Gundam vs. Series: Difference between revisions

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A series of hybrid [[Action Game|Action]]/[[Fighting Game|Fighting Games]]s based upon the wildly popular ''[[Gundam]]'' [[Anime]] franchise, developed first by [[Capcom]], then by [[Namco Bandai|Namco]] after it merged with Bandai. In a roundabout way, the series could be considered a [[Spin-Off]] of the [[Capcom vs. Whatever]] series. Each game in the series follows the same basic format: The player chooses a [[Humongous Mecha|Mobile Suit]] and a pilot, then engages in a series of third-person battles with the opposing forces. Both sides have a resource meter, representing their ability to wage war; to win, one must destroy enough enemy machines to deplete the enemy's resources, with the machines' value being determined by their overall power.
 
The series has gone through eight iterations so far (soon to be nine):
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* '''''Mobile Suit Gundam: Gundam vs Gundam NEXT''''' (2009): An overall improved version of ''Gundam vs Gundam'', boasting more new Mobile Suits, new stages, new music, re-balanced characters, and the NEXT Dash ability, allowing every character to dash-cancel their attacks for even faster action. After spending most of 2009 in arcades, a PSP port (''NEXT Plus'') was released in September, gaining [[Gundam Wing|Wing Zero Custom, Altron Custom]], [[Mobile Suit Gundam 00|the 00-Raiser and Reborns Gundam]], [[Mobile Suit Gundam|the Zeong]], [[Zeta Gundam|The O]], [[Gundam Seed|Providence Gundam]], and [[Gundam Unicorn|the Kshatriya]], along with a Mission Mode.
 
* '''''Mobile Suit Gundam Extreme Vs.''''' (2010): The newest game in the series, having been released in arcades in late 2010 and set for a December 2011 release for [[PlayStationPlay Station 3]]. The game resembles ''Gundam vs Gundam'', but was rebuilt from the ground up with a few changes: Mobile Assists are only given to some characters, while every MS has a character-specific [[Super Mode]] dubbed an Extreme Burst, with several having [[Finishing Move|Finishing Moves]]s on top of that. It also uses a card system similar to ''[[Street Fighter]] IV'' that lets the player customize play options like the interface design and [[Mission Control]]. It is also the first game in the series to include mecha and characters from non-animated Gundam works, including ''[[Crossbone Gundam]]'', ''[[Gundam IGLOO]]'', and ''[[Gundam SEED Astray]]''. The home version was released December 2011 for [[PlayStationPlay Station 3]] and gained several new units, including [[Gundam SEED Astray|Blue Frame Second L]] and [[Mobile Suit Gundam 00|Gundam Dynames]], not to mention [[Downloadable Content|DLC]], which introduced [[Mobile Suit Gundam Side Story The Blue Destiny|Blue Destiny 1]] among others.
 
* '''''Mobile Suit Gundam Extreme Vs. Full Boost''''' (2012): Announced shortly before the home release of the original ''Extreme Vs.''. The game will reportedly add a [[Combo Breaker]] feature, give two choices of [[Super Mode]], and give everybody a [[Super Move]]. Several new characters have been confirmed including [[Mobile Suit Gundam|Char's Zeong, M'Quve's Gyan]], [[Mobile Suit Gundam Side Story Blue Destiny|Nimbus' Efreet Kai]], [[Turn a Gundam|Corin's Kapool]], [[Gundam Seed|Yzak's Duel Gundam AS, Sven's Strike Noir and Selene's Stargazer]], [[Mobile Suit Gundam 00|Nena's Throne Drei and Ribbons' Reborns Gundam]] and [[Gundam Unicorn|Unicorn Banshee]] (in addition to everything from the home version of the original ''ExVs'').
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** Starting with ''Gundam vs. Gundam NEXT'', each game has had its own theme song. ''NEXT'''s a remix of "[[Mobile Suit Gundam|Ai Senshi]]" by [[Gackt]], ''Extreme Vs.'' had [[Linkin Park]]'s "The Catalyst" from their ''A Thousand Suns'' album, and ''Full Boost'' has " FIGHT IT OUT feat. K(Pay money To my Pain)" by both Akihiro Namba and Takeshi Ueda.
* [[Assist Character]]: ''Gundam vs. Gundam'' introduces Mobile Assists for every playable machine, with some (such as the Acguy) having separate assist-like moves. In ''Extreme Vs'', assists are no longer universal, usually only possessed by the machines without enough weapons or moves to fill out the standard five-part moveset. Some machines (like the [[Mobile Suit Gundam 0083: Stardust Memory|GP02A]]) have more than one Assist Character, which are "chosen" by holding in one direction or another while pressing the command.
