Friendship is Dragons/WMG: Difference between revisions

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== The GM [[Nerf|Nerfs]] the Apple Clan. ==
AJ's player originally intended for the ''whole clan'' to stay and work in Sweet Apple Acres, earning lots of money for her adventuring career. The GM decides this is too overpowered and cuts it down to just Big Mac, Granny Smith and Apple Bloom in "[[My Little Pony: Friendship Is Magic (Animation)/Recap/S1 E4 Applebuck Season|Applebuck Season]]".
* Justification will be either:
** Applejack's parents were killed by monsters, giving her a tragic backstory and reason for becoming an adventurer.
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== Rainbow Dash's and Rarity's alignments will slowly but surely change to [[Chaotic Good]] and [[Neutral Good|Good]], respectively. ==
A special point in the Mane Six is that despite their flaws, all of then are good ponies who would never intentionally harm somepony, but we have two characters here who are openly evil(admittedly, Rarity did try to hide, but didn't work). However, through experience with their newfound friends, they will learn that there is more on it that just thenselves. Rarity is already starting to change, by doing a trully selfless act without thinking twice([[My Little Pony: Friendship Is Magic (Animation)|as in canon]], giving her tail to Steven Magnet), and Rainbow Dash is the element of Loyalty, while it COULD lead to a [[Even Evil Has Loved Ones]] situation, she will start to care too much for the ponies around her to actually stay evil.
 
This will also give small life lessons to their respective players, who will start giving deeper thought to their regular actions.
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* Rarity has officially shifted to "Unaligned".
 
== Rarity's player is (or will become) the [[DungeonmastersDungeonmaster's Girlfriend]]. ==
Spike's flirting with her is [[Foreshadowing]]. If the relationship already exists, the other players aren't aware of it yet, or ''mostly'' unaware, with them eventually figuring it out over time. Otherwise, the pair will get a [[Relationship Upgrade]] over the course of the series.
 
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* Not all of the regular players will be able to show up to every session, and the Cutie Mark Crusaders are created to try and avoid [[Never Split the Party|splitting the party]].
* Side-effect of Applejack creating such a big family: the GM expects her to ''do'' something to flesh them out more.
* An attempt to draw Fluttershy's player [[The Quiet One|out of her shell]] and make her a more confident player. If she plays one of the Crusaders (most likely Sweetie Belle), the events of "[[My Little Pony: Friendship Is Magic (Animation)/Recap/S1 E17 Stare Master|Stare Master]]" will be initally focused on teaching her [[Divergent Character Evolution]].
* Punishing Dash's player for all her complaining by illustrating how it could be worse: she could be a pegasus who can't even fly and has even ''less'' reason to go adventuring!
 
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* '''Apple Bloom''': Twilight's player, trying to expand her repitoire and prove she's not completely reliant upon magic.
* '''Sweetie Belle''': Pinkie's player: given how Rarity reacts to her main, having the [[Spoony Bard]] play her little sister as well [[Rule of Funny|would be hilarious]].
** Fluttershy's player could also work, though "[[My Little Pony: Friendship Is Magic (Animation)/Recap/S1 E17 Stare Master|Stare Master]]" would require considerable rebalancing.
* '''Scootaloo''': RD's player, hoping for more action. She could also be attempting to groom Scoots as a potential backup character in case anything happens to Dash.
 
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It will all start in a day they have a session planned and one of then have to babysit her sister, so the other two offer to take their younger sisters with then so the kids would be busy with each other while they play, and they get a bit too interested in the game, so the GM gives off the idea of having then playing too, while AJ, Rarity and RD are against it, everyone else likes it and they play the session by introducing the CMC.
 
The reason Scootaloo isn't Rainbow Dash's sister in game is the same meta-reason we have [[My Little Pony: Friendship Is Magic (Animation)|in canon]], the GM thought it would be too dangerous for a young filly be the sister of the [[Chaotic Evil]] barbarian, so they have her as Dash's biggest fangirl instead.
* One of them could be a younger ''brother'' instead...
** Little boys could be a little disgusted by the idea of playing with ponies, but could surely work for the tomboy-ish Scootaloo.
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== Adapting Future Campaign Episodes ==
== Owlowiscious will be Twilight's player attempting to get a new familiar. ==
Since the GM [[NPC|provides Spike's characterization]], she'll get annoyed enough with his snark to try and replace him with a new familiar -- one who ''can't talk''. The GM responds by [[My Little Pony: Friendship Is Magic (Animation)/Recap/S1 E24 Owls Well That Ends Well|attempting to lay]] [[Guilt Based Gaming|one massive guilt trip on her]].
 
== Gilda and Trixie will be failed attempts at adding a [[Sixth Ranger]]... ==
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== "[[My Little Pony Friendship Is Magic (Animation)/Recap/S1 E8 Look Before You Sleep|Look Before You Sleep]]" will see Rarity and Applejack's players arguing about the roleplay element. ==
With Rarity thinking that the other mun doesn't use the extensive [[Backstory]] she's created for AJ ''correctly'' and is treating the Apple Clan as mindless, shallowly characterized labor. AJ's player defends her decisions as practical and accuses Rarity's mun of overthinking things.
* This could [[Foreshadow]] "[[My Little Pony: Friendship Is Magic (Animation)/Recap/S1 E12 Call of the Cutie|Call of the Cutie]]", with the GM deciding to make AJ flesh out her family more by giving Apple Bloom [[A Day in The Limelight]].
 
== Discord will be the GM's way of giving Rainbow Dash's player exactly what they wanted. ==
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Along the way, he reveals lingering frustration with how each of the players has conducted themselves thus far. In particular, Discord singling out Rainbow Dash for a far more [[Sadistic Choice|sadistic version]] of a [[Leave Your Quest Test]] comes off as his attempt to ensure she doesn't handle it the same way as her first one. This leads to hurt feelings across the board, and the group seemingly on the verge of breaking up entirely.
 
On top of this, when Fluttershy's player doesn't go along with his [[Break the Cutie|plans for her]], the GM actually {{spoiler|'''seizes her character sheet''' and plays out her Fluttercruelty}}, bringing her player to tears and making the others [[What the Hell, Hero?|even more outraged]] and screaming that [[The GM Is a Cheating Bastard]].
 
Their reactions eventually get the GM to realize he's become so focused on 'fixing' the campaign he's forgotten the all-important [[Rule of Fun|Element of FUN]]. This also foreshadows his loosening up enough to start giving the players more solo/semi-solo [[A Day in The Limelight|mini-campaigns]], playing with the world they've created more.