Halo (series): Difference between revisions

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The core of ''Halo'' gameplay revolves around the wrinkles it presents in the [[First-Person Shooter]] formula.
* There is no [[Hyperspace Arsenal]] to speak of (although in the first two games, the weapon you didn't have equipped was invisible to other players); you can only carry two different guns at a time. The ammo for each gun is incompatible with any other weapon type (subverting [[Universal Ammo]]), which means finding ammo for your assault rifle requires you to find another assault rifle (there are very few ammo stockpiles and for the most part armories are still limited on certain weapons), and you ''can't'' reload most of the [[Frickin' Laser Beams|plasma weapons]] used by the Covenant. [[Blatant Item Placement]] is also averted; you can grab any weapons dropped by anyone. The guns all have different purposes and performance, so adapting your loadout to fit the situation is a smart idea.
* You have access to three different forms of attack: guns, [[Pistol-Whipping]], and grenades. All three have their own dedicated controller buttons and all three can be used ''at the same time'', with no delays for [[Real Time Weapon Change]]. Melee attacks are a [[One-Hit Kill]] if delivered from behind (and decent damage from any other angle), while grenades come in "[[Stuff Blowing Up|standard frag]]" and "[[Sticky Bomb|stick to the target before exploding]]" varieties, later entries to the series added "[[Kill It with Fire|sets things on fire]]," and "[[Spikes of Doom|shoots spikes]]" flavors. Each attack is a viable and useful option, and the available tactics are a lot broader when you've got three different triggers to pull.
* Vehicles are prevalent and are integrated seamlessly into gameplay: if you run across a jeep, or a hoverbike, or a tank, or even a [[Space Plane]], you can jump right in and the game shifts instantly to a third-person perspective, with no [[Loading Screen]] or separate map or anything. Relatedly, many of the franchise's campaign levels are absolutely enormous, with some levels largely about driving from Point A to Point B while avoiding enemy fire. While it is possible to finish the level on foot (assuming there aren't any ramps to jump, high spots to get to or timed sections), it is in your best interest to use a vehicle whenever possible.
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* ''[[Halo: Combat Evolved]]'', the first ''Halo'' game, the Combat Evolved tagline now used to differentiate it from the series as a whole.
* ''[[Halo 2]]'', which was originally supposed to be one game, merged with ''Halo 3''.
* ''[[Halo 3]]'', the conclusion of the original trilogy and the climax of the Covenant war.
* ''[[Halo 3: ODST|Halo 3 ODST]]'', takes place during ''Halo 3'', which was always planned as a DLC, but it grew to become its own game.
* ''[[Halo: Reach]]'', a prequel to the original, but never planned.
* ''[[Halo 4]]'', the first part of "The Reclaimer Trilogy".
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{{tropelist|[[The Verse]] of ''Halo'' provides examples of the following tropes:}}
== ''Halo'' General ==
* [[Abnormal Ammo]]: The Needler, Needle rifle, and related weapons shoot pink to purple crystals that detonate a few seconds after impact.
* [[Adaptational Attractiveness]]: Captain Keyes looks ''much'' younger in ''[[Halo: Reach]]'' and ''Anniversary'' than he did in the original ''Combat Evolved''.
* [[Aerith and Bob]]: Not so much for any characters (the Covenant notwithstanding), but for UNSC ship names. The ones from the games are poetic and [[Cloudcuckoolander|a little bit weird]]: ''Pillar of Autumn'', ''Spirit of Fire'', ''Aegis Fate'', ''In Amber Clad'', ''Forward Unto Dawn'', and ''Say My Name''. But ships from the novels tend to have (more) normal names like ''Leviathan'', ''Fairweather'', ''Gettysburg'', ''Texas'', and (eventually) ''[[Dirty Harry|Do You Feel Lucky?]]''. The odd ship names are very likely a nod to [[Iain M Banks|Iain M. Banks']] ''[[The Culture|Culture]]'' universe [[wikipedia:List of ships (The Culture)|and the shipnames of the Culture]], a setting which also has giant ringworlds. This trope's prevalence in ''Halo'' really [[Depending on the Writer|depends on the writer]]. For example, in ''[[Halo Evolutions]]'' had a story called "Midnight in the Heart of Midlothian" written by former Bungie staff Frankie O'Connor takes place in ship called "The Heart of Midlothian.
* [[Aggressive Negotiations]]: A Grunt nervously pulls this and starts the entire war.
* [[AI Is a Crapshoot]]
* [[All There in the Manual]]: Think Halo is just some generic thoughtless [[A Space Marine Is You]] ''[[Doom]]''-clone? [http://www.halopedian.com/Main_Page Think again.] There's ''tons'' of supplemental material for the multimedia universe, often including ''the actual manuals''.
* [[AKA-47]]: Sniper Rifle System 99D-S2 Anti-Matériel bears a heavy resemblance to the South African made NTW-20, manufactured by the Mechem division of the DENEL group, sharing many of the same features; chambering for the 14.5 x 114mm round, the stock, carrying handle/scope guard and the muzzle brake.
** According to Robert McLees, the MA5B/C Assault rifle is [[Averted Trope|NOT]] based off of the Belgian FN 2000, though he grudgingly admits that people would think that after comparing the two
{{quote|"I don't know when the images of the FN F2000 appeared, but I didn't see them until three or four months after the game shipped, and I thought 'Oh great. Now everyone's going to think I swiped the design from Fabrique National.' It was surreal to see how close the Halo assault rifle was to its real-life counterpart... and it was all totally by accident."|'''Robert McLees,Writer and Keeper of the Halo Story Bible'''}}
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* [[Alternate Reality Game]] - ''[[I Love Bees]]''
** Also IRIS for ''Halo 3'', Hell, simply visiting Bungie.net can also qualify, due to their love of [[Painting the Fourth Wall]], or hiding clues to future projects in unassuming places.
* [[Always ChaoticExclusively Evil]]: The Prophets, the Brutes, and the Flood.
* [[And I Must Scream]] '''Jenkins''' and {{spoiler|Keyes when the Flood begins to absorb him. [[Survival Mantra|Reciting his name, rank, and number]] was his only way to fight. It didn't last.}}
* [[Angry Black Man]]: "Who needs a Johnson beatdown?"
* [[The Antichrist]]: The Covenant sees all Spartans, especially the Master Chief as this.
