Gungnir: Difference between revisions

m
update links
m (cleanup categories)
m (update links)
Line 2:
[[File:gungnirkeyvisual_9797.jpg|frame]]
 
The newest work by [[Sting Entertainment]] and published by [[Atlus]], a [[Strategy RPG]]''[[Genre Busting|-ish]]'' game for the [[Play Station Portable]]. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''[[Blaze Union]]''. It is Episode IX of [[Dept. Heaven]]. ''Gungnir'' was announced for a 2012 summer release in North America, making it the first DHE game to escape [[No Export for You]] since the PSP remake of ''[[Knights in The Nightmare]]''.
 
The game's full title is ''Gungnir: Inferno of the Demon Lance and the War of Heroes'', and the story dawns in the year 983, on an empire torn by conflicts between its two races, the noble Daltania and the "accursed" Leonica, who are badly oppressed by the nobility. The Leonica and a few sympathetic Daltania have formed a resistance known as [[Meaningful Name|Esperanza]], but they're struggling to hold their own against the Imperial Army's greater force and skill.
Line 85:
* [[Post Dramatic Stress Disorder]]: Julio manages to hold out despite his ordinarily fatal wounds long enough to get Gungnir and kick Pierre out, then faints and is in bed for about a week.
* [[Rapunzel Hair]]: Alyssa.
* [[Real Is Brown]]: ''Gungnir'' has the most subdued palette of any [[Dept. Heaven]] game released thus far--even ''[[Knights in The Nightmare]]'' had brightly colored characters and bullets.
* [[Scarf of Asskicking]]: Ragnus.
* [[Sequel Hook]]: We never find out what happens to {{spoiler|Ragnus or Valery}}, Robertus is still a problem, and then there's all that stuff Hierameir and Isabeli were saying about [[The End of the World as We Know It]].