H.A.W.X.: Difference between revisions

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* [[Interface Screw]]: Any damage causes your screen to go fuzzy, which can be very distracting. This is also what's keeping the anti-aircraft guns from being simple annoyances.
* [[Invaded States of America]]: America gets crippled when its satellite network is jammed, opening the entire East Coast to a massive surprise invasion.
* [[ItsIt's a Wonderful Failure]]: Failing some of the objectives will show an extra cutscene to rub it in, before the extra dialogue explains how screwed the heroes are afterwords.
** {{spoiler|Failing to disable the nuke in time in Los Angeles will simply show you getting vaporized along with the rest of the city.}}
* [[Jack of All Stats]]: The multi-role planes tend to be like this.
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* [[Real Life]]: One of the main things that HAWX had differently from [[Ace Combat]] was the fact that HAWX took place in the real world, albeit [[Twenty Minutes in The Future]]. It seems like [[Ace Combat]] has [[Follow the Leader|followed]] with [[Ace Combat Joint Assault]] and [[Ace Combat Assault Horizon]].
* [[Scenery Porn]]: The GeoEye imaging looks absolutely ''gorgeous'' in this game (that is, until you get too close to the ground).
* [[Screw the Rules, I Have A Nuke]]: Artemis manages to control ''all'' of America's nukes, actually, and naturally uses that to blackmail the U.S. into complying with its demands. The final mission involves you trying to prevent them from carrying out their threat.
* [[Sequel Escalation]]: Surprisingly [[Averted Trope|averted]]. There are actually less planes and less memorable missions in the second installment.
** Less memorable? Are you trying to say that shooting down nukes while dodging a [[Kill Sat]]'s [[Frickin' Laser Beams]] is ''less memorable''?
* [[Squad Controls]]: There's in extremely simple one in this game, with the only two controls being attack and defend. Attack causes your wingmen to attack your highlighted target, and defend means your wingmen return and fly behind you.
* [[Short -Range Long -Range Weapon]]: Missile ranges aren't as bad as in [[Ace Combat]], but they are still much shorter than in [[Real Life]]. Of course, sniping at each other over long distances is much less [[Rule of Fun|fun]] than dogfighting, so [[Tropes Are Not Bad]].
* [[Spiritual Successor]]: To ''[[Blazing Angels (Video Game)|Blazing Angels]]'', another series of flight games by Ubisoft Romania.
* [[The Cavalry]]: A flight of F-16s fly in just in time to save Washington D.C from falling to enemy forces.
* [[Timed Mission]]: Some missions force you to complete a series of objectives in a certain amount of time. However, since you're flying a faster-than-sound aircraft, there's usually enough time to finish the mission.
* [[Training Dummy]]: The OFF Mode Certification mission has no actual enemies, with targets mainly being flying drones to teach you how to fly in OFF Mode. Even the armed drones fire dummy missiles that do not do any real damage (the effects of damaging, like the fuzzing screen, however, is simulated).
* [[Universal DriversDriver's License]]: [[Handwaved]] by you being in an "elite", experimental squadron, but it's still pretty ridiculous to be able to fly many different planes (including [[Rare Vehicles|rare or non-existent ones]]) with ease.
* [[Washington DC Invasion]]: One of the [[Awesome Moments|highlights]] of the game.
* [[Wing Man]]: Who somehow manage to fly faster than you when needed, [[The Computer Is a Cheating Bastard|even if they have an inferior plane]]. [[Artificial Stupidity|And then they refuse to actually do anything useful unless explicitly ordered to.]]