Gothic: Difference between revisions

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In the third game, ''Gothic III'', the Nameless Hero travels to the mainland of Myrtana, only to find out that the land has mostly been conquered by the Orcs, though several factions are still struggling, such as [[La Résistance]]. Finding himself in the middle of a political struggle which also represents a war of dominance between gods, the Nameless Hero has to choose a side. First game in the series to feature [[Multiple Endings]], allowing the hero to join several of the previous game's Bad Guy factions, or even [[Take a Third Option]]. Was something of an [[Obvious Beta]] at release, but due to hard work by the fans and various patches, may have been [[Rescued From the Scrappy Heap]] by now...[[Broken Base|for some.]]
An [[Expansion Pack]] called ''Forsaken Gods'' was also released, which took the [[Obvious Beta]] status [[Up to Eleven]] and wasn't made by Piranha Bytes. Most fans consider it [[So Bad ItsIt's Good]] at best. This time, the Nameless Hero returns from exile because he is majorly pissed off at the people of Myrtana not enjoying the peace he has brought them with hard work, but rather warring each other in various factions once again. In the end, the Hero becomes the new King of Myrtana to unite them once and for all.
 
The fourth game in the series, ''Arcania: A Gothic Tale'' or simply Gothic 4 also not made by PB, stars a [[Replacement Scrappy|New Hero]] who goes out on a [[Roaring Rampage of Revenge]] after the troops of the King ([[Rogue Protagonist|yeah, THAT King]]) butchered his village and killed his [[Shallow Love Interest]]. Of course, things are yet again not how they seem and the previous Hero didn't become an [[Evil Overlord]] just for fun... Arcania received low reviews and was poorly recived by fans for being decidedly un-Gothic in most ways, primarily being very linear. An add-on was completed, but Piranha Bytes's temporary sale of ''Gothic'''s rights only allowed JoWood to make two games, including expansion packs, and the obvious legal issues have prevented its release.
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* [[Boss Battle]] - most notably {{spoiler|the Sleeper}}, although there are others.
* [[Boss in Mook Clothing]] - in Gothic III, while several wild animals could qualify due to the severely unbalanced combat system, the Sabretooth tigers definetely take the cake. They can sustain moderate amounts of damage, hit quite hard and fast... and come in packs. A group of three can be found pretty early in the game in a cave which an orc patrol will task the player to investigate (and "cleanse" if neccesary); amusingly enough, the only way to complete the quest at a low level is to attract the tigers to the orcs' position and assist the orcs to take the beasts down. Packs of four or five (found in Nordland) will keep being quite a menace even to very well geared and high-leveled players.
* [[But You Screw One Goat!]] - Mud says he is in the prison colony because he "likes animals".
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* [[Character Level]]
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* [[Dracolich]] - The final boss of the second game.
* [[Do Not Drop Your Weapon]] - Averted, as being knocked unconscious will make anyone drop it.
* [[Dude, Where's My Respect?]] - The Nameless Hero's fairly understandable reaction at the beginning of Forsaken Gods.
** After clawing his way up to a position of respect and prosperity at the end of one game, he'd be right back where he started by the next one. Seeing as he's understandably frustrated that he gets no respect each time and it gets worse the more he tried to be a good guy, by Forsaken Gods he's becoming disillusioned with helping others because he just gets spit on for his trouble.
* [[Early Game Hell]] - A deliberate use due to how character progression is handled from a story prospective, working to mirror how The Nameless Hero ''is'' completely inept at fighting.
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* [[Fighter Mage Thief|Fighter Mage Archer]]
** Though any combination of their individual skills is possible and by the end of Gothic I, you're most likely going to be a [[Magic Knight]] due to the mages being the highest rank in all the factions, so you have to go through the fighter-based ranks first. Though how many skills of theirs you learn is up to you.
* [[Five -Man Band]] - In Gothic III, albeit they split up from the beginning.
** [[The Hero]] - The Nameless Hero
** [[The Lancer]] - Diego, who is also [[The Obi -Wan]]
** [[The Big Guy]] - Gorn
** [[The Smart Guy]] - Milten
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* [[La Résistance]] - The Human Rebels, united against Orcish oppression in Gothic 3. Arguably the "mercenary" factions in G1 and G2 too.
* [[Lizard Folk]] - [[Elite Mooks]] in the second game. They are implied to be a servant race of the Dragons, responsible for spreading their eggs across the land, but are never mentioned again after that. They probably all got wiped out when the Nameless Hero attacked Irdorath.
* [[Load -Bearing Boss]] - {{spoiler|the Sleeper's temple collapses the moment it's defeated. On top of you.}}
* [[Low Fantasy]] - Yup. Magic directly comes from the gods and can only be cast using certain catalysts, it's also limited to the various priests. Magical creatures do exist, but there's usually nothing more mythical about most of them other than their design, they'll attack with their claws and fangs, not by shooting lightning out of their mouths or something. The only other vaguely civilized race like humans are the orcs. Moral points, the hero included, are generally varying shades of grey and people are usually aware of what a crappy world they live in, so they're appropriately cynical, disillusioned or just try to make a fortune off the situation.
* [[Magic Knight]]: In the first game, an Old-Camp player could join the guards, learn 2 handed weapons using a bunch of hoarded skill points, then join the Fire Mages (overwriting their "guard" rank) via glitch <ref>Ask to join the Fire Mages when given the ability, join, but before the initiation ceremony join the guards, then go to the imitation ceremony when done</ref>. In the 2nd, Paladins are a straight example, able to learn some basic (only healing and attack, plus one flashlight), but potent, spells, and unlike Fire Mages, don't suffer double cost physical skills.
