Gushing About Shows You Like (Sugar Wiki)/Video Games/Capcom: Difference between revisions

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* [[Okamiden]], while not as on much of a grand scale as the original, captures the feel of it in many ways. The continuation of the story is handled well, perhaps with a bit of a commentary on people and their faith in deities (in terms of gameplay, it's mainly a reason for you to need praise points, but it still works). The touch screen (it's a DS title) makes drawing more accurate, there are two new techniques, the soundtrack is as good as ever (partly helped by keeping the same themes for lots of occasions), and the world itself is largely faithful to the original.
* ''[[Devil May Cry]]''. The [[Camp]], cheese and [[Narm]] of the one-liners form part of the series' charm, with the rest being the OTT action. Yes, there are severe [[Cutscene Power to the Max]] issues, but there's still plenty you can do with the combat system, especially with the refined systems in the third and fourth games. Pulling off a complex combo - or watching someone do so - never gets old. The original effectively brought free-flowing fighter-style combat to the 3D era. This party's getting crazy!
** Wootness all around! The original game holds a special place in this troper's heart, as it was her first [[Play StationPlayStation 2]] game and the only one she had for a while. The badass action, badass main character, crazy combos and weapons....yeah! ''I'm absolutely crazy about it!''
* [[Mega Man (video game)|Mega Man]], one of the most enjoyable platforming/shooting game series ever. The weapon system is so incredible it inspires [[Mega Manning|its own trope]], the boss fights are incredible, and each series is great in its own way.
** ''[[Mega Man 9]]'' came along to remind us why we game. 'Nuff said.