Ghost in the Shell/Headscratchers: Difference between revisions

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** The obvious answer here is because she wanted them to see her face. I can't say why without some actual context to the question.
** It is called [[Invisibility Flicker]]. Her invisibility was probably disrupted by the window breaking. Maybe it was the flying glass or a rush of wind, but for whatever reason we know that invisibility fails sometimes because we've seen many examples of it happening.
*** Two explanations. First, physical impacts can disrupt thermo-optical camouflage, as we see in Ep. 24 of SAC, when the Major has Ishikawa activate the sprinklers: the high pressure water streams disrupt the cloaking used by the Umibozu. Secondly, she's wanting to catch the hostage taker off guard; by calling him out and then jumping past him, he's surprised and disoriented, which gives Saito the window he needs to [[Boom! Headshot!|snipe him]].
*** Actually, what makes sense is that by firing a gun she breaks the thermotic camouflage and also, she can't use thermotic camouflage on her eyes because she has to see as shown in the first movie when she wore the solid goggles and had the film covering her face to hide her breathing, etc.
* Live editing of people's vision. It seems feasible given that it's basically super-high-speed photoshop and live video can already be edited in real-time (though with stuff that's been pre-rendered), but how do they manage to recreate the scenery behind that which they wish to edit out? When {{spoiler|the Major posing as}} the Laughing Man was escorting Serano out of his house, his shadow follows his body in real time, right over the spot from the camera's perspective that was being edited over. It bugs me in that they should not be able to re-write video information with information that does not really exist from the viewers' perspective (i.e. the scenery being blocked by that which is edited out)