Harmony Versus Discipline: Difference between revisions

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* [[Red Oni, Blue Oni]] -- The Red Oni tends to be Harmony, and the Blue Discipline.
* [[Romanticism Versus Enlightenment]] -- In general, Romanticism is Harmony and Enlightenment is Discipline.
* [[Science Is Bad]], [[In Harmony Withwith Nature|Nature Is Good]] -- Science is inherently unharmonious, and thus bad.
* [[Slobs Versus Snobs]] -- Slobs are Harmony and Snobs are Discipline
* [[Technician Versus Performer]]: One contestant is good because he worked at it (Discipline), another because it seems to come naturally to him (Harmony).
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* The path of the [[Martial Pacifist]] requires both Discipline and Harmony. In fact, this path to Harmony requires Discipline to follow. Many martial artists would view this trope as a [[False Dichotomy]]. Removing either facet can lead to a variation on the [[Arrogant Kung Fu Guy]].
* Many religions teach love, harmony, and acceptance. It takes true discipline to reach the point where you love your enemy as yourself.
* In [[Watership Down]] Cowslips warren is a [[Utopia Justifies the Means|Utopia]] of the extreme of harmony with no Chief Rabbit, no need to forage, and no struggle to survive-- and an [[Town Withwith a Dark Secret|unavoidable dark secret]]. Efrafa is a Utopia of discipline where rabbits follow [[The Spartan Way]]. Neither are regarded as pleasant places. Though interestingly the Efrafan way at least gets [[Worthy Opponent|an ambiguous kind of respect]].
* On [[Firefly]] Simon is an example of Discipline. Though as it happens it is possible to kill him ''nothing and nobody'' can break him and River only melts him. Kaylee is an example of Harmony, with her love of everybody and her love of Serenity(an odd example of "harmony" being represented by a machine and it's mechanic). River too, represents Harmony the way she loves to dance, and mistakes a gun for a leafy twig. Mal of course, is the epitome of Discipline, as his resolve is made of iron.
* In [[Chariots of Fire]], Eric is more Harmony, though he as a good streak of discipline as well. Harold is the extreme of discipline.
* Both Harmony and Discipline are represented in ''[[Magic: theThe Gathering]]'' by the color wheel. Blue is the color of discipline, which uses magic to control, understand, and shape the world. Blue mages rely on their cunning and intellect to outwit, manipulate, and dominate those who oppose their master plans- usually what they consider best for society. It's gameplay style is therefore more subtle and nuanced, seeking to gain long term advantage and control the course of the game. Green, meanwhile is the color of harmony. Its magic reveres the natural world, allowing Green mages to draw more mana from their lands, summon more powerful creatures, and ultimately win by making nature an ally rather than a servant. Interestingly enough, White magic (equidistant from Green and Blue) tends to blend discipline and harmony, believing that the most natural, harmonious society is one of honor, order, and discipline.
** This was shown in the two cards Concentrate and Harmonize - care to guess which of the two (with identical effects) was blue and which was green?
** The Colors Red and Black are a bit harder to pin down. Red is next to Green and quite opposed to Blue and by extension discipline, but isn't so much harmonious as it is passionately explosive. While it's the color most in touch with it's inner reckless self, it's quite self destructive. Red decks can deal damage very, ''very'' fast, but run the risk of petering out quickly or burning the Red mage himself. Black on the other hand is also self destructive... but because it embraces [[Power At a Price]], and ''no price'' is too steep for absolute power. Black does tend towards the discipline end of things, being next to Blue and wanting to control others for its own ends. Which is why Black themed decks have powerful effects with "unconventional" costs or high upkeep. A clever Black mage might even trick an opponent into paying that cost.