Firestorm: Armada: Difference between revisions

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* [[No Saving Throw]]: Unless you have shields, nothing is going to stop that attack punching clean through the hull.
* [[One-Hit Kill]]: Roll a 2 or 12 on the critical table and that annoying enemy ship either [[Stuff Blowing Up|blows up]] in spectacular fashion, or [[Ret-Gone|disappears]].
* [[Energy Weapon|Plasma Weapons]]: The Directorate. Combining good old beam spam with [[Kill It Withwith Fire|kill it with fire]] since before the war began.
* [[Point Defenseless]]: Averted. It's not always 100% reliable, but point defense guns have the ability to decimate entire wings of attack craft or reduce massive torpedo salvos to nothingness.
* [[Ramming Always Works]]: Played reasonably straight for balance reasons. Both ships suffer a critical, which will kill the ramming ship every time, and also has 1/18 chance of completely destroying the target as well. Otherwise it just knocks off 2 HP, and does damage to the weapons, engines or crew.