Game Breaker/Video Games/Fighting Game: Difference between revisions

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** Kabal. Good God, Kabal. He's so fast that he could probably beat up everyone in the Black Dragon AND the Red Dragon on his own with only a Run button as a weapon. Nightwolf's throw combos got nerfed early in vanilla ''Mortal Kombat 3'''s life cycle, but Kabal kept [[Incredibly Lame Pun|running circles around everyone else]] all the way to ''Trilogy''.
*** That [[Super Speed]] actually defines Kabal, which is probably why he doesn't receive nearly as much hate as ''[[MK 3]]'''s other infamous game breakers.
** Stryker has to top the list for biggest game breaker in ''Ultimate Mortal Kombat 3''. Why? Because that was when Midway decided he needed [[More Dakka]]. Once that got introduced, all someone playing as Stryker had to do was stand far away from his opponent and go back, forward, high punch until the opponent died. No wonder he was a [[CreatorsCreator's Pet]].
*** Stryker was always combo happy even before he obtained the use of his gun. One popular chain for those who actually played him was to pop the opponent into the air with a HP, HP, LP combo and then use the Nightstick Flash (F, F+HK) move while the enemy was airborne to toss them to the other side of the screen. Then while you are trying to get to your feet the Stryker could Nightstick Flash again to get close and repeat the whole process. If the Stryker was more forgiving then they could just lob a grenade in your face.
** In the original ''Mortal Kombat'', if Sonya managed to land a Leg Grab, she could repeat this move infinitely until her opponent's health ran out. To make things worse, the grab was ''unblockable''.
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** Not to mention how ridiculously hard it is to get them without a Gameshark.
*** This is neutralized by the fact that Emerl is the weakest character without insanely powerful moves, so the reverse of him being the strongest character with insanely powerful moves must be true as well.
** [[Mighty Glacier|Chaos Gamma.]] [[Bread, Eggs, Milk, Squick|Slow, easy to block 1st attack, very bad areal mobility, owner of the game's hugest game breaking infinite loop combo.]] <ref> Chain his 3rd attack with his Upper attack. Repeat until all opponents are dead.</ref> Now if you equip Emerl with a very fast 1st attack with a a faster 2nd attack, followed by both of those moves, [[Curb Stomp Battle|he becomes the single most devastating force in the game.]] This makes most of the you vs. any character challenge battles a cakewalk.
* ''[[Tech Romancer]]'' has a basic game mechanic called the Iron Dash, where your [[Humongous Mecha]] rams the opponent. It does no damage, but leaves the victim open to a follow-up attack. This includes any [[Limit Break]] and even the mech's [[One -Hit Kill|Final Attack]]. Once a player beats their opponent down enough to activate it, they're one Iron Dash away from victory.
* In ''[[Wii Sports]]'' boxing weaving back and forth repeatedly, then countering when you foe misses results in such easy wins, the player can literally reach a rank that is off the scoring chart, and if they go at it long enough, off the screen.
** Also in ''[[Wii Sports]]'', returning a tennis serve at the right time makes it impossible for the server to hit the ball back. With a little practice, games of tennis can turn into "Receiver always wins".
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* ''One Must Fall 2097'' featured a gamebreaker using the Shadow robot. If you stun your opponent, grab them with a shadow double and perform a combo on them, the enemy will only get up stunned again, allowing you to repeat this ad infinitum. Effectively, so long as you can stun your opponent once and perform this trick, you win.
** A similar trick could be performed with the Chronos robot if you froze your opponent in the air, combo them and froze them again rendering them absolutely helpless. Even the CPU on Ultimate difficulty could be taken down easily using this method.
* In the ''[[Star Wars]]: Episode 3'' game there was a [[Love Interest]] of Mace Windu who [[Dual -Wielding|used 2 lightsabers]]. She was SUPPOSED to be a defensive character, and there had the best run speed. However her attack animation is quick, and consists of hitting the enemy on the head, causing some stun... and letting your follow up. Only that attack causes stun too. So you can keep attacking, and keep spamming, easily outclassing even the offense specialist. Except if they try to break off, you can just chase after them and start spamming again. Her attack power is only a little bit below average, but it's INSANELY easy to make the both hits connect, and to start a flood of hits, letting you take out a good portion of the opponent's health very quickly. Its possible with good timing you might even be able to make an infinite combo. I was only playing for about 10 minutes, and the best I did was 60% health in one combo, before I stopped picking that character out of politeness.
* In the [[WWE]] [[Smack Down]] vs Raw series, as the games evolved and improved things like blocking and countering mechanics and collision detection, some moves that had been present in the first game were never updated, and still played the old sloppy way. When Smackdown: Shut Your Mouth introduced online play to the series, players discovered that a lot of the older moves couldn't be blocked. The "women's toe kick" and "diving headbutt" being two of the most notable and abused. While most players refrained from using them, some went the other way and sought out every single glitchy or unblockable move and called anyone who complained about this a [[Scrub]].
** And every year there's a new version, [[Game FAQs]] are inundated by [[Noob|Noobs]], [[Scrub|Scrubs]] and [["Stop Having Fun!" Guys]] requesting unblockable move sets. Yeah, they're actively trying to break the game.
* Exdeath, resident [[Barrier Warrior]] in [[Dissidia]]. His learning curve is the only reason he's not commonly used, but there is quite literally ''no counter'' for him when he's in the hands of someone who knows what they're doing. While <s> TASTY ARROW!</s> High Guard is his most common technique, he actually has a move called "Omni-Block," and the description ''actually says'' that a properly-timed Omni-Block will stop ''any attack in the game.'' In fact, there are some characters who are very literally ''gimped'' by a skilled Exdeath player. Shantotto being the most infamous example: she literally [[Curb Stomp Battle|has nothing that can bypass his guards, everything she throws out leaves her an easy target for Exdeath's counterattacks, and she doesn't even have any moves to trip up the Exdeath player.]] ''She can't even win with the right strategy''. It's that bad.
** Despite that, [[Hope Spot|there are some attacks Omni Block still cannot block]]. That said, they're few and far between, and Exdeath has a variety of other attacks to punish those moves just fine.