Get on the Boat: Difference between revisions

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{{trope}}
[[File:GetOnTheBoat_3232.jpg|link=Pokémon Ruby and Sapphire (Video Game)|rightframe|[[Bigger On the Inside|Doesn't it look a bit small for two people?]]]]
In an [[RPG]], the time will eventually come when you've done all you can on the continent you start out on. Since you know that you're eventually going to have to visit every location on your [[Fantasy World Map]], there's nothing to be done for it except to head to the nearest [[Port Town]] and find someone to ferry you to the next continent so that you can continue with the adventure.
 
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* ''[[The Legend of Zelda the Wind Waker (Video Game)|The Legend of Zelda the Wind Waker]]'', which is set in a Hyrule that has long since been flooded and has turned into the Great Sea. Played straight at the beginning of the game, where the King of Red Lions won't let you board until circumstances are met (getting a sail, getting the pearls), but after that, you're free to go where ever you want.
** ...[[But Thou Must!|Except where the King of Red Lions says you can't]].
 
== Adventure Game ==
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[[Category:Role Playing Game]]
[[Category:Get On The Boat]]
[[Category:Trope]]