin. He can't stop. Ever. He's been rendered braindead to the extent that he's essentially a machine following a program. He died at some point. ''He never noticed.''}}
* Fiends used to be ''people''. For added [[Squick]], consider that when you hear Wakka and Rikku's humanitarian jokes about eating Behemoths and Dark Flans.
* {{spoiler|Sin}}. A human soul, changed into a monstrous summon to defeat {{spoiler|the previous Sin, then forced to kill the person that summoned them, someone they loved enough to die for}}. And this goes on for a thousand years.
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* Once you finally get inside Sin, there's a cutscene where the characters marvel at how surprisingly beautiful it looks in there...then suddenly it turns dark, an [[Evil Laugh]] is heard and you see a brief-but-horrible extreme close-up of {{spoiler|Seymour Guado}}, complete with [[Giant Eye of Doom]].
* Sin itself. RPG villains can never be that truly scary - they may be cruel and ruthless, but you just know that, as long as you level up enough and have good equipment, you'll defeat him. Sin ''wasn't'' like this. In fact, the game did its best to show the player that Sin is not defeatable - he has a powerful barrier and, ''if'' you can pierce it, the thorned up parts of the monster will become new monsters to kill the aggressor. Doesn't help the fact that the only known method of putting him on hold for a couple of years requires the sacrifice of {{spoiler|two people}}. In fact, if no one had noticed that Sin {{spoiler|got weakened by the Hymn of the Fayth}}, the game probably wouldn't have ended well. It's basically comparable to a natural disaster.
* [[Final Fantasy X 2|Final Fantasy X-2]]'s [[Bonus Dungeon]] has Elder Drakes which can wipe you out without breaking a sweat unless you've been [[Level Grinding]] like mad. Normally, this wouldn't be a problem, as there's always the Flee command... except, it doesn't work on fiends you can see before you fight them. You have to time your run perfectly to avoid them, and they keep jumping out at you - and the ''noises'' they make as they pounce... *shudder*
* Listen carefully to the [http://www.youtube.com/watch?v=TWVST7P37IM Hymn of the Fayth] in each shrine. Near the end of the game, it becomes clear that the singer is the Fayth itself. Now listen to the version that plays in [http://www.youtube.com/watch?v=fgnrXKSOd-Y Yunalesca's chamber.] It's not only being sung by a full chorus, they're ''off-key.'' {{spoiler|It's all the guardians who sacrificed themselves to create the Final Aeons. And they're in ''despair.''}}
* Occasionally in the Bikanel Desert, you run across a GIGANTIC SANDWORM that is only rivaled by the Nintendo 64 [[The Legend of Zelda: Majora's Mask|Peahats]] for scariness.
* Talk to Maechen at Mount Gagazet after getting the airship. If you take the time to listen to his exposition and put things together, you realize that {{spoiler|Yu Yevon basically rules the entire world with the power of fear and death...and he's been doing this for a ''thousand years'', with no one able to stop him completely until Yuna's party comes along.}}
* Seeing the characters get [[Swallowed Whole]] by the Worm type enemies was really disturbing. Seeing them get regurgitated back out is even more disgusting and nightmare fuel inducing.
** And this goes double for those ''[[Demonic Spiders|freaking]]'' Greater Malboros. Giant desert worms are relatively common. Giant flesh-eating tentacular blobs with dozens of eyes? Not so much, outside [[H.P. Lovecraft]].