Ghostbusters: The Video Game: Difference between revisions

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Being the popular franchise that it is, ''[[Ghostbusters]]'' has managed to spawn a few video games in its lifetime. These games have generally been hit or miss, depending on the console and the development.
 
But the most successful of these games came out in 2009, in celebration of the [[Milestone Celebration|25th Anniversary]] of the original movie. Given a major multi-platform release and significant support from multiple companies, a script written by [[Dan Aykroyd]] and Harold Ramis and featuring the voice talents of the core four Ghostbusters, the game was a strong success and renewed interest in the third movie.
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* [[Blessed with Suck]]: Late in the videogame, Ray wonders why Gozer didn't take on a more effective Destructor form than the Staypuft Marshmallow Man again, and thinks that gods are probably limited to one Destructor form per dimension.
** One has to wonder what Vigo's plan was for after he took on the body of an infant.
*** He gets to [[ChildsChild's Play (TV series)||be a kid again]].
* [[Body Surf]]: Later on, {{spoiler|it is revealed that the Mayor had this happen to him with Ivo Shandor.}}
* [[Bread, Eggs, Milk, Squick]]: A mild example, Peter has a voice mail that goes, for the most part, like this.
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* [[Fat Bastard]]: The Chairman, Chef [[De Forrest]], and the Mr. Creosote lookalike from the firehouse.
* [[Fighting a Shadow]]: the video game battle against Gozer's Stay Puft Marshmallow Man.
* [[Final Boss, New Dimension]]: The final battle of the game takes place in the ghost world.
* [[Food Porn]]: Slimer has a calendar with pictures of large banquets inside his containment unit (November's is a rather delicious-looking Thanksgiving turkey).
* [[Giant Mook]]: Each level has its own variation, starting with the Kitchen Golem in Sargassi's.
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'''Egon''': Stairs, LOTS of stairs... }}
** The Playstation 2 version of the 2009 video game had Nintendo Hardness also -- mostly stemming from the lack of save points. If your game freezes up and glitches, you're forced back to the start of the level you were on once you restart.
*** This is likely a result of being a port of the Wii version, which as designed from motion controls.
** The Atari 2600 game of the first movie was even worse. The jumping Stay-Puff only had one point in his jumping arc where his altitude was greater than the height of a Ghostbuster. That point was the exact width of a Ghostbuster. So you had to figure out that exact point, run to it, and stop exactly on it - with no margin for error - and then continue the rest of the way across the screen once Stay-Puff jumped over you in order to beat the game. And you have to do this twice in order to be able to cross the streams.
* [[No Name Given]]: Your character in the 2009 game is only ever referred to as "Cadet", "Kid", "Hoss", "Tiger", "Sport", "Scooter", "Rookie" or "Rook" for short. Even his nametag says "Rookie".
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** In the Stylized version, this is replace with time-delayed slime mines, which do more damage the longer they're charged.
* [[Serial Killer]]: All of the [[Five-Bad Band|Node Guardians]] in the video game were stated to be this during life (except the [[Eldritch Abomination|Juvenile Slor]], of course). After seeing the [[Nightmare Fuel|inside of the Spider Witch's domain]], it's not hard to doubt.
* [[Shout-Out]]: To [[Myth BustersMythBusters|another famous "busters"]], when after an explosion, Egon asks if he still has eyebrows.
** The Sloth Ghost is a shout out to [[Monty Python]]; more specifically, the "Mr. Creosote" sketch from ''The Meaning Of Life''.
** A crayon drawing in the firehouse gives one to amateur Ghostbusters movies ''Freddy Vs Ghostbusters'' and its sequel ''Return of the Ghostbusters''. You can also see the ending screen of the 8-bit ''Ghostbusters'' game on the computer monitor in the firehouse.
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[[Category:Play Station 3]]
[[Category:Wii]]
[[Category:Ghostbusters the Video Game]]
[[Category:Video Game]]
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