* [[Arc Number]] (7)
** And its powers, especially 7^3 (343), 7^4 (2401) and 7^6 ('''117'''649).
** If you start counting at 0, like programmers do, the powers of 7 are 1,7,49,343,2401,etc. The 4th one is 343, the 5th is 2401. {{spoiler|Which has a strong correlation with which Monitors live at which installations.}}
** 9 also is used heavily, though not as much as 7.
* [[Artifact Title]]: ''ODST'', and most of the [[Expanded Universe]] don't actually feature the Halos. A Halo Installation is present in ''Reach'', but only in multi-player<ref>and the {{spoiler|[[Shot for Shot Remake]] of the first game's opening shown at the end}}</ref>.
** Except the ''Origins'' episode of ''[[Halo Legends]]'', which explains the creation of the very first Halo, so of course it does have a Halo in it.
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** Miranda Keyes: Takes down two Brutes by herself and wounds several others with just a shotgun and a pistol.
* [[Big Bad Ensemble]]: In the first trilogy, your top enemies are:
** The Covenant, lead by the Prophet of Truth, is a religious, genocidal coalition of [[Scary Dogmatic Aliens]] bent on (unknowingly) causing intergalactic extermination by activating the Halo Array, as a means to "begin the [[Ascend to a Higher Plane of Existence|Great Journey]]".
** The Flood are a parasitic, mutated virus, represented by the Gravemind, that seek to literally feed on every organic species in the universe.
** The Sentinels, spearheaded by their Monitors (i.e. 343 Guilty Spark), were created to contain the Flood, as well as anyone else that sought to prevent the firing of the Halo rings, and wished to steal the rings' activation indexes for their own purposes (the two go hand in hand).
* [[Big Dumb Object]]: The titular Halo installations.
* [[Black and Gray Morality]]
** The [[The Federation|UNSC]] is fundamentally benevolent, but somewhat heavy-handed with its colonies, and willing to resort to questionable methods for survival.
** The [[The Revolution Will Not Be Civilized|Insurrectionists]] had legitimate grievances with the UNSC's aforementioned heavy-handedness, but extremist elements pushed them towards terrorism.
** The [[Scary Dogmatic Aliens|Covenant]]'s ruling caste is highly corrupt (and in some cases, possibly borderline insane), and the [[Killer Space Monkey|Brutes]] are [[Blood Knight|aggressive and violent by nature]], but the rest are either [[Corrupt Church|misguided by religious fervor]], [[Cannon Fodder|expendable slaves for all intents and purposes]], [[Actual Pacifist|just tagging along to fix stuff]], otherwise coerced into serving the Covenant, or simply [[Punch Clock Villain|mercenaries with no real grudge against humans]].
*** The Prophet of Truth, however is a definite [[Omnicidal Maniac]].
** The [[Precursors|Forerunners]] genuinely wished to protect the galaxy and its inhabitants, but they grew complacent because of their extremely advanced technology, and when [[The Virus|the Flood]] came knocking, they could only fulfill their duty as Guardians of the younger species of the galaxy by taking the Flood with themselves in a desperate last resort plan -- which could be interpreted as a [[Heroic Sacrifice]] or the cost of their foolishness, depending on how idealistic/cynical one is.
** The [[Zombie Apocalypse|Flood]] had killed and infected trillions of people, but their leading hive mind, [[Eldritch Abomination|Gravemind]], sincerely believes that he simply [[Utopia Justifies the Means|bring peace and prosperity]] to a galaxy which simply doesn't understand the Flood due to ignorance and fear.
*** While that is never explicitly said, there are many allusions to it, particularly after it becomes clear to it that it has lost:
{{quote|'''Gravemind:''' Do I take life or give it? Who is victim, and who is foe?
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* [[Beneath the Mask]] Cortana , and every Ai that is secretly Rampant
* [[Cain and Abel]]: Mendicant Bias and Offensive Bias. {{spoiler|Except it's Abel (Offensive) who defeats Cain, by leading him into a trap.}}
* [[Character Exaggeration]]: The Covenant's potential to "[[The End of the World as We Know It|glass]]" entire planets is subject to a strong degree of exaggeration [[In-Universe]]. While they certainly have the capacity to reduce an entire planet's surface to glass using their energy weapons, it is a very lengthy process, and [[Awesome but Impractical|though impressive, is rarely worth the time it takes]], leading the Covenant to focus on glassing major population centers and doing a few other token sweeps. With atmospheric convection, the destruction is equally deadly if less absolute. For their part, the Covenant boast of their ability to cleanse entire planets, while reports to the UNSC exaggerate the destructive potential to galvanize humanity into action. This is backed up by information from one of the datapads in ''[[Halo: Reach]]'', saying that the Covenant do not have the resources to glass an entire planet and wage a multi-system war at the same time, and that to '''entirely''' glass Earth would require about thirty years of continuous bombardment by a fleet of equal size to that possessed by the UNSC.
* [[The Chosen One]]: Master Chief has been set up within the games and in the expanded universe as being a particularly special spartan.
* [[Cold Sniper]]: Romeo and Linda.
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* [[Colon Cancer]]: ''Halo: Combat Evolved: Anniversary Edition.''
* [[Command Roster]]: A Bungie [http://www.youtube.com/watch?v=Bs2TPo7z0sM ViDoc] for ''Reach'' spells it out fairly well.
** Carter "Noble 1:" [[The Captain]]
** Kat "Noble 2:" [[The Engineer]]/[[Playful Hacker]]/[[The Cracker]]
** Jun "Noble 3:" [[Cold Sniper]]
** Emil "Noble 4:" The Marine (Appears to be [[Hot-Blooded]])
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** Humorously enough, there is an actual band called "Pillar of Autumn" that got their name from the ship.
* [[Continuity Nod]]: Quite a few of them. Regret's carrier being able to jump inside Earth's atmosphere in ''Halo 2'' is probably a nod towards the scene in ''First Strike'' in which Cortana discovers that this can be done by making the ''Ascendant Justice'' enter slipspace within a gas giant.
** ''The Package'' has the Master Chief interact with {{spoiler|Dr. Halsey}} face to face and she acts exactly like Cortana, right down to telling him "Don't make a promise to a girl if you know you can't keep it."
*** To be honest, this scene from ''The Package'' is almost painful to watch. It's as if the writers tried to do their version of Tosh.0's "How many jokes can I do in 30 seconds?" using quotes from Cortana and the Chief from the main three games.
