Get on the Boat: Difference between revisions

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(Import from TV Tropes TVT:Main.GetOnTheBoat 2012-07-01, editor history TVTH:Main.GetOnTheBoat, CC-BY-SA 3.0 Unported license)
 
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This is also sometimes a major mode of transport around the [[World Map]], allowing you to travel across the world map much faster (possibly free of [[Random Encounters]]!). In this case, it will inevitably become obsolete once you acquire your [[Global Airship]] later on (unless you can still navigate and dock the boat [[Bubblegloop Swamp|in areas]] [[The Lost Woods|too dense]] for the Airship to make a landing -- but these are few and far between). There are even a few cases where the boat ''is'' the [[Global Airship]], but the player doesn't get the latter functionality until someone gives the boat a major upgrade near the end of the game.
 
{{examples|Examples}}
 
== Action Adventure ==
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== Real Time Strategy ==
 
* The demo campaign in ''[[War Craft]] III'' involves Thrall taking some orcs and getting on a boat, promptly crashing it on an island and recruiting a tribe of trolls there before being chased off the [[Load -Bearing Boss|sinking island]].
** Of course, Thrall fixes his boats, and sails to the continent of Kalimdor, which he... crashes into. Orcs don't seem to be big on sailing.
 
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* ''[[Lunar Silver Star Story Complete|Lunar: The Silver Star]]:'' Alex and his friends [[Get On the Boat]] to Meribia after acquiring a sea chart for a captain who lost it to a reclusive witch. In the original game, Luna doesn't join Alex on the boat, but she does in the [[Updated Rerelease|remake]] ''Lunar: Silver Star Story Complete.''
* Done in every game in the ''[[Dragon Quest (Video Game)|Dragon Quest]]'' series, starting with ''[[Dragon Quest II (Video Game)|Dragon Quest II]]''. In the first game, the kingdom of Alefgard was [[Law of Cartographical Elegance|completely surrounded by water]]. This subversion is [[Hand Wave|transparently justified]] in that the DragonLord's castle is within seeing distance of your own. You just have to do a ''lot'' of traveling on foot to get there.
* ''[[Tales of Symphonia (Video Game)|Tales of Symphonia]]'' had several boats, including normal sailboats, small tubs whose unreliability was a [[Running Gag]], and a land vehicle that was converted to a ship via [[Magitek]]. The party's [[Why Did It Have to Be Snakes?|aquaphobic member]] was none too happy with any of these.
** ''[[Tales of Vesperia (Video Game)|Tales of Vesperia]]'' has the party cross the ocean in a villain's ship the first time. It sinks half way across and you have to get rescued by Flynn. For the next trip they get their own boat, which is eventually upgraded to [[Global Airship]] by strapping it to a giant flying whale.
* In ''[[Grandia II (Video Game)|Grandia II]]'', the party is required to get on the good ship ''50/50''. As the world is split by huge crevasses, the sea has a massive waterfall in the middle of it (don't ask how this didn't get filled in the 10,000 years since its creation) and the boat must ''fly'' over it. When stating that ''50/50'' is an odd name for a ship, the owner replies that "that's the odds, sink or swim".