Full Metal Jousting (TV series): Difference between revisions

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(Import from TV Tropes TVT:Series.FullMetalJousting 2012-07-01, editor history TVTH:Series.FullMetalJousting, CC-BY-SA 3.0 Unported license)
 
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* [[Cool Horse]]: All of them, but special mention goes to Praetorian, Superman, Navarro, and Crispin for being either extremely badass or extremely reliable.
* [[Curb Stomp Battle]]: Any time a double unhorsing takes place.
* [[Everyone Calls Him "Barkeep"]]: Some of the guys gain nicknames based on their performances, like The Wolfman, The Hammer.
* [[Golden Snitch]]: A person can win at any time if their opponent is unable to return to their horse within two minutes (not counting time given for medical checks). This includes the very last pass of a joust. Thus all jousts are done to full completion even if a person can't numerically win since the extremely violent and injury prone nature of the sport means that as long as you can unhorse your opponent, you could still win.
* [[Horsing Around]]: Happens a lot.
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* [[One of Us]]: Despite the extreme [[Testosterone Poisoning]] taking place, some of the coaches and jousters make mention of D&D. And not just the medieval aspect but the game mechanics themselves. For instance, one coach says to roll the dice and remember that the GM is on your side. And after a double unhorsing, a jouster mentions they both rolled the dice and both scored critical hits.
* [[Pet the Dog]]: It's hilarious to see roaring, grunting men talk smack, then turn around and gently pat their horses.
* [[Pint -Sized Powerhouse]]: James, who is the smallest guy, but whose riding ability gives him accuracy and power.
* [[Testosterone Poisoning]]: Like you wouldn't believe. Jousting makes rugby look tame.