*** Justified in that Cortana ''is'' Halsey, save in AI format, considering the process that it takes to make a true AI.
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** Romeo, so very much.
* [[Defector From Decadence]] (The Arbiter and Elites)
* [[Deflector Shields]]: Used extensively by The Covenant, and to a more limited extent by the UNSC after reverse-engineering The Covenant's shield technology.
* [[Demonic Spider]]: While some of the stronger Covenant/Flood could qualify, the Hunter stands out the most. In the first game, they are easily defeated with a [[Attack Its Weak Point|pistol shot to their backside]], but in later Halo games, none of your weapons can 1-shot them anymore, and they also have a back attack now, so should you try to flank them, they can simply smack their shield backwards on you. While they're easier to beat in a co-op/multi-player game, if you find yourself fighting one by yourself, they're a lot harder to beat now.
* [[Determinator]] - The Spartans, especially the Master Chief.
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* [[Doomed Hometown]] - The colony of Reach. Also, the homeworld of every single SPARTAN-II.
* [[Doomsday Device]], [[Depopulation Bomb]] - The Halos.
* [[Drop Pod]] - Human Entry Vehicles, the entire purpose of the ODST "Helljumpers." Elites are often dropped in similar Covenant pods.
* [[Earthshattering Kaboom]] - What happened to Alpha Halo. And the Ark. And Alpha Halo's replacement. And the titular planet in ''Ghosts of Onyx'': after nuclear warheads were set off in its core, it was revealed to be made of trillions of Sentinels. Forerunner worlds have a thing for getting blown up directly, or indirectly, by Spartans.
** Also from ''Ghost Of Onyx'', the so-called "Nova Bomb." (also a [[Chekhov's Gun]] since it was mentioned in an earlier novel, but didn't become a factor until a later book.) The bomb was accidentally set off aboard a Covenant ship in orbit of a planet and it proceeded to instantly vaporize an entire separatist fleet of hundreds of ships (which had been preparing to totally crush the brutes), shatter a nearby moon to pieces, and burn off the entire atmosphere of the planet below it as well as scorching the entire near side into a hellscape. The weapon in question was perhaps the size of a mini van... and [http://www.halopedian.com/Nova_bomb Halopedia's calculations] put the thing's likely megaton yield at 1.2 ''billion''.
** In ''Halo Wars'', the crew of the UNSC ''Spirit of Fire'' destroys a Forerunner Shield World by overloading the ship's fusion core and sending it into its sun. The result is a Death Star-like explosion.
** In ''Halo Evolutions'', {{spoiler|Admiral Cole fires a hundred nuclear warheads into the gas giant Viperidae's core, turning it into a momentary star and decimating the Covenant fleet.}} Also a case of [[No Kill Like Overkill]] and a possible [[Heroic Sacrifice]].
** While the glassing of the most human colonies doesn't technically count, it does render those planets uninhabitable.
* [[Earth That Used to Be Better]]
* [[Eldritch Abomination]] (Gravemind and the Flood.)
** {{spoiler|The last Precursor, who turns out to be a Gravemind himself}}
* [[Oddly-Named Sequel 2: Electric Boogaloo]]: It goes ''Halo [Combat Evolved]'', ''Halo 2'', ''Halo 3'' (and expansion), and then ''Halo: Reach''.
* [[Everyone Calls Him "Barkeep"]]: Master Chief, a.k.a. Master Chief Petty Officer SPARTAN-117, a.k.a. "John", the Arbiter, the Rookie in ''ODST'', and the Lieutenant in ''Reach''.
* [[Eviler Than Thou]]: The Gravemind vs. the Prophet of Truth.
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* [[Gas Mask Mooks]] - Grunts, since they are methane breathers.
* [[Gratuitous Iambic Pentameter]]: The Gravemind speaks in trochaic [[Arc Number|septameter]].
* [[Hero Antagonist]]: Sesa 'Refumee's Heretics are disillusioned Grunts and Elites that found out the truth about Halo and formed a resistance movement against the Covenant, but remained an independent organization in their own right, centrally opposing the Covenant and attempting to sway more defectors to their cause.
** Arguably, the Insurrectionists can be seen as this as well, though their [[The Revolution Will Not Be Civilized|methods of combating the UNSC]] aren't as noble as [[Defector From Decadence|their motives for wanting out of it]].
* [[Heroic Sacrifice]] - {{spoiler|Sergeant John Forge in ''Halo Wars''}} The books contain several good examples, as well.
** {{spoiler|The Arbiter}} tries to do this early in ''Halo 2'', until {{spoiler|Tartarus rescues him at the last minute. Whoever holds the title is typically sent on suicide missions anyway, so it's to be expected.}}
** {{spoiler|Spartan Kurt 051 does this}} in ''Ghosts of Onyx'', {{spoiler|1=setting off a FENRIS nuke to prevent the Covenant from accessing the Shield World.}}
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* [[Hit and Run Tactics]]: You'll need these for dealing with ''Halo 2'''s final boss, even on easy. Just take a look at what happens to your allies and decide if you want to repeat their performance.
** In ''Halo'' in general it was best to use your rechargeable shields to pick off enemies one by one, retreating when under too much fire. This allows you to wittle down their numbers slowly rather than taking the whole squad on at once. Particularly important in the first ''Halo'', where your health didn't recharge when your shields did.
* [[Hive Mind]]: Gravemind. Its computing power rivaled the entire Forerunner empire's data capabilities. You also have the Proto-Gravemind that's present on the {{spoiler|Truth and Reconciliation with Keyes inside}}, as well as the Proto-Graveminds which serve as Flood bases in ''Halo Wars.''
** ''Primordium'' shows that {{spoiler|Halo 007 is crawling with dormant ones.}} [[Nice Job Breaking It, Hero|Thanks a lot, Didact!]]
** {{spoiler|The Timeless One is also Gravemind}}
* [[Holding Back the Phlebotinum]]: Why the UNSC does not field their emerging [[Deflector Shields|shield technology]] more widely. [[All There in the Manual|According to Dr. Halsey's diary]] that accompanies the [[Special Edition]] of ''[[Halo: Reach]]'', humans have a very good understanding of shield technology now, but it is limited by two major related factors: size and power. As the volume of area to be shielded grows, the power requirements to maintain the shield increase exponentially. Shielding an entire starship would require several times more power than that ship can generate. However, shielding an infantryman or small vehicle has more modest power requirements, albeit still much more than an infantryman or small vehicle would typically have a power plant capable of producing. Humanity can make small enough power generators in the form of micro-fusion cells, but [[Awesome but Impractical|they are rarely cost-effective to produce]], making each one almost the cost of a small starship. However, the [[Super Soldier|SPARTAN-IIs]] already incorporate such a device into their [[Powered Armor]] by necessity, making adding shields to their existing systems relatively trivial. As for The Covenant technology they reverse-engineered their shields from? Humanity still has no idea how '''those''' things are powered, and from all appearances [[Clarks Third Law|lack an obvious power source altogether]].
