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** The moving platforms are SOMETIMES subverted when you can see them being connected to a set of wires or a set of chains or cables.
* [[Maple Story]] doesn't even bother to explain away why there are floating platforms ''everywhere'', from meadows to volcanoes. Given that it is basically a cutesy MMO [[Metroidvania]], this is probably excusable.
* ''[[
* ''[[Half-Life]]'' and its expansions are unusual in their use of this trope in their Xen segments (where the platforms aren't supported by any visible force), since the game's popularity is in part grounding the surreality of fighting aliens in a realistic environment.
** In ''Portal'', the Unstationary Scaffold fits, requiring a button or trigger to activate, but otherwise not unlike those in Half-Life.
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* ''[[Drawn to Life]]'' has you draw two different varieties of cloud to serve as platforms, one sort which is stationary, and another sort which moves up and down or back and forth. And in the "floating in water" department, it later has you draw two kinds of ice cube, one which is stationary, and one which floats back and forth on the water. Certain parts also have floating, stationary Shadow Goo platforms which you ooze through.
** The main gimmick of Drawn to Life gives the player the ability to add whatever justification he or she likes. Sure the game advises you to draw clouds, but there's nothing stopping you drawing a metal platform with rocket thrusters, or a giant balloon, or some kind of non-moving bird. They'll still be floating platforms, but at least the justification is in the hands of the player.
* ''[[
** The best example in the series would be Sky Sanctuary in ''Sonic & Knuckles'', which is the ruin of an entire floating city, traversed mostly vertically instead of horizontally as with most levels. Appropriately, the place collapses at the end of both Sonic and Knuckles's respective versions of the level.
* Floating platforms, or "cloudstones," are considered proof of very powerful (and ''dark'') magick in ''[[Vagrant Story]]'', and they only exist within Lèa Monde. Later on, Ashley acquires a Grimoire that allows him to raise cloudstones himself. At the end of the game, when {{spoiler|all the magic ceased to exist in Lèa Monde, the cloudstones are seen tumbling onto the ground.}}
* ''Conquest of the Stratosphere'' invents Phlebotinum called floatstone, a mineral that allows the floating fortresses of the game to--float. In practice, this is an virtually inconsequential feature of the game as the only combat that occurs from the ground involve artillery units that can missile you down, and you need to be use a special aerial view to target them. Otherwise, all fighting occurs at a single altitude.
* ''[[Serious Sam]]: The Second Encounter'' has these in the forms of giant hovering caged fans. A variation is the ones that will sink while you are standing on them, but are not temporary platforms as they will stop sinking at a certain level, but still may sink enough to prevent you from making your next jump or you are required to stay on it long enough to jump to a lower area that would have been impossible to reach from a higher point due to an overhang. Also some of them move sideways while floating.
* Many ''[[
** Scorch aka "Scorched Earth", self-proclaimed "the mother of all games", averts it - by default, the ground particles fall. [[X Scorch]] and Atomic Tanks follow the suite.
* Largely averted in ''[[Devil May Cry]]'', as the platforms are usually firmly affixed to a wall. When they aren't, it's clearly magic. At one point, the game looks like it's setting you up for a jumping puzzle with classic floating platforms... and then [[Scenery
** One level in ''Devil May Cry'' sees you having to traverse a series of ''invisible'' floating platforms, presumably made of some kind of magical energy, to obtain the item needed to unlock the last room and proceed to the [[Boss Fight]]. These magical platforms are only visible when the lightning flashes from the storm outside temporarily illuminate them.
* ''[[Tomb Raider]] 2'' included some of these in the next-to-last level, in the form of "jade islands"--which were outside the confines of Lara's otherwise relatively mundane reality.
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** Thankfully, the sequel lets you play it straight by attaching a tool to an object that allows you to make it float, making dark matter redundant.
* The few platforms that do float in ''[[Final Fantasy XI]]'' are either powered by crystals and magic (Tu'Lia) or are in an area created by [[Cosmic Horror|ungodly formless beings]] (Promivion).
* ''[[Pokémon Diamond and Pearl
* In one particular point in ''[[I Wanna Be the Guy]]'', a spiked part of the ground actively floats up to try and kill you. It does have a thruster but it's probably just there to give it a larger hitbox to kill you with.
* Hovering rocks are an important feature of Spire, one of the Ages from ''[[Myst]] IV''. Adjusting the {{spoiler|electrical currents}} to raise, lower, or propel them is required to complete that Age's puzzles.
* The ''[[Harry Potter (
* In the ''[[
** The most jarring example has to be in ''[[The Legend of Zelda: Ocarina of Time
* In ''[[Rogue Galaxy]]'', you get a gun which can create floating platforms.
* In ''[[Viewtiful Joe]]'', floating platforms are lifted by propellers on the bottom. Speeding up or slowing down time will also speed up or slow down the propellers, causing the platforms to rise or fall respectively.
* Gravity in ''[[
* ''[[Super Mario Bros.]]'' is fond of this. However, in ''[[
** Ironically, Shigeru Miyamoto once stated in an interview that he still has some issues with floating platforms, due to the lack of any real logic behind them. He then said that he pretends that they are attached to the background in the 2D games.
* ''[[
* ''[[Secret Agent (
* Laputa in Gulliver's Travels by Jonathan Swift. It is flying with help of magnetic force. Or so they say.
* The ''entirety'' of the six levels of ''[[Bug!
* ''[[
* The sandbox game ''[[Minecraft]]'' allows players to build up structures, but the physics engine only allows for some blocks to be affected by gravity. Only sand, gravel, water, and lava will fall if the space directly beneath it is unoccupied. All other blocks are not affected by gravity and can be used to create floating platforms.
* Very common in ''[[Magical Whip: Wizards of the Phantasmal Forest
* In ''[[Crea Vures]]'', giant dragonflies act as floating platforms.
* [[
== Films ==
* A rare example and justification of this: the newer ''[[Journey to The Center of The Earth]]'' movie has floating stones large enough to stand on suspended by magnetic force.
* In James Cameron's ''[[Avatar (
* In [[Toy Story]] 2, Rex is seen playing a Buzz Lightyear video game, and walks up some magically appearing floating steps to fight the final boss.
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== Card Games ==
* In the [[
** The ''Urza's Saga'' storyline for ''Magic'' featured the [[Heaven]]-like world of Serra's Realm, which was made up of [http://magiccards.info/br/en/22.html idyllic meadows] and [http://magiccards.info/us/en/325.html majestic cathedrals] floating on huge slabs of rock.
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