Halo: Reach/Fridge: Difference between revisions

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(Import from TV Tropes TVT:Fridge.HaloReach 2012-07-01, editor history TVTH:Fridge.HaloReach, CC-BY-SA 3.0 Unported license)
 
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* Your objective on Lone Wolf is 'survive'. Check it in the menu, and all it says is 'Spartans never die...' As a Spartan, Six will always be classed as MIA, and is technically alive as long as the records exist.
** Relatedly, when choosing a campaign mission to play, you can start from the beginning, or somewhere in the middle at Rally Points Alpha or Bravo. Should you choose Lone Wolf, you can only start at Rally Point Omega.
** One troper was playing the game with a friend, and made the comment of "There's a reason they're called 'Spartans.'" He replied by saying it wasn't going to be like [[Three Hundred|300]]. Thinking on it later, the troper realized that the situation at Reach practically ''is'' the Sci-Fi version of the Battle at Thermopylae.
** You might be tempted to try and survive indefinitely on Lone Wolf when playing co-op campaign by making use of respawning. However, once your ally dies, the message saying "Waiting to respawn (area not safe)" will appear. ''And never disappear.'' The area will ''never'' be safe, ''ever.'' It also explains why only 2 players maximum are allowed on co-op campaign; any more than that and you possibly ''could'' survive indefinitely.
*** [http://blip.tv/tfs-lets-play/tfs-plays-reach-lone-wolf-5312828 4 players, and it still stays there]{{Dead link}}.
** Also, why does your visor crack on the final level only? Your suit, which served you throughout the entire Reach campaign (and presumably beforehand), has accumulated too much damage, and is finally starting to fail.
** This troper went to check his Lone Wolf stats on Halo Waypoint and was surprised to find no deaths were recorded. Then I remembered that Spartans never die...
* Noble Six starts most of the early levels with the Assault Rifle, and later levels with the DMR. This shows the shift from a lone wolf killing machine to member of the team, as the DMR is only in service of the Army at this point of the series. Notably, when {{spoiler|[[EverybodysEverybody's Dead, Dave|everyone else is dead]]}}, the first cutscene Six has a DMR, and the last s/he fights with an AR clutched in his/her hands.
* They're called "Noble Team" {{spoiler|and they all die '''Noble''' deaths}}.
** ...Except for {{spoiler|[[Unfortunate Implications|Kat]]}}.
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[[Category:Halo: Reach]]
[[Category:Fridge]]