* [[Hot Scientist]] -- Given that Cortana is based on her, Dr. Halsey probably qualifies.
** If the anime is to be believed, she does.
** ''[[Halo: Reach]]'' shows her as the [[Grandma, What Massive Hotness You Have!]] variation on this.
** Let we forget [http://images2.wikia.nocookie.net/__cb20090123013847/halo/images/4/43/Andersnew%27.jpg Professor Ellen Anders] from [[Halo Wars]]...
* [[Huge Guy, Tiny Girl]] -- Chief and Cortana. Or Keyes. Or pretty much any other human character.
* [[Human Popsicle]]: The Cryo sleep tubes used by the UNSC during space travel
* [[Humans Are Special]] - Hinted at strongly throughout the games, but ultimately confirmed in ''Cryptum''. {{spoiler|Humans were not actually related to the Forerunner, but were a separate species that was active at the time of the Forerunner's war with the Flood. Humanity fought a war with the Forerunner [[Grey and Gray Morality|because they were forced to expand and the Forerunner perceived this as a threat]] and the Forerunner won. Humanity had also managed to discover a means to destroy the Flood, but because they were fighting the Forerunner at the time, they refused to give them that information and destroyed it when it became apparent they were going to lose. The Forerunner took the few surviving humans and "degraded" them to Stone Age levels of technology to preserve the species while trying to figure out how they were able to defeat the Flood, but were ultimately forced to fire the Halo rings. Afterwards, the few surviving Forerunner concluded from their errors in judgment that humans may have been the better choice to serve as the caretakers of the galaxy, and set up their systems to recognize humans as Reclaimers for when they eventually returned to space.}}
** Although, judging from Bornstellar and, to a lesser extent, {{spoiler|the Didact}}, {{spoiler|most Forerunners wouldn't give a crap if Humans were all vaporized by the military. It would seem that pre-Flood War era, the only Forerunner who did give a crap was the Librarian.}}
* [[Humans Are Warriors]] - Many species of the Covenant believe it, especially the Sangheili, and the Gravemind believe that Humans are a greater threat to the Flood than the Covenant, who he only see as arrogant good-for-nothing fodder.
** This Trope is explored in the Halo Legends episode ''Origins'', remarking both the achievements that led humanity to be a growing civilization, and the unfathomable slaughter that war had caused upon them. After reviewing the story of both the Forerunners and Humanity, Cortana wonders whenever if warriors will ever be gone from the world... and, bitterly, she comes to the conclusion that they will never disappear, and that there would always be war.
* [[Humongous Mecha]] - The Scarab.
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* [[Jerkass]]: Romeo, and O'Brian from ''The Package''. He seems to regret it later though.
* [[Killer Space Monkey]] - Brutes, which the Spartans described as rabid gorillas.
** In universe, Brutes are given the derisive nickname "[[King Kong|Baby Kongs]]" by UNSC forces, often just expressed as "[[Military Alphabet|Bravo Kilos]]".
* [[Kinetic Weapons Are Just Better]]: 500 years into the future, we have AI, FTL ships, and [[Powered Armor]], however, most of the UNSC's weapons and vehicles are just shinier versions of ours. Spartan Laser, MAC, and Gauss Cannon are exceptions of course.
** Not a bad thing though, UNSC weapons tend to be more effective against the Flood than the Covenant's. Pure Forms on the other hand...
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** Sergeant Major Avery Johnson, and his Sweet Williams Cigar. Chief Petty Officer Mendez in the books probably counts, too.
* [[Our Zombies Are Different]]: The Flood.
* [[Powered Armor]] The SPARTANs's Mjolnir armor, Elites and Brutes (to a degree). Rank and file Marines use powered exoskeletons to move heavy stuff, and the regular armor has enough muscle-enhancing technology to allow ease of movement even with heavy gear. ODST armor takes it to the next level, allowing them to use most of the weapons Spartans can carry. The suits worn by the Spartan 3s were semi-powered armor, with a watered down version of active camouflage as well.
** The Elites armor provides some physical enhancement, but the Brutes don't. Then again, [[Lightning Bruiser|neither race need much enhancement]].
* [[Precursor Killers]] - The Flood, which ironically didn't actually ''kill'' the Forerunner, but forced the Forerunner to commit suicide. And according to ''Cryptum'', {{spoiler|the Forerunners wiped out the Precursors.}}
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** In this tale, the Brutes are also victims of the [[Deconstruction]]. The Brutes, after the deaths of their leaders, happily tinkered away with the equipment they were forbidden from using... but they were too savage, to the point the Brutes fought more among themselves than against the Elites.
* [[Puny Earthlings]] (Played straight with the Elites, Brutes, Hunters, and most Flood forms. Averted when it comes to the Grunts, Jackals, and Drones.)
* [[Rape as Drama]]: Strongly implied with the interactions between Cortana and Gravemind.
** {{spoiler|Disturbingly confirmed in the story ''Human Weakness'' in ''Halo Evolutions''. This, along with making her live the experiences of individuals prior to being consumed by the Flood, and the Gravemind giving her [[Hannibal Lecture|Hannibal Lectures]] that question not only her actions, but her very existence, drive Cortana to a tragically broken state by the time the Master Chief saves her.}}
** On the level "Cortana", a message plays on the crashed pelican which draws about as close a parallel as possible, given that the victim isn't even corporeal
{{quote|'''Cortana''': I tried to stay hidden, but there was no escape! He cornered me, wrapped me tight... and brought me close...}}
* [[Retcon]] ''Lots'' of them. The books, video games and other media frequently contradict each other on the dates of the timeline, the history of the Covenant and the level of technology that humanity has. Official policy is that games trump books, and new material trumps old material.
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** A small one: in ''Halo Wars'', the hero unit Spartan [[The Hitchhiker's Guide to the Galaxy|42]]'s real name is [[Douglas Adams|Douglass]].