* [[Back Fromfrom the Dead]]: ''AEUG Vs. Titans'' introduced the Revive Awakening, which lets you avoid death but costs one of your mobile suit's limbs (and everything connected to it, like weapons, shields, or abilities); it can be used multiple times, as long as you refill the meter beforehand. ''Gundam vs Gundam NEXT'' brought this ability back, but only gave it to certain machines which did this kind of thing in their home series. The Hyaku-Shiki loses its left arm, limiting its melee options and taking away the [[BFG|Mega Bazooka Launcher]]. The O can use this multiple times, first losing its head to no great effect, but losing its left arm and beam rifle the second. In the meantime, the Titans Gundam Mk-II loses its left arm, which gets rid of its shield and its ability to reload, limiting it to what ammo it has left.
** A couple of machines take this a step further, with a special "extra form" that it assumes upon being destroyed. The Zeong is reduced to just the head, which flies around and only has its [[Breath Weapon]] beam. In ''Extreme Vs.'', Gundam Exia turns into Exia Repair, which cuts it down to just its beam rifle and a stripped-down melee moveset.
* [[Bonus Boss]]: Do well enough in ''Gundam vs Gundam NEXT'', and you'll be "treated" to a fight with the [[Gundam Seed Destiny|Strike Freedom Gundam]].
* [[Boss Fight]]: Sometimes a stage's goal will be to take out one specific character. ''Gundam vs Gundam NEXT'' adds in full-on boss battles usually with mobile armors, including the [[Mobile Suit Gundam|Elmeth]], [[Mobile Suit Gundam: The 08th MS Team|Apsaras III]], [[Mobile Suit Gundam 0083: Stardust Memory|Gundam GP03 Orchis]], [[Mobile Suit Zeta Gundam|Psyco Gundam]], [[Mobile Suit Gundam ZZ|Quin Mantha]], [[Chars Counterattack|Alpha Azieru]], [[Mobile Suit Gundam F91|Rafflesia]], [[Mobile Suit Victory Gundam|Zanneck]], [[G Gundam|Devil Gundam]], [[Turn A Gundam (Anime)|WaDom]], and [[Mobile Suit Gundam SEED Destiny|Strike Freedom with METEOR]].
** ''Extreme Vs'' brings in the [[Mobile Suit Gundam 00|Regnant]] and [[Original Generation|Extreme Gundam]], which currently has [[BFG|Carnage Phase]], [[BFS|Tachion Phase]] & [[Attack Drone|Ignis]] [[An Ice Person|Phase]] forms.
*** The home version adds the [[Mobile Suit Gundam|Zakrello]], [[Gundam IGLOO|Big-Rang]], [[Mobile Suit Gundam: The 08th MS Team|Apsaras II]], [[Crossbone Gundam|Divinidad]], [[Mobile Suit Victory Gundam|Adrastea]], [[Mobile Suit Gundam SEED Destiny|Destroy Gundam]], [[Mobile Suit Zeta Gundam|Psycho Gundam Mk-II]] and [[Mobile Suit Gundam 00|GN Arms Type-D]]. ''Full Boost'' is slated to add more, but so far the only one known is the [[Gundam Unicorn|Shamblo]].
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* [[Degraded Boss]]: In ''Extreme Vs'', the Divinidad [[Boss Fight]] will apparently come in two forms: one will be a standard boss battle against a single powerful machine, while the other will feature several weaker (and slightly smaller) Divinidads, mimicking the [[Final Battle]] of ''[[Crossbone Gundam]]''.
* [[Demoted to Extra]]: Anyone who went from playable to [[Assist Character]] in the transition from the old games to ''Gundam Vs. Gundam'' or from ''GvG'' to ''Extreme Vs.''. Furthermore, ''ExVs'' removes most of the playable females, turning quite a few of them (like Puru and Cecily) into [[Mission Control]].
* [[Downer Ending]]: ''Gundam vs Zeta Gundam'' has a route that results in the events of [[Chars Counterattack]] happening early, and boy is it depressing. It starts when both Lalah and Sayla are killed during the One Year War; jump ahead to the Zeta era, where Char and Haman lead the Axis Zeons against the Federation; Haman and Kamille are killed at Luna 2.<ref>An assumption, since both get special dialog if shot down on this stage and don't show up in later stages whether or not they lived</ref>. The game doesn't give an out-and-out ending for this, but [[Fridge Logic]] suggests that [[It Got Worse]], since without Nu Gundam and the psychoframes, there's no way Amuro can stop Axis...
