Gundam vs. Series: Difference between revisions

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* '''''Mobile Suit Gundam: Gundam vs Zeta Gundam''''' (2004): A sequel to the sequel, ''Gundam vs Zeta Gundam'' could be considered the "complete" version of ''AEUG vs Titans''. It features every Mobile Suit from the previous games, as well as bonuses from ''[[Mobile Suit Gundam ZZ|Gundam ZZ]]'': Judau and the ZZ Gundam, the Purus and their Qubeley Mk-IIs, and the ''ZZ'' version of Haman Karn. A home-exclusive release, the Campaign Mode from the previous two games was replaced with Universal Century Mode, where the player could explore the entire cast's role in the One Year War and Gryps Conflict, changing history by altering significant events and moving towards the best (for that faction, at least) ending.
 
* '''''Mobile Suit Gundam SEED: Alliance vs ZAFT''''' (2005): Jumping to the [[Alternate Universe]] of Cosmic Era, this sequel focuses on ''[[Gundam Seed]]'' and greatly overhauls the game engine. The action is sped up thanks to several changes, including addition of Boost Dashing, melee combos made more plentiful and easier to execute, and the ability to activate [[Super Mode|Awakenings]] when your meter is only half-full. Later upgrades added in several Mobile Suits from ''[[Gundam Seed Destiny]]'', including the five Second Stage Gundams and several custom ZAKUs from the first part of the show. The [[PlayStation 2]] port earned some flack for lacking any extra modes, a problem which was rectified somewhat in the [[Play StationPlayStation Portable]] release.
 
* '''''Mobile Suit Gundam SEED Destiny: Alliance vs ZAFT II''''' (2006): Focusing on ''[[Gundam Seed Destiny]]'', this game's primary change from its predecessor is a greatly expanded cast list (with some re-balancing for the machines that appeared in that game) and the expansion of the [[Super Mode|Awakenings]] system similar to AEUG vs Titans DX (Speed for Mobility, Power for Assault, and Rush Mode from Alliance vs ZAFT. All with character specific effects...). Later upgrades added in the Strike Noir and Stargazer Gundam from the [[OVA|ONA]] ''Gundam SEED C.E. 73 Stargazer'', while the home version (dubbed ''Alliance vs ZAFT II Plus'') adds in several slight variations to existing machines, such as Yzak Joule's GOUF Ignited and Andy Waltfeld's Gaia Gundam. ''Plus'' also features P.L.U.S. Mode, where the player takes on the role of Shinn Asuka and performs missions for the rest of the cast, earning new machines and making friends as he does.
 
* '''''Mobile Suit Gundam: Gundam vs Gundam''''' (2008): A [[Crisis Crossover]] game, featuring characters from every series from ''[[Mobile Suit Gundam]]'' up through ''[[Gundam Seed Destiny]]'' (with [[Mobile Suit Gundam 00|Setsuna F. Seiei and Gundam Exia]] appearing later as a bonus). The game's plot is...[[Excuse Plot|simple]]: the [[G Gundam|Devil Gundam]] arises in 2032 and takes over arcade machines from the ''Gundam vs'' Series that encompass the entire franchise, forcing the heroes to unite and fight off the monster. Gameplay is a mix of the ''SEED'' and Universal Century games, with a streamlining of the resource system, removal of the [[Super Mode|Awakening]] system (replaced by [[Weapon of Mass Destruction|G-Crossover attacks]]), and Mobile Assists ([[King of Fighters|Striker]]-like assists performed by allied Mobile Suits). The [[Play StationPlayStation Portable]] version added in four new machines, the [[Mobile Suit Gundam|Guncannon]], [[Mobile Suit Gundam 0080: War in the Pocket|Kampfer]], [[Mobile Suit Gundam 0083: Stardust Memory|Gundam GP01]], and [[Gundam Seed Destiny|Destiny Gundam]].
