Gameplay Ally Immortality/Playing With: Difference between revisions

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{{trope}}
'''Basic Trope''': In a video-game, the player's allies (or at least those relevant to the plot), cannot die.
* '''Straight''': [[Player Character|Sa]][[Action Girl|ra]] and [[Psycho Sidekick|Frederich]] are fighting enemies. While Sara can run out of HP and die, Frederich has [[You Call That a Wound?|no such difficulties]].
* '''Exaggerated''': Frederich can be [[More Dakka|hit with tons of bullets]], [[Kill It With Fire|lit on fire]], [[Destination Defenestration|kicked out of windows]], [[Half the Man He Used To Be|sliced in half]], and even [[Nuke'Em|nuked]] during gameplay, but simply gets right back up and keeps fighting.
* '''Justified''': Frederich has a major [[Healing Factor]].