* [[Downloadable Content]]: ''Extreme Vs.'' has [[Mobile Suit Gundam Side Story Blue Destiny|Blue Destiny 1]], [[Mobile Suit Zeta Gundam|The-O]], [[Mobile Suit Victory Gundam|Gottrlatan]], [[Mobile Suit Gundam SEED|Freedom Gundam]] and [[Mobile Suit Gundam 00|Arche Gundam]].
** The first press run of the game included a code to unlock the [[Chars Counterattack|Hi-Nu Gundam]]; it was later made available as free DLC (everything else is paid).
* [[Dualvertisement]]: Between ''Extreme Vs.'' and ''Gundam EXA'', the manga [[Milestone Celebration|celebrating]] ''Gundam Ace'' Magazine's 10th anniversary. The [[Final Boss]] of both games is ''EXA'''s villainous ex- and his Extreme Gundam, while ''Full Boost'' makes protagonist Leos Arroi playable with his own custom version of Extreme, and his partner Cecia Avea joins as a navigator.
* [[Duel to the Death]]: In ''Alliance vs ZAFT II Plus'', one of the Enemy missions with Andrew Waltfeld is this; you're dropped into the map back-to-back with a single hit point, meaning first blood wins.
* [[Dummied Out]]: In ''Gundam vs Gundam NEXT Plus'', hacking can be used to gain access to normally unplayable machines like the bosses or the MS added for Next Plus Mode. The Next Plus mecha are incomplete, with maybe one or two attacks...with a couple of exceptions. [[Gundam Seed|Buster, Blitz]], and [[Gundam Seed Destiny|Lunamaria's ZAKU]] were mostly copied over from ''Alliance vs. ZAFT'', while [[Gundam Wing|Sandrock Kai]] was included for a stage where you fight the entire Wing Team. Hacking these four as playables shows that they're already mostly complete, only really lacking voice clips,<ref>All the more unfortunate for Sandrock, since Quatre's seiyuu [[Ai Orikasa]] is already in the game as [[Mobile Suit Victory Gundam|Fara Griffon]].</ref>, assists and balanced stats.
* [[Early-Bird Cameo]]: Banahger Links with the Unicorn Gundam and Marida Cruz with the Kshatriya appear in ''Gundam vs Gundam NEXT'' before the actual ''Gundam Unicorn'' anime.
* [[Everything's Better with Spinning]]: The Gundam has a jumping spin slash, the Guncannon has various roundhouse kicks, and the Gelgoog can spin its beam naginata to deflect attacks; Double Zeta has a spinning piledriver; God Gundam's God Slash Typhoon; Wing Zero has its famous Rolling Buster Rifle attack, while Epyon has a spinning sword slice.
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* [[Game Breaking Bug]]: In ''Extreme Vs'', a bug can give the [[Mobile Suit Gundam 00|00 Gundam]] permanent Trans-Am (which includes defensive teleportation in the form of Quantumization, making it nigh-on impossible to hit).
* [[Joke Character]]: Meer Campbell's ZAKU Warrior in ''Alliance vs ZAFT II'', which prances around, dances, and flings grenades. Can be a [[Lethal Joke Character]] in the right hands.
* [[Lampshade Hanging]]: Quite a bit of the inter-universe dialog in ''Gundam vs Gundam NEXT''. For example, Quattro comments on the [[Expy|similarities]] between Camille and Shinn, Amuro grouses about [[Iconic Characters|Char imitators]], and most characters dismiss [[Mobile Suit Gundam 00|Celestial Being's]] ''modus operandi'' as nonsense (though Kira, [[Mobile Suit Victory Gundam|Usso]], and [[Turn A Gundam (Anime)|Loran]] agree with them).
** If Mu La Flaga (Akatsuki) is partnered with Quattro Bajeena (Hyaku-Shiki), he'll say "Yours is golden too, huh? Well then, let's show them our Golden Combination!"
** When you partner Char (piloting Sazabi) and Zechs (piloting Epyon), they give a lot of back-and-forth monologues in which they give off their anti-Earth rhetoric; one of Char's post-battle quotes further lampshades the fact that Zechs' attitude is an act by having him ask if Zechs is really serious about his ideals.
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* [[Meta Mecha]]: Extreme Gundam has three power suit-like "Phases" (so far): [[Beam Spam|Carnage Phase]], [[BFS|Tachion Phase]] & [[Attack Drone|Ignis]] [[An Ice Person|Phase]].