** Another in ''Halo Wars'': sometimes, when selecting or moving UNSC flamethrower [[Kill It with Fire|Hellbringers]], they will sing [[Homestar Runner|"Burninating the countryside!"]]
** Many of the achievements in ''Halo: Reach'' recall [http://www.youtube.com/watch?v=f1yAf2pFJGM&feature=youtu.be moments in previous ''Halo'' games].
** Many of the Daily and Weekly Challenges are quotes from well-known sci-fi names, such as "[[Elegant Weapon for a More Civilized Age|An Elegant Weapon/Not So Clumsy or Random]]" of Star Wars fame.
* [[Sighted Guns Are Low Tech]]
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* [[The Starscream]] - Some hints in ''Halo 2'', as well as most of the [[Expanded Universe]] stories since then have implied that Regret was this with regards to Truth.
** This is confirmed in ''The Cole Protocol'', when Regret realizes he'll be offed by the Prophet of Truth as soon as he finds no use for him, so he tries to get his own agenda fulfilled before Truth does. {{spoiler|Then the Chief punched him to death, and Truth didn't bother helping his fellow Prophet.}}
* [[Standard Sci-Fi Army]]: Naturally. Infantry dominate (from Light to Elite, and of course the Super Soldiers), although both sides use field aircraft and at least one Armored vehicle. Halo Wars expands on this, giving the UNSC Heavy and Elite infantry (the Hellbringers and Helljumpers respectively), APC's, and Anti-aircraft units. Several of the Covenant vehicles are effectively Technicals, being re-purposed mining equipment.
* [[Standard Sci Fi Setting]]
* [[Suicide Mission]]: Occurs throughout the series, such as the Arbiter's first mission in ''Halo 2.''
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** And even then ''Halo Wars'' only broke the pattern with the [[Shout-Out]] Cyclops and appropriately named Gremlin.
** Covenant spacecraft names are generally religious allusions, such as the ''Truth and Reconciliation'' or the ''Long Night of Solace''. UNSC ships are named based on importance to the plot - unimportant ships, if given a name at all, have perfunctory one-word names such as the ''Iroquois'' or the ''Savannah'', while more important ones have poetic names like ''Pillar of Autumn'' or ''Forward Unto Dawn''.
* [[Tyke Bomb]] (Master Chief and the other Spartans began training when they were six.)
** [http://images2.wikia.nocookie.net/halo/images/5/50/John-117_fighting_ODST_team.png Quite literally after they got their augmentations]
* [[Tragic Monster]] - Captain Keyes, mutated into a Flood "proto-Gravemind" form. MC puts Keyes out of his misery when he retrieves the neural implants.
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** Spartans in general really, it's even said to be the "short definition of a Spartan."
* [[The Worm That Walks]]: Mgalekgolo/Hunters are a collection of worm/eel things called Lekgolo, combined to form a single entity with a single consciousness (single as in using "I, me, my" instead of "We, us, our").
* [[You Are Number Six]]: True to a certain extent with all Spartans, who are given numeric designations. Typically they will retain their personal name, suffixing the numeric designation to this.
** This trope is also '''literally''' true in ''Halo: Reach'' where the otherwise unnamed primary player character joins Noble Team as their new "number six."
* [[Zombie Apocalypse]] (The Flood)
** Especially when you find out {{spoiler|The Flood have already completely infected/destroyed ''at least'' one other galaxy already, before the Forerunner even encountered them at the edge of the Milky Way.}}
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* [[Lightning Bruiser]]: Kelly in the novels was always the fastest Spartan, even when they were children. Once she goes through augmentations, she's described as being so fast that nothing could touch her if she didn't allow them too. She can reach speeds up to 62 KPH (roughly 38 miles an hour).
** Which is nonetheless fairly sluggish in comparison with John's recorded maximum speed of ''105 KPH''. Granted, he tore an Achilles tendon getting there, but still...
**** I believe the implication was that she could ''reliably'' run at 62 KPH, as in, that was the highest pace she could keep for a significant amount of time without major side effects. Presumably she could have ran a lot faster if she pushed herself like John did.
*** Of course, ''all'' the Spartans are Lightning Bruisers compared to normal humans.
**** Jorge-052, Noble Teams [[The Big Guy|Heavy weapons specialist]] carries a massive [[BFG|Heavy Machine gun]] which would require an entire crew of regular humans to man and would probably be cumbersome in the hands of even the other Spartans. Jorge however doesn't seem to be slowed down by it in the slightest.
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* [[Tyke Bomb]]: The Spartans were drafted/kidnapped when they were six years old, and due to their training were better fighters than most adults. Then they [[Up to Eleven|got augmented]].
* [[Theme Naming]]: This series and ''[[Marathon Trilogy|Marathon]]'' are part of one. ''Durandal, Cortana..'' {{spoiler|Here's betting their next series will have a character named Joyeuse in it.}}
* [[The War of Earthly Aggression]]: In the expanded universe, pre-contact with the Covenant, and continuing through the war, there was a huge ongoing rebellion movement in the Outer Colonies.
* [[Outgrown Such Silly Superstitions|We Will All Be Atheists in the Future]]: Subverted. Dr. Halsey is specifically stated to be an atheist, suggesting this distinguishes her in some way from other human characters. This is later confirmed in [[Halo 3: ODST|ODST]] with the character of Dutch, who is noted to be a deeply spiritual man and a student of religion and philosophy.
* [[Wham! Episode]]: ''[[The Forerunner Saga|Cryptum]]'', SO MUCH. You were wondering how humans and Forerunners first met 100,000 years ago? How about... {{spoiler|humans had an interstellar empire so large that it rivaled the Forerunners', until it was destroyed by the Forerunners for infringing on their territory while running away from the Flood, which humanity eventually ''defeated'' before falling themselves. That's right, ancient humanity were the first to find and fight the Flood (with the help of the Prophets). We even invented a cure for the Flood that DIDN'T involve the total annihilation of life in the galaxy, but it was destroyed (either out of human bitterness or Forerunner ignorance) when the Forerunners invaded, DEVOLVED OUR SPECIES and erased all traces of the earlier civilization, restricting us to our homeworld. The Librarian mentioned in [[Halo 3]] was actually intended to keep us in check.}}
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{{quote|'''[[Fan Nickname|Half-Jaw]]:''' Come out, so we may kill you! <br />
'''Heretic:''' Heheheh... Get in line. }}
* [[Bash Brothers]]: Hunters always come in pairs of two. In most games, they're identical and equipped identically.