 
* '''''Mobile Suit Gundam: Gundam vs Gundam NEXT''''' (2009): An overall improved version of ''Gundam vs Gundam'', boasting more new Mobile Suits, new stages, new music, re-balanced characters, and the NEXT Dash ability, allowing every character to dash-cancel their attacks for even faster action. After spending most of 2009 in arcades, a PSP port (''NEXT Plus'') was released in September, gaining [[Gundam Wing|Wing Zero Custom, Altron Custom]], [[Mobile Suit Gundam 00|the 00-Raiser and Reborns Gundam]], [[Mobile Suit Gundam|the Zeong]], [[Zeta Gundam|The O]], [[Gundam Seed|Providence Gundam]], and [[Gundam Unicorn|the Kshatriya]], along with a Mission Mode.
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** A couple of machines take this a step further, with a special "extra form" that it assumes upon being destroyed. The Zeong is reduced to just the head, which flies around and only has its [[Breath Weapon]] beam. In ''Extreme Vs.'', Gundam Exia turns into Exia Repair, which cuts it down to just its beam rifle and a stripped-down melee moveset.
* [[Bonus Boss]]: Do well enough in ''Gundam vs Gundam NEXT'', and you'll be "treated" to a fight with the [[Gundam Seed Destiny|Strike Freedom Gundam]].
* [[Boss Fight]]: Sometimes a stage's goal will be to take out one specific character. ''Gundam vs Gundam NEXT'' adds in full-on boss battles usually with mobile armors, including the [[Mobile Suit Gundam|Elmeth]], [[Mobile Suit Gundam: The 08th MS Team|Apsaras III]], [[Mobile Suit Gundam 0083: Stardust Memory|Gundam GP03 Orchis]], [[Mobile Suit Zeta Gundam|Psyco Gundam]], [[Mobile Suit Gundam ZZ|Quin Mantha]], [[Chars Counterattack|Alpha Azieru]], [[Mobile Suit Gundam F91|Rafflesia]], [[Mobile Suit Victory Gundam|Zanneck]], [[G Gundam|Devil Gundam]], [[Turn aA Gundam (Anime)|WaDom]], and [[Mobile Suit Gundam SEED Destiny|Strike Freedom with METEOR]].
** ''Extreme Vs'' brings in the [[Mobile Suit Gundam 00|Regnant]] and [[Original Generation|Extreme Gundam]], which currently has [[BFG|Carnage Phase]], [[BFS|Tachion Phase]] & [[Attack Drone|Ignis]] [[An Ice Person|Phase]] forms.
*** The home version adds the [[Mobile Suit Gundam|Zakrello]], [[Gundam IGLOO|Big-Rang]], [[Mobile Suit Gundam: The 08th MS Team|Apsaras II]], [[Crossbone Gundam|Divinidad]], [[Mobile Suit Victory Gundam|Adrastea]], [[Mobile Suit Gundam SEED Destiny|Destroy Gundam]], [[Mobile Suit Zeta Gundam|Psycho Gundam Mk-II]] and [[Mobile Suit Gundam 00|GN Arms Type-D]]. ''Full Boost'' is slated to add more, but so far the only one known is the [[Gundam Unicorn|Shamblo]].
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* [[Dualvertisement]]: Between ''Extreme Vs.'' and ''Gundam EXA'', the manga [[Milestone Celebration|celebrating]] ''Gundam Ace'' Magazine's 10th anniversary. The [[Final Boss]] of both games is ''EXA'''s villainous ex- and his Extreme Gundam, while ''Full Boost'' makes protagonist Leos Arroi playable with his own custom version of Extreme, and his partner Cecia Avea joins as a navigator.
* [[Duel to the Death]]: In ''Alliance vs ZAFT II Plus'', one of the Enemy missions with Andrew Waltfeld is this; you're dropped into the map back-to-back with a single hit point, meaning first blood wins.