* [[Mighty Glacier]]: The Power Awakening turns your character into this, beefing up the damage you deal and granting resistance to hitstun (unless you take a big enough hit to knock you down).
* [[Mission Control]]: ''Extreme Vs'' adds selectable navigators, whose main purpose is to tell you how awesome you are after you win. The current roster includes [[Mobile Suit Gundam|Haro, Fraw Bow, Ghiren Zabi, Lalah Sune]], [[Mobile Suit Gundam: The 08th MS Team|Aina Sahalin]], [[Mobile Suit Gundam 0080: War in the Pocket|Alfred Izuhura]], [[Mobile Suit Gundam 0083: Stardust Memory|South Burning, Cima Garahau]], [[Mobile Suit Zeta Gundam|Fa Yuiry]], [[Mobile Suit Gundam ZZ|Elpeo Puru]], [[Mobile Suit Gundam: Char's Counterattack|Quess Paraya]], [[Gundam Unicorn|Micott Bartsch, Suberoa Zinnerman, Audrey Burne]], [[Mobile Suit Gundam F91|Cecily Fairchild]], [[Crossbone Gundam|Bernadette Briett]], [[Mobile Suit Victory Gundam|Katejina Loos]], [[Mobile Fighter G Gundam|Rain Mikamura]], [[Mobile Suit Gundam Wing|Relena Darlian]], [[After War Gundam X|Tiffa Adill]], [[Turn A Gundam (Anime)|Sochie Heim]], [[Mobile Suit Gundam SEED|Mirialia Haww, Lacus Clyne]], [[Mobile Suit Gundam SEED Destiny|Meer Campbell, Meyrin Hawke]], [[Mobile Suit Gundam 00|Sumeragi Li Noriega, Feldt Grace, Nena Trinity]] and [[Original Generation|Cecia Avea, who is voiced by]] [[Ayana Taketatsu]].
* [[Not So Different]]: In ''Gundam vs Zeta'', Kamille's Titans route gives him a final battle with Amuro; at several points during the fight, they both shout out various stock phrases (like "Why you!" and "I'll get you!") in perfect unison.
* [[Orgasmic Combat]]: Tifa from ''[[After War Gundam X|Gundam X]]'' spouts some rather naughty lines in the Gundam DX, complete with orgasm scream when DX dies during the final blow. Just use the DX in Arcade and you will know why.
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* [[Patchwork Map]]: ''Gundam Vs. Gundam'', emphasizing its [[Crisis Crossover]] nature, gave each series a map that was thrown together from random locations and plot elements. ''[[Gundam Wing]]'' gets off relatively light, its map being the Sanc Kingdom with Libra visible in the sky; meanwhile, ''[[G Gundam]]'' gets a map that throws together landmarks from all over the world on a [[Floating Island]] colony surrounded by beam ringposts.
* [[Poor Man's Substitute]]: One route in Universal Century Mode allows you to recreate ''[[Chars Counterattack]]'', only without any of the machines or characters exclusive to it. This results in Char running around in Puru-Two's Qubeley Mk-II, and Amuro using whatever the player chooses (though this route does unlock a ZZ Gundam for him).
* [[Popularity Power]]: All over the place. The most popular shows get the most MS (''[[Mobile Suit Gundam|First Gundam]]'' and ''[[Gundam Wing|Wing]]'' each have seven in ''NEXT Plus''), while popular characters get all or most of their MS, like Char<ref>gets his Zaku, Zeong, Hyaku-Shiki and Sazabi in ''NEXT Plus''</ref> and Kira,<ref>gets the Strike, Freedom, and S-Freedom</ref>, and even things like the Acguy, which was a complete and total joke in the original series, gets a loving treatment because fans adore the [[Ugly Cute]] little bugger.
** There's also what might be called Shilling Power, as ''[[Mobile Suit Gundam 00]]'' and ''[[Gundam Unicorn]]'', the shows Sunrise is really trying to push at the moment, get a lot of attention. In ''Extreme Vs.'', ''00'' gets eight MS,<ref>00-Raiser, Cherudim, Susanoo, Exia, 00-Qan[T], and Raphael, with Dynames joining in the home version and Arche being DLC</ref>, and all four Unicorn MS (Unicorn, Kshatriya, Sinanju, and Delta Plus) get Super Moves, making it the only series that can make that claim. Not to mention that both series get three operators apiece, including some questionable choices like Nena and Micott.