* [[The Battlestar]]: Any ship that figures into the main plot, such as the ''Pillar of Autumn'', the ''In Amber Clad'', or the ''Forward Unto Dawn''. In ''Halo 3'', the Separatist vessel ''Shadow of Intent'' takes the place of the Rebel Basestar.
* [[Beating a Dead Player]]: The infamous teabag in multiplayer. Additionally, campaign NPCs and enemies will occasionally shoot enemy corpses (including yours) and shout at them.
* [[Beehive Barrier]]: The Bubble Shield. Back again in Reach with a healing ability.
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** The Halos themselves. If a Galaxy destroying superweapon is found in the first game it will be fired by the end of the third game.
* [[Cliff Hanger]]: The first game ended with plenty of more story to tell, but still self-contained. ''Halo 2'' has merely a pause in the story.
* [[Color Coded for Your Convenience]]: Following in the tradition of Bungie's ''[[Marathon Trilogy|Marathon]]'' and ''[[Oni]]'', enemies in ''Halo'' are color coded to denote rank; orange or blue for rookies, red for veterans, black for spec ops, and silver or gold for the super-tough [[Boss in Mooks Clothing]] types.
** This is somewhat subverted by the Brutes in ''Halo 3''... of the dozen or so Brute variants, 6 are all armored in almost the exact same shade of blue (with only a very minor variance in shade to denote different ranks). That blue-armored Brute with the horned helmet could be either a low-level Brute Captain Minor, an extra-hard Brute Captain Ultra, or a Brute Bodyguard, and you have absolutely no way of knowing exactly which unless you've got an HD TV, are ''really'' good at telling the difference between very close off-shades of blue, and for some reason he's standing still long enough for you to examine his armor.
** Reach subverts it again. The old ranks are the same, but the new highest ranks...cycle back to red.
* [[The Computer Is a Cheating Bastard]]: On Legendary difficulty, most notably in the second game. Rapid-fire plasma pistols, faster-shooting plasma rifles, insta-death melees, [[Badass Back]] sniper shots, attacks that allies and enemies can survive but are instantly fatal to the player(Two words: Beam Rifle), unfair vehicle damage allocation, X-ray vision, sniper-accurate grenade throws, stupid friendly AI, etc.
* [[Copy and Paste Environments]]:
** In the original game, the last level is the first level backwards. The second-to-last level is the second level with different textures. The third level is one half going in, one half going out. The levels after the library are the same as the ones before the library. Except, well, backwards.
** Also, these are noticeable:
*** (<s>The Library</s> ''Every'' interior level in the original game.)
*** The multiplayer map ''Death Island'' from the original game is essentially a remake of the level ''The Silent Cartographer''. All they did was replace the override with 1 base and the map room with another...
*** The Level Floodgate in ''Halo 3'' is pretty much the previous level, backwards. Except everything's apocalyptic, and the Covenant is replaced with the Flood.
*** There's also a slight subversion of this trope in the very end of ''Halo 3''. The control room to fire the Halo is almost identical to the one in the first game, hinting that all Halos are merely copies of each other.
**** Although, since this Halo is an exact replica of the one from the first game, it's not that much of a stretch.
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* [[Decoy Protagonist]]: The Rookie. If anything, ''Halo 3: ODST'' is the story of Buck, Dare, and {{spoiler|the Superintendent/Virgil.}}
** {{spoiler|..unless you get all the audio logs, which makes you the one who knows more about the story than Dare, the ''Intelligence Officer,'' and you also get access to a bazillion guns in secret caches all over the city, thus making you a [[One-Man Army]] [[Heroic Mime]] who ''really'' wants to get back to sleep.}}
** Halo: Reach implies that {{spoiler|Noble Six was this to Master Chief in the series as a whole. Considering that Noble Six is completely customizable and is stated to have the same combat rating as Master Chief, this makes it one of the more sadistic examples.}}
* [[Deflector Shields]] (Used by Elites, some Brutes, and Tartarus, whose shield can only be taken out with a Beam Rifle.)
** In ''Halo: Reach'', there is an armor ability that lets you, temporarily, have unbreakable shields. As soon as the shields run out, however...
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** Then there's the [[Red vs. Blue]] [http://www.youtube.com/watch?v=waL8K2SGR1M "What's the Password" scene] in ''Halo 3''.
{{quote|"We need ammo!" "Well why don't you go ask your Brute buddies then?!"}}
* [[Elevator Action Sequence]] - Seen on The Oracle, Regret, Quarantine Zone, etc.
* [[Elite Mooks]] - Zealot(gold) Elites, Spec-ops(black/purple) Elites, Ultra(silver) Elites, Honor Guard Elites, Spec-ops Grunts, Ultra Grunts, Brute Captains, Brute Chieftains, etc.
* [[Enemy Civil War]] - The Covenant Civil War in Halo 2: Elites, Hunters and Grunts versus Brutes, Jackals and Drones. Beforehand, there was the Heretic uprising, with Spec-Ops Grunts, Elites and the Arbiter eradicating the defectee Grunts and Elites.
* [[Enemy Mine]] - This quickly becomes a theme. The Elites join with the humans during the Covenant Civil War. Guilty Spark assists Master Chief after the destruction of his station. Even Gravemind lends a tentacle in his debut {{spoiler|and again to stop Truth.}} Of course, some of these alliances are more lasting then others...
* [[Escort Mission]] - The final parts of ODST have you, {{spoiler|Buck, and Dare escorting the alien Engineer who's absorbed the Superintendent's data out of the data center, along a highway while it's inside a near-indestructible garbage truck, and finally defending it and yourselves while waiting for the rest of the squad.}} The escortee is relatively tough, though, so it's not as bad as some.
** The Escortee also offers the player some very useful buffs when they're in close proximity.
** Played much straighter in the "Shut Up and Get Behind Me... Sir" segment of the ''Truth and Reconciliation'' level in the first game, where the player has to escort Captain Jacob Keyes off a Covenant Cruiser.
** Some [[Word of God|commentary]] revealed that there was a bug in earlier releases of the game where Keyes would [[Beating a Dead Player|shoot corpses]] just like any other marine in the game. [[Epic Fail|Keyes has a Needler, though.]]