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* [[Musical Spoiler]] - the 'chase theme', which plays while a hostile NPC is still chasing the player character, and stops when they give up.
* [[Naive Newcomer]] - The player character at the start of Gothic I, [[Justified Trope|justified]] by the story.
* [[Nice Job Breaking It, Hero]] - Gothic 2 starts with this trope in effect.
* [[Nintendo Hard]] - When the fans complained that Gothic II was too easy, the developers raised the difficulty A LOT for the [[Expansion Pack]]. Now just about every enemy is a lot stronger, raising your stats on higher levels costs ludicrously large amounts of XP and you'd better get your fingers on each and every [[Rare Candy|Stat Boosting Item]] you can find, you'll need them.
** The series as a whole prides itself on this. In fact, you can possess every [[Game Breaker]] and exploit every [[Good Bad Bug]] you want, and the games are still hard and unforgiving even on the easiest difficulty.
* [[No Name Given]] - the Nameless Hero. In fact, people actively try to shut him up whenever he attempts to introduce himself.
* [[Non -Indicative Name]] - "Scavengers" are agreesive and seemingly predatory.
* [[Non -Lethal KO]] - One of the parts that make this game unique is that characters enjoy engaging in close-combat duels with each other, where the looser will fall to the ground, have his HP reduced to 1 and will often afterwards be robbed and have his weapon taken away by the winner. In many parts of the Gothic world, this is a perfectly regular pastime and will even have nearby characters cheer on the fighters. A downed adversary can be finished off by [[Impaled With Extreme Prejudice|driving one's weapon into their chest while they still lie on the ground]], but this is generally looked upon less favorably by onlookers. If you don't finish them, they'll get up after a short time, usually acknowledging your victory with an annoyed comment or even running away from you. However, none of this is true for combat with any kind of monster (in which emptying the health bar is always fatal for either player or enemy), some always-hostile characters (like bandits), ranged weapons or most kinds of spells.
* [[Nonstandard Game Over]] - Swiming too far out to sea in 2 will result in a cutsceen of sea serpents eating your character.
* [[Now Where Was I Going Again]] - The journal.
* [[Obvious Beta]] - Gothic 1 has such unstable game coding that it was even prone to crashing on systems available at time of release. Gothic 3 was this to some extent, but [[Word of God|JoWood/Pirahna Bytes]] approved [[Game Mod|Community Patches]] have largely fixed this.
** ''Forsaken Gods'' was a very obvious version of this, but the same team that fixed Gothic 3 has managed to turn this game into something, while somewhat weak story wise, is playable and fully functional in a gameplay sense.
* [[One -Handed Zweihander]] - Played with. Orcs are so strong that what appears to be a weapon made for one-handed use by orcs can barely be wielded with both hands by a human.
** Played straight if you train the "Twohanded"-skill to its maximum. Sure, you're holding the weapon in two hands - but your attacks are one-handed.
* [[One -Man Army]] - Your character winds up becoming this for a lot of missions in Gothic III, as well as against the orcs for one mission in 2.
* [[The Other Darrin]] - Rather noticeable in the english version, with characters changing voices between games. This is very noticeable for Diego, who doesn't even attempt to have the same ''type'' of voice (going from "deep" to "nasely")
* [[Oxygen Meter]] - Interestingly, one of the few examples not instantly refilled on surfacing.
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* [[Sole Entertainment Option]]: The bubble-world of the first game has a single fighting arena in the Old Camp. The Sect Camp is composed of narcotics-users, and their whole religious cult around the Sleeper, so they have something to occupy their time with. The New Camp is most egregious: asides from mining and rice-growing, there's not much to do. (Well, except for going to the pub.)
** In the German version, the Old Camp had (on the gallow platform at the entrance to the inner keep) the real world Medieval Metal Band ''[http://en.wikipedia.org/wiki/In_Extremo In Extremo]'', performing their song ''Herr Manelig''. This was cut from all other language versions due to copyright problems.
* [[Sound -Coded for Your Convenience]]
* [[Sprint Shoes]] - The running jump gave you just a little extra speed--enough to outrun most sword-wielding maniacs. Well, OTHER sword-wielding maniacs.
** In G2 this was changed, but still true if you had Acrobatics.
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* [[Welcome to Corneria]]
* [[What Could Have Been]] - ''Gothic 3'' could have been one of the best open-world RPGs of all time [[Executive Meddling|if only the publisher hadn't decided to release it about six months before it was actually finished]].
* [[Where Are They Now? Epilogue]] - In Gothic III. Not much point to it, though, since Forsaken Gods picks up the story at the end of G3 again anyway...
** To elaborate, Gothic III had three endings: side with humanity and drive out the orcs; side with orcs and drive out the humans {{spoiler|and head off with Xardas to another world}}; and the Hashishin ending which screws both over and hands over power to the third party. However, Forsaken Gods goes the route of Deus Ex and uses elements of all three endings as the starting point for two years after the G3 ending.
* [[WhosWho's Laughing Now?]] - Remember Bullit, the guy from the opening who punched you in the face? You can go back to him near the end of the first game, wearing the most powerful equipment there is and by this point, being strong enough to slaughter the likes of his in droves. The Nameless Hero will even remark on how nicely the situation is reversed now. Then you can butcher the guy. Or, for added irony, punch him until he drops, provided you have trained your strength enough to do damage despite his armor.
* [[Wide Open Sandbox]] - Gothic 3.
** [[Sliding Scale of Linearity vs. Openness|The first two games are Level 4, and the third is Level 5.]]
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{{reflist}}
[[Category:Gothic]]
[[Category:Video Game]][[Category:Pages with comment tags]]