** A more literal expression from ''Extreme Vs.'', where Bandai-Namco held special events to determine what would be added to the game first. The first event was [[Gundam Wing|Deathscythe Hell and Relena]] versus [[Crossbone Gundam|Crossbone X2 Kai]] and [[Mobile Suit Gundam F91|Cecily]] (Winner: The ''Wing'' cast), the second was [[Mobile Suit Gundam|Ghiren Zabi]] versus [[Gundam Seed|Lacus Clyne]] (Winner: Gihren), and the third and final pitted [[Crossbone Gundam|Crossbone Full Cloth]] against [[Gundam 00: Awakening of the Trailblazer|Raphael Gundam]] (Winner: Full Cloth). Of course, everything ended up being in the game after all, the winners just got in a week or two earlier than the losers.
* [[Power Creep, Power Seep]]: Can you really say, with a straight face, that Amuro Ray's Gundam is as good a machine as things like the Gundam F91 and the Akatsuki?
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* [[Set Right What Once Went Wrong]]: The sure-fire method of getting the happiest ending in ''Gundam vs Zeta Gundam'' Universal Century Mode is to avert as much tragedy and death as possible.
* [[Shout-Out]]: Several attacks from ''[[Street Fighter]]'' snuck their way into the game, including the Shoryuken, Spinning Piledriver, and Spinning Bird Kick. Since [[Capcom]] made this series, this should come as no surprise.
** Interestingly, God Gundam has a nod to [[SNK]], as one of its melee combo strings ends with [[Dragon Punch|Dragon Punches]]es thrown with alternating arms, like [[Art of Fighting|Yuri Sakazaki's]] Yuri Chou Reppa.
* [[Soundtrack Dissonance]]: The theme for ''[[Mobile Suit Gundam 0080: War in the Pocket|Gundam 0080]]'' is the cheerful, upbeat "Reach Out to the Sky Someday", which doesn't quite fit the pitched battles going on around it. Then again, considering this is ''[[Downer Ending|Gundam 0080]]'' we're talking about here, it may be an [[Invoked Trope]].
** Through [[Lyrical Dissonance]] (or just plain not knowing Japanese), the usual theme that plays while fighting in Jaburo, "Soldiers of Sorrow", is this.
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* [[Spiritual Successor]]: [[Gotcha Force]], also by Capcom, has [http://www.youtube.com/watch?v=vGyQGRxD8XE more than a couple gameplay similarities]. Unfortunately, despite being a stellar game in its own right, it was promptly ignored [[Animation Age Ghetto|for]] [[8.8|several]] [[Invisible Advertising|reasons]].
* [[Sphere of Destruction]]: ''Alliance vs ZAFT II'' included the Windam Missile Type, whose entire draw was being able to fire nuclear missiles. Several weapons in ''Gundam vs Gundam'' have similar effects, including the Zaku Kai's hand grenade traps, Gundam Physalis's atomic bazooka, Zanneck's mega beam cannon, Gundam Spiegel's explosive kunai, Wing Zero's twin buster rifle, and Gundam Double X's twin satellite cannon, and Turn A's hand-thrown nuke. ''Extreme Vs'' brings most of these back while adding in a couple more, like Crossbone X-1 Kai's atomic shell.
* [[Super Mode]]: In the Universal Century and Cosmic Era, there are Awakenings: Assault (increased damage and super armor), Mobility (increased speed and boost), and Revival ([[Back Fromfrom the Dead]]). The ''SEED'' games rename the former two to Power and Speed, and replace Revival with Combo (infinite ammo and the ability to combo pretty much anything into anything else).
** In ''Gundam vs Gundam'', several machines have unique Super Modes, including the Zeta Gundam (Biosensor Rage Mode), Gundam F91 (M.E.P.E. Mode), Shining, God, and Master Gundams (Meikyo Shisui), Turn A Gundam (Moonlight Butterfly Mode), Freedom and Strike Freedom (S.E.E.D. Mode), and Gundam Exia, 00-Raiser, and Reborns Gundam (Trans Am Mode). The O has the ability to use all three of the old-style Awakenings.
** ''Extreme Vs'' restores Awakenings, now called "Extreme Bursts" and character-specific; for example, the ''00'' Gundams get Trans Am, Freedom and Justice get S.E.E.D. Mode, Nu Gundam gets Psychoframe Resonance, etc.
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{{reflist}}
[[Category:Play StationPlayStation Portable]]
[[Category:Fighting Game]]
[[Category:Play StationPlayStation 3]]
[[Category:Gundam Vs Series]]
[[Category:Gundam vs. Series]]