* [[Eternal September]]: Pre-''Halo'', [[Bungie]] had a small but very dedicated fan community, primarily drawn from previous Bungie titles like ''[[Marathon Trilogy|Marathon]]'' and ''[[Myth]]'', with whom they kept a very close relationship, hosting fan events, or attending events organized by fans. They even would release a few teasers into the fan community before any formal announcements had been made (such as with "[http://marathon.bungie.org/story/cortana.html The Cortana Letters]".) When ''Halo'' came onto the scene, the fan community experienced an explosion in population size, often completely bypassing the original "old school" community entirely and forming vast new communities which quickly overshadowed them in size and visability. The older Bungie community is still alive and active, but is now a small piece of a much larger whole.
* [[Every Episode Ending]]: Of sorts- Halo, Halo 2, Halo 3, ODST and Reach all have a driving sequence in their respective final level, some more prominent than others.
* [[Everybody's Dead, Dave]]: {{spoiler|Both ''Halo'' and ''Halo 3'''s endings}}.
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** Gets lampshaded occasionally by the Marines dialogue. Especially when the {{spoiler|IWHBYD}} skull is active.
** She actually has a little bit of [[Gainaxing]]/JigglePhysics in some of the ''Halo 3'' cutscenes.
** In every game in which she's featured, she is bare-bottomed, and the camera angles almost always manage to make that very visible in every cutscene she is featured in.
* [[Fishing for Mooks]]: Known as the Trap-door Spider Method, luring off single opponents and killing them out of the way of their fellows is often the only way to win in some circumstances when you are low on ammo.
* [[Fission Mailed]] - Cortana's transmissions in ''Halo 3''.
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*** [[The Sixth Ranger]] - The Rookie
*** [[Guest Star Party Member]] - {{spoiler|Virgil the Engineer}}, Sgt. Johnson in multiplayer as a more literal usage of the phrase.
** The SPARTANs of Halo: Reach are shaping up to be this, based on [http://xbox360.ign.com/dor/objects/14276699/halo-reach/videos/haloreach_trl_121309hi.html the most recent trailer].
*** [[The Hero]] - Carter
*** [[The Lancer]] - Emile
*** [[The Big Guy]] - Jorge
*** [[The Smart Guy]] - Jun
*** [[The Chick]] - Kat
*** [[Sixth Ranger]] - Noble Six. Reading the site changes things
*** Kat's [[The Lancer]] (best friends with Carter), and [[The Smart Guy]] (hacker)
*** Jorge also the [[Team Dad]] (SPARTAN-II
*** Emile is the [[Token Evil Teammate]] ([[Axe Crazy]]) Noble Six may also be considered this, it is suggested he's Ackersons "private grim reaper". A character known for being a [[Colonel Badass]] [[Knight Templar]].
* [[Five-Token Band]]: Reach's Noble Team is a relatively mild form: Jun is apparently of Indian or Middle Eastern descent, Kat appears to be of Latin-American ancestry, and Emile [[The Faceless|at least sounds like he's black.]]
** Kat is Russian or Eastern European... And Jorge is Hungarian.
* [[Flunky Boss]] - Regret and Tartarus. Tartarus isn't so bad as the Brute reinforcements only show up at two or three pre-scripted points in the fight, and every time they do you usually get a fresh squad of Elite reinforcements to help you. Regret, on the other hand, can reach [[That One Boss]] status due to the endless waves of respawning Honor Guard Elites and Grunts coupled with the lack of good cover and necessity to charge right out into the open to melee damage the boss.
** On the other hand, [[Back-to-Back Badasses|co-op mode]] usually makes the battle against Regret into a [[Curb Stomp Battle]] that lasts all of very quick. One guy on door duty and the other on face-punching. If you both have a heavy weapon (and you should, as they come by the dozens in the area), it usually breezes past, except on [[Nintendo Hard|Legendary.]]
* [[Friendly Enemy]]: A few humorous non-canon Easter Eggs in the first game show Johnson is this to the Covenant. "This is it, baby. Hold me."
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* [[Hyperspace Arsenal]]: Famously averted -- Master Chief can only carry two guns at a time. [[Fridge Logic]] says he should be able to carry a maximum of five or so, but [[Rule of Fun|pay no attention to that.]]
** He can ''carry'' five guns, but not use them ''effectively''. But he should still be able to carry two one-handed guns and one two-handed gun.
* [[Iconic Logo]]: People wear T-shirts of a 2 or 3 inside the distinctive O in the title and it's obvious what game they play.
* [[Import Gaming]] - The first Halo game suffers from a very strange PAL Xbox conversion. Most badly-optimised PAL conversions are universally 16.666% slower and less smooth than their NTSC counterparts. But the situation with PAL Halo isn't that simple:
** ''Framerates'': PAL Xboxs feature dashboard settings for both PAL 60Hz (allowing games to run as smoothly as their NTSC counterparts - usually 60fps or 30fps) and PAL 50Hz (for use with older TVs - so games run at 50fps or 25fps). But with Halo, setting the Xbox dashboard to 60Hz doesn't improve the framerate smoothness, just adds an annoying periodic stuttering effect where the game doubles-up frames (most noticable in the smooth camera flyby in levels' opening cutscenes). So Halo is one of the few Xbox games for which PAL 50Hz is preferable to PAL 60Hz (and of course NTSC 60Hz is preferable to both).
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* [[Misplaced Wildlife]]: Red-tailed hawk calls, etc.
* [[Misplaced Vegetation]]: Temperate plants, eg ivy and rhododendrons, in the African jungles.
* [[The Mothership]]: High Charity
* [[More Dakka]] ("Hold RB to detach turret.")
* [[Musical Pastiche]]: Some examples:
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* [[Nerf]]: Most infamously to the pistol, which went from a powerful mini-sniper rifle in ''Halo: CE'' to a dual-wieldable shield-eater in ''Halo 2''... then it went to standard weak-ass FPS pistol land in the ''updated'' version of ''Halo 2''. Additionally, the later games noticeably weaken the Plasma Rifle as well as making it much less accurate (at least when the player's the one using it) to compensate for the fact you could now [[Guns Akimbo|wield two at once]] (making it more of a Plasma submachine gun). The plasma pistol is likewise much weaker than it's ''Halo: CE'' counterpart when not using overcharge shots.
** Although in Reach, the pistol is quite effective now. Having a high rate of fire, a zoom and is able to effectively take down shields. It just requires some fire control...
** Elites in ''Halo 2'' are significantly weaker without their shields than they were in ''Halo 1''. In fact, an unshielded Elite in ''Halo 2'' can survive less damage than even a mid-level Grunt.
