Game Music: Difference between revisions

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* The ''[[Guilty Gear]]'' series may have been the first ones to use heavy rock pieces in the soundtrack, but surely the [[Trope Codifier|Trope Codifiers]] of this for the [[Fighting Game]] genre... Apart from the insane gameplay and character cast, this one became, perhaps, ''the'' '''most''' ''prominent'' feature of the series.
* ''[[Castlevania]]'' has absurdly good music, dating all the way back to the original NES game. The high point is undoubtedly ''Symphony of the Night'''s OST, composed by Michiru Yamane.
** Though North America missed out on it, ''Castlevania III'' in its Japanese incarnation has ridiculously good music. Konami added a special audio microprocessor chip to the cartridge, [http://en.[wikipedia.org/wiki/Castlevania_III:Castlevania III#Version_differencesVersion differences|which added a lot more dimension to the music]] - alas, the North American NES couldn't handle it, and thus this side of the pond got, in return for that loss...a much more difficult version of Final Dracula...which is compensation ''how''?
* The ''[[Super Smash Bros]]'' games (especially ''Brawl'') are packed with music from other Nintendo games.
** Brawl especially is also filled with all kinds of remixes and even obscure tunes.