Golden Axe (series): Difference between revisions

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* ''Golden Axe III'' - 1993 (Mega Drive)
* ''Golden Axe: The Duel'' - 1994 (Arcade, [[Sega Saturn]]) -A fighting game that is ''heavily'' inspired by ''[[Samurai Shodown]]''
* ''Golden Axe: Beast Rider'' - 2008 ([[PlayStationPlay Station 3]], [[Xbox 360]])
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* [[Easy Mode Mockery]]: The Genesis version features a Beginner mode that lasts only three stages, ending with a battle against Death Adder Jr., a weaker version of the regular Death Adder. Magic spells only uses two potions instead of the entire bar.
* [[Elemental Powers]]: The way magic spells are applied:
** Ax had Volcano magic in the first game, Wind magic in the second game.
** Gillus had Lightning magic in the first game and Rock magic in the second
** Tyris has always used Fire magic in the games she appeared. In the 3rd game, Sarah took up her fire magic.
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* [[Genre Shift]]: The third arcade game was a competitive fighting game, while ''Golden Axe Warrior'' and ''Ax Battler'' were action RPGs.
* [[Heroes Prefer Swords]]: The weapon of choice for Ax Battler and later heroes.
* [[Horse of a Different Color]]: There's several different [[Powerup Mount|Bizzarians]] the player can mount throughout the series.
** In the original game, the player can ride Chickenlegs (bird-lizard creatures with spiked tail) and Dragons (who come in blue and red variants). The fireball-spitting red dragons are pretty much a [[Game Breaker]].
** ''Revenge of Death-Adder'' added giant scorpions and mantises as well. The scorpions and mantises each come in two colors, one color fighting exclusively with its claws, the other using a special attack (breathing fire for the mantis, an electric sting for the scorpion).
* [[Hitbox Dissonance]]: Barn's scimitar can hit about 1.5 times as far as the sprite suggests.
* [[Groin Attack]]: Barn's grapple.
* [[Jack of All Stats]]: Ax Battler.
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* [[Our Giants Are Bigger]]: Many of the bosses in the first game are giants, including Death Adder himself. Also, playables include Goah the giant in ''Revenge of Death Adder'' and Proud Cragger in ''3''.
* [[Overtook the Manga]]: The first of the Mega Drive sequels (''Golden Axe II'') was made before the actual arcade sequel (''Golden Axe: The Revenge of Death Adder'').
* [[Palette Swap]] - The original arcade game featured a set of six enemies (four mooks and two sub-bosses) that are re-used throughout the entire game in different colors. The blue and red dragons, as well as the blue and green thieves, were also palette-swaps of each other.
** The Genesis version added even more palette swapped variants of the enemies, including different versions of the final boss Death Adder.
** Averted in the Master System, in which every enemy and beast uses the same palette as the player. This actually made the fireball-spitting dragons impossible to tell apart visually from their short-ranged counterparts.
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** Zuckal and Greenness, the [[Mook|mooks]] from ''Golden Axe II'', are often mistaken for Heninger and Longmoan from the original game.
* [[Taken for Granite]]: The bodies of the dead enemies would turn into rock, in the arcade version.
* [[Theme Naming]]: The names of the enemy characters in the first game are mostly alcoholic references.
** The names of Longmoan and Heninger are [[Spell My Name with an "S"|mangled references]] to "Longmorn" (a brand of whiskey) and "Henninger" (a German brewery).
** The Zuburoka amazons are named after a brand of Vodka (Żubrówka). Two of its members, Storchinaya and Strobaya, are named after other brands (Stolichnaya and Stolovaya) and while Lemanaya and Guruziya don't fit into the Vodka theme, they have Russian names like the rest.
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[[Category:Golden Axe]]
[[Category:Video Game]]
[[Category:Golden Axe (series)]]
[[Category:Beat'Em Up]]
[[Category:Sega]]
[[Category:Golden Axe (series){{PAGENAME}}]]