** In ''Halo 3'', the Brutes lose their [[Made of Iron]] status, instead being dependent on energy shields and playing much more like Elites (although unshielded Brutes still have higher-than-average health and can take 15-30 assault rifle bullets (depending on class) to kill).
** Almost all weapons suffered this effect over the series.
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* [[Never Trust a Trailer]]: In the Halo 1 trailer, we see Master Chief holding an Energy Sword, Marines driving a Warthog, a different Warthog mounted turret, Elite with an energy shield... Which most aren't available until Halo 2. Thanks, Bungie.
* [[Nicknaming the Enemy]]: Most alien names fit this trope: Grunts, Jackals, Brutes, Elites, Hunters, Buggers, Grubs, and Prophets are all nicknames given by humans to refer to the separate races that compose the coalition of aliens they're at war with. Even their vehicles (Ghosts, Wraiths, Banshees) are nicknamed.
* [[No Campaign for the Wicked]]: Even when playing as the Covenant Elite in ''Halo 2'', you ''never'' fight against Human forces, instead spending those levels battling Covenant rebels and The Flood.
* [[No OSHA Compliance]]: ''High Charity'' and the Halos are full of bottomless pits and narrow catwalks.
* [[Not Distracted by the Sexy]]: Cortana
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'''Arbiter:''' And so... you must be silenced. }}
* [[Prepare to Die]]: The ODST's line "Prepare to Drop" was changed to this when the Slipspace explosion happened.
* [[The Promise]]:
{{quote|''"You know me. When I make a promise..."''
''"...You... keep it. I do know how to pick 'em."'' }}
* [[Psycho Strings]]: Musics associated with the Flood.
* [[Recurring Riff]] - Countless examples, eg "A Walk In The Woods", "Rock Anthem For Saving The World", "On A Pale Horse", "Enough Dead Heroes", "Under Cover of Night", "High Charity", "The Last Spartan", and "Finish The Fight".
* [[Red Eyes, Take Warning]]. 343 Guilty Spark turns red [[Berserk Button|when he's really upset]], and about to go [[Axe Crazy]].
* [[Redshirt Army]] - The human Marines, though they [[Took a Level In Badass]] in the sequels (but even in the last game they still can't drive worth a crap).
** Indeed, Marines go from easily killed cannon fodder in ''Halo 1'' to serviceable NPC companions who can fight an Elite one-on-one and ''win'' in the sequels.
* [[Running Gag]]: The Rookie naps whenever he has free time.
* [[Scenery Porn]]: And how. Has some of (if not) the best sky boxes in videogames.
* [[Sequence Breaking]] - Common in the first two games, although Bungie tried to patch up the holes in the second, eg with instant-death [[Invisible Wall|Invisible Walls]].
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* [[Suicidal Overconfidence]] (Averted with the Grunts, who will commonly break ranks and flee if you kill their more powerful allies. Even if backing up and attacking you while doing so, they will frequently sound pretty scared, taken ''very'' literally in ''Halo 3'', where the Grunts sometimes can and ''will'' [[Taking You with Me|grab two plasma grenades, prime them, and charge at you screaming at the top of their lungs]].)
** Watch when the Grunts get desperate ''just'' right in front of you.
** Elites flee from the player in ''Halo 1'' and Elites, Flood, and most lesser Covenant flee from the player in ''Halo 2''.
* [[Super Drowning Skills]] - Mostly averted, but in some places, such as on the level "Sierra 117", bodies of water are made [[Bottomless Pits|instant-kill zones]] to prevent the player from [[Sequence Breaking]] or [[Unwinnable|getting stuck]].
* [[Supporting Leader]]: Buck fulfils this in ''ODST''.
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* [[Unexplained Recovery]]: When Johnson shows up in Halo 2, a Marine asks him how he got off Halo alive (the player saw him being overrun by Flood on video.) His response? "That's classified." The actual answer is a major subplot in ''First Strike''; {{spoiler|earlier in his career, he used a crate of plasma grenades to hold off the Covenant, and got something called "Boren's Syndrome". Since he elected to skip the treatment to remain in the fight, he has an irregular nervous system and is immune to the Flood.}}
** [[Retcon|RetConned]] in the ''Halo'' Graphic Novel: {{spoiler|The Borens Syndrome story was a ONI coverup. Johnson is actualy a SPARTAN-I, and was just so [[Badass]] he managed to fight his way out}}.
* [[United Nations Is a Super Power]]: The United Nations in Halo founded both the Unified Earth Government (UEG) and the UN Space Command (UNSC); the UEG absorbed its parent organization into one of its branches, but was itself eventually subsumed during the Human-Covenant War - by the UNSC, which now rules all of humanity in the Milky Way galaxy.
* [[Video Game Caring Potential]] (The common AI marines. Some may also feel very sorry for the [[Mooks|Grunts.]])
** Don't forget the Engineers. Simple creatures who take no hostile action against you, they provide energy shields to the Covenant, which can make killing them necessary but cruel. {{spoiler|Even if you don't kill them in ODST, the bombs strapped to them still detonate when you kill the Brute Captain leading the opposing Covenant.}}
* [[Video Game Cruelty Potential]] (Plasma Grenade + Grunts = [[Hilarity Ensues]]. Also, smacking up enemy corpses after they're already dead. Also more hilarious if they run into their allies, making them a suicide bomber.)
** [[Noodle Incident|"OH NO! NOT AGAIN!"]] * boom*
** And you can shoot specific limbs on the grunts. Watch them slowly try to limp away...
*** Vehicles, anyone?
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*** Bungie confirmed it to be a shout out to ''[[Viva Pinata]]'', even mentioning that the ''Viva Pinata'' team sent them the actual audio file used in the game.
* [[Virtual Paper Doll]]: In ''Halo 2'' multiplayer you could choose to be a Spartan or Elite. ''Halo 3'' added a range of customisation options for each. And ''Reach'' is playing this to the hilt, with an impressive number of unlockable items, which carry over to campaign (and vice versa).
** And how! http://www.youtube.com/watch?v=[[Jgo 3 p FR Qe O 4]]
** [[And Your Reward Is Clothes]]: In ''Halo 3'' and ''Reach'' getting achievements gets you a better selection of armour.
* [[Voice with an Internet Connection]]: Cortana.
* [[Walk It Off]]: Title dropped in the first level of the third game (after hitting the ground at terminal velocity).