* [[Dummied Out]]: In ''Gundam vs Gundam NEXT Plus'', hacking can be used to gain access to normally unplayable machines like the bosses or the MS added for Next Plus Mode. The Next Plus mecha are incomplete, with maybe one or two attacks...with a couple of exceptions. [[Gundam Seed|Buster, Blitz]], and [[Gundam Seed Destiny|Lunamaria's ZAKU]] were mostly copied over from ''Alliance vs. ZAFT'', while [[Gundam Wing|Sandrock Kai]] was included for a stage where you fight the entire Wing Team. Hacking these four as playables shows that they're already mostly complete, only really lacking voice clips<ref>All the more unfortunate for Sandrock, since Quatre's seiyuu [[Ai Orikasa]] is already in the game as [[Mobile Suit Victory Gundam|Fara Griffon]].</ref>, assists and balanced stats.
* [[Early-Bird Cameo]]: Banahger Links with the Unicorn Gundam and Marida Cruz with the Kshatriya appear in ''Gundam vs Gundam NEXT'' before the actual ''Gundam Unicorn'' anime.
* [[Everything's Better with Spinning]]: The Gundam has a jumping spin slash, the Guncannon has various roundhouse kicks, and the Gelgoog can spin its beam naginata to deflect attacks; Double Zeta has a spinning piledriver; God Gundam's God Slash Typhoon; Wing Zero has its famous Rolling Buster Rifle attack, while Epyon has a spinning sword slice.
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* [[Fastball Special]]: The [[Downloadable Content|DLC]], The Blue Destiny Unit 1 involves this to his [[Assist Character|assist character]], [[Mobile Suit Gundam|GM]], in [[Red Eyes, Take Warning|EXAM]] [[Super Mode|System Mode]].
* [[Finishing Move]]: ''Extreme Vs'' adds these, usable only when the player is in Extreme Burst Mode. Examples include the 00 Gundam's [[BFS|Raiser Sword]] and Strike Freedom's [[Beam Spam|METEOR Full Burst]].
* [[Fire, Ice, Lightning]]: Extreme Gundam's armor phases are in this trope. [http://www.youtube.com/watch?v=A9xQlowTla0 And it's order of sortie even arranged perfectly as the trope in Trial Mission Mode's Final Mission.]
* [[For Want of a Nail]]: The Project Zeta storyline in ''Gundam vs Zeta'', where Garma Zabi doesn't die, which leads to Ramba Ral and the Black Tri-Stars surviving as well and eventually to Zeon conquering the Federation at Jaburo.
** [[In Spite of a Nail]]: The outcome of this storyline is the Federation rebelling against Zeon during the Zeta era, which is literally just the original Gundam series' events played out with more powerful MS; see also [[The Same but More]].
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* [[Game Breaking Bug]]: In ''Extreme Vs'', a bug can give the [[Mobile Suit Gundam 00|00 Gundam]] permanent Trans-Am (which includes defensive teleportation in the form of Quantumization, making it nigh-on impossible to hit).
* [[Joke Character]]: Meer Campbell's ZAKU Warrior in ''Alliance vs ZAFT II'', which prances around, dances, and flings grenades. Can be a [[Lethal Joke Character]] in the right hands.
* [[Lampshade Hanging]]: Quite a bit of the inter-universe dialog in ''Gundam vs Gundam NEXT''. For example, Quattro comments on the [[Expy|similarities]] between Camille and Shinn, Amuro grouses about [[Iconic Characters|Char imitators]], and most characters dismiss [[Mobile Suit Gundam 00|Celestial Being's]] ''modus operandi'' as nonsense (though Kira, [[Mobile Suit Victory Gundam|Usso]], and [[Turn aA Gundam (Anime)|Loran]] agree with them).
** If Mu La Flaga (Akatsuki) is partnered with Quattro Bajeena (Hyaku-Shiki), he'll say "Yours is golden too, huh? Well then, let's show them our Golden Combination!"
** When you partner Char (piloting Sazabi) and Zechs (piloting Epyon), they give a lot of back-and-forth monologues in which they give off their anti-Earth rhetoric; one of Char's post-battle quotes further lampshades the fact that Zechs' attitude is an act by having him ask if Zechs is really serious about his ideals.
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* [[Meta Mecha]]: Extreme Gundam has three power suit-like "Phases" (so far): [[Beam Spam|Carnage Phase]], [[BFS|Tachion Phase]] & [[Attack Drone|Ignis]] [[An Ice Person|Phase]].
