Forgotten Realms Unlimited Adventures: Difference between revisions

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* [[Locked Door]]: You can use doors locked with keys, but there are also "locked" doors (that need to be bashed or picked by means of a skill roll) or "locked wizard" ones (can only be opened with the Knock spell).
* [[Old Save Bonus]]: You can import the characters from one design to another (if you know how). Designers are expected to always give the player an opportunity to save the game (and thus, the characters) just before the design ends.
* [[SturgeonsSturgeon's Law]]: Not so prevalent nowadays. Though mostly because the fanbase has shrinked to a few devoted fans who have experience with the engine.
* [[Unusable Enemy Equipment]]: [[Averted]] - you can pick up enemy equipment after every battle, unless the designer specifically turned it off for this battle. Not that it's very fun to pick up tons of useless flimsy helmets and maces off these goblins' corpses...
 
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[[Category:Action RPG]]
[[Category:Forgotten Realms Unlimited Adventures]]
[[Category:Trope]]