Follow the Plotted Line: Difference between revisions

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{{quote|'''Wheatley:''' No rail to tell us where to go! This is brilliant. We can go wherever we want! Just.. hold on, where are we going? Seriously. Hang on let me just get my bearings... umm, just follow the rail, actually.}}
 
== [[Role -Playing Game]] ==
* The first ''[[Wild ArmsARMs]]'' game is about the protagonists awakening a bunch of... spirits, I think, in order to save the world from demons. In practice, however, the game consists mostly of wandering around at random, visiting [[Adventure Towns]] and exploring dungeons in order to collect new vehicles which allow you to bypass various [[Broken Bridge|broken bridges]], and the fact that you awaken spirits is more or less coincidental.
** The sequel is even worse. A king's army gets blown up, so some guy shows up out of nowhere, buys rights to the army's name and makes it a PMC, and then has them just run around the world beating up terrorists before casually telling them he had them do this in order to stop a comet. W. T. F.
*** Though in the case of the sequel, at least it's a [[Big Good]] acting out a [[The Chessmaster|master plan]], rather then contrived coincidence. {{spoiler|A sidequest even reveals that he created and funded said terrorist organization, to give the world a common enemy as part of the plan.}}
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[[Category:Gameplay and Story Segregation]]
[[Category:Just for Pun]]
[[Category:Follow the Plotted Line]]
[[Category:CRPG Tropes]]
[[Category:{{PAGENAME}}]]