Ghost Butler: Difference between revisions

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(Import from TV Tropes TVT:Main.GhostButler 2012-07-01, editor history TVTH:Main.GhostButler, CC-BY-SA 3.0 Unported license)
 
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The plucky heroine has just entered the [[Haunted House]]. She opens the door and walks slowly inside. Suddenly, the door slams shut. She turns around, gasping. You've just been tricked by the Ghost Butler. One has to wonder how these people would react to automatic doors. The chronically [[Genre Blindness|Genre Blind]] say, "[[ItsIt's Probably Nothing|It must have been the wind.]]"
 
In yesteryear, this was a standard feature of horror films -- to show just how spooky the [[Haunted House]] was. It was used to the point where you are more likely to see it [[Discredited Trope|parodied than used straight]]. If this trope is used straight, then not only do the doors close suddenly, but they cannot be opened, [[Closed Circle|preventing the heroes from choosing to leave at that moment]]. Now it can be used in any situation where creepiness is needed, even if there are no ghosts.
 
This commonly occurs in video games, forcing a player to deal with a situation such as a [[Boss Battle]] or [[Descending Ceiling]] without running away. Expect [[The Hero]] to be surprised ''every time'' this happens, even if he's encountered ten Ghost Butlers already.
{{examples|Examples}}
 
== Comic Books ==
* In the ''[[Donald Duck]] ''comics story "The Old Castle's Secret", in which the ducks are searching for treasure in a [[Haunted Castle]], the "ghost of Sir Quackly" ({{spoiler|who turns out not to be a ghost at all, but a thief using invisibility spray}}) does this to Donald's nephews, Uncle Scrooge and finally Donald himself, locking them all out on a battlement.
* The Egyptian tomb in ''[[Tintin (Comic Book)|Cigars of the Pharaoh]]''.