* [[Mighty Glacier]]: The Power Awakening turns your character into this, beefing up the damage you deal and granting resistance to hitstun (unless you take a big enough hit to knock you down).
* [[Mission Control]]: ''Extreme Vs'' adds selectable navigators, whose main purpose is to tell you how awesome you are after you win. The current roster includes [[Mobile Suit Gundam|Haro, Fraw Bow, Ghiren Zabi, Lalah Sune]], [[Mobile Suit Gundam: The 08th MS Team|Aina Sahalin]], [[Mobile Suit Gundam 0080: War in the Pocket|Alfred Izuhura]], [[Mobile Suit Gundam 0083: Stardust Memory|South Burning, Cima Garahau]], [[Mobile Suit Zeta Gundam|Fa Yuiry]], [[Mobile Suit Gundam ZZ|Elpeo Puru]], [[Mobile Suit Gundam: Char's Counterattack|Quess Paraya]], [[Gundam Unicorn|Micott Bartsch, Suberoa Zinnerman, Audrey Burne]], [[Mobile Suit Gundam F91|Cecily Fairchild]], [[Crossbone Gundam|Bernadette Briett]], [[Mobile Suit Victory Gundam|Katejina Loos]], [[Mobile Fighter G Gundam|Rain Mikamura]], [[Mobile Suit Gundam Wing|Relena Darlian]], [[After War Gundam X|Tiffa Adill]], [[Turn aA Gundam (Anime)|Sochie Heim]], [[Mobile Suit Gundam SEED|Mirialia Haww, Lacus Clyne]], [[Mobile Suit Gundam SEED Destiny|Meer Campbell, Meyrin Hawke]], [[Mobile Suit Gundam 00|Sumeragi Li Noriega, Feldt Grace, Nena Trinity]] and [[Original Generation|Cecia Avea, who is voiced by]] [[Ayana Taketatsu]].
* [[Not So Different]]: In ''Gundam vs Zeta'', Kamille's Titans route gives him a final battle with Amuro; at several points during the fight, they both shout out various stock phrases (like "Why you!" and "I'll get you!") in perfect unison.
* [[Orgasmic Combat]]: Tifa from ''[[After War Gundam X|Gundam X]]'' spouts some rather naughty lines in the Gundam DX, complete with orgasm scream when DX dies during the final blow. Just use the DX in Arcade and you will know why.
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* [[Super Mode]]: In the Universal Century and Cosmic Era, there are Awakenings: Assault (increased damage and super armor), Mobility (increased speed and boost), and Revival ([[Back From the Dead]]). The ''SEED'' games rename the former two to Power and Speed, and replace Revival with Combo (infinite ammo and the ability to combo pretty much anything into anything else).
** In ''Gundam vs Gundam'', several machines have unique Super Modes, including the Zeta Gundam (Biosensor Rage Mode), Gundam F91 (M.E.P.E. Mode), Shining, God, and Master Gundams (Meikyo Shisui), Turn A Gundam (Moonlight Butterfly Mode), Freedom and Strike Freedom (S.E.E.D. Mode), and Gundam Exia, 00-Raiser, and Reborns Gundam (Trans Am Mode). The O has the ability to use all three of the old-style Awakenings.
** ''Extreme Vs'' restores Awakenings, now called "Extreme Bursts" and character-specific; for example, the ''00'' Gundams get Trans Am, Freedom and Justice get S.E.E.D. Mode, Nu Gundam gets Psychoframe Resonance, etc.
*** What's especially impressive is the details they put into said super modes: for example, Celestial Being's Gundams can activate Trans-Am repeatedly with cool-down times in between, but the Susanowo can only use Trans-Am once per battle, a design flaw that was present in the series.
* [[Super Move Portrait Attack]]: A character portrait flashes up when you activate your Awakening in the older games; in ''Gundam vs Gundam NEXT'', one flashes up if you land the attack that ends the battle. In ''Extreme Vs'', you get one if you activate your Extreme Burst while low on HP.