Glover: Difference between revisions

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At the same time, the [[MacGuffin|Crystal Balls]] that rested atop the spires of the tower flew from their positions. Glover freaked upon seeing this, and prevents them all from shattering and breaking by utilizing his magic power to [[Shapeshifter Weapon|turn all of them into rubber balls.]] They each bounce into warps surrounding the castle that lead to various, malevolent locations, and now it's up to our animated hand wear to retrieve the crystals, defeat Cross-Stitch, bring the wizard back to life, and restore peace to the land.
 
An obscure [[Nintendo 64]] title developed by Interactive Studios and published by Hasbro Interactive in 1998. It also had another version that was released for the [[Play StationPlayStation]], but unfortunately it turned out to be a [[Porting Disaster]]. It's a quirky platformer that requires actually using the [[MacGuffin|Macguffins]] to solve puzzles and work contraptions. It also tended to be one huge [[Escort Mission]], as if the Crystal Ball breaks or pops in any shape or form, you lost a life.
 
On that note, a [http://www.retrocollect.com/News/unreleased-nintendo-64-sequel-to-glover-surfaces-online.html sequel] was planned to be released in 2000, but never got past the development stages. See the prototype [http://www.youtube.com/watch?v=uV1QfIu8-Sg here.]