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{{trope}}
[[File:helloinsertnamehere_4427.gif|link=Super Effective (
{{quote| ''"''[[Nie R]]'' is in actuality the name of the main character [...] I only found this out later, though, because before the game tells you his name it asks you if you can come up with a better one, and thus began the adventures of Twattycake, defender of the innocent."'' - [[Zero Punctuation|Yahtzee]] on [http://www.escapistmagazine.com/videos/view/zero-punctuation/1703-Nier Nier]}}
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A common feature is to allow players the option to name their [[Player Character]], or even other characters. It allows for a certain level of customization. Most games that do this feature a [[Protagonist Without a Past|hero without a past]], but many even present this option for characters that actually have "[[Canon Name|real]]" names. Often, the player's name will appear in a slightly different [[Useful Notes/Fonts|typeface]], which may have been intended to remind the player that he's the one being addressed, but also reminds him that the dialogue is being generated [[Mad Libs Dialogue|Mad Libs style]]. Endless amusement can be derived from entering entirely inappropriate words instead of names. Occasionally, a game will acknowledge an unusual name choice (often for a [[Classic Cheat Code|Cheat Code]] or [[Easter Egg]]), or even not allow you to use specific names.
[[Video Game Cruelty Potential|Naturally, it is common for the player to abuse this feature]] ([[Who's
Since the addition of live voice-acting to video games this presents a challenge to developers, because they can't predict and record audio tracks for whatever possibilities a player may think up. Methods for addressing this vary:
* Some series have stopped allowing you to name characters at all, so they can be referred to by their intended names
* Some games have attempted voice synthesis. This can be accomplished more easily in Japan using the phonetic katakana alphabet than it is in English, but even in games that ''do'' have this, [[Mad Libs Dialogue|the results may still sound strange]] as it misses out on timing and inflections, and [[Say My Name]] loses much of its effectiveness as a result.
* Other games may provide an [[In-Series Nickname]] for your character, or have dialogue written specifically to [[Elephant in
* The very rare exception is having a large list of pre-recorded names to choose from.
* Some games with voice acting will have the characters call the renamed character by their default name, but the name you gave them will show up in the dialogue box.
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* All games in ''Zelda'' series have this, with the default name of Link, naturally. However, the two DS games actually use the player's name as set in the DS options as the default name. This is because the name Link is meant to symbolise a "link to the player", so using the player's own name gives more of a feeling of immersion in the adventure.
** ''[[The Legend of Zelda:
** Many of the ''Zelda'' have an [[Easter Egg]] where naming your character "Zelda" gives you some kind of bonus.
** Abuse of this feature was referenced by [[Zero Punctuation|Yahtzee]], who referred to the hero as "Link, when I'm mature enough to not abuse the naming feature, and Fagballs at all other times." He then proceeds to refer to him as such for the rest of the review.
*** And then in the blurb at the end, he notes he sometimes names him "I Say" because it makes everyone sound like [[Foghorn Leghorn]].
*** In his review of ''[[The Legend of Zelda: Ocarina of Time
** In ''[[The Legend of Zelda: Twilight Princess
*** Doubly true in a meta sense, considering it was abusing a stack overflow with Epona's name that led to the proliferation of homebrew on the Wii.
* In the DS games based on the ''[[Transformers (
* The first ''[[
== Action Game ==
* In ''[[
* The fourth type is seen in some ''[[Barbie]]'' CD-ROM games, of all things. You get a pretty large list of prerecorded names to pick, including male ones, which is a nice surprise...
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== First Person Shooter ==
* In ''[[
** And newspapers, but they're calling you a terrorist.
* In the original ''[[Star Trek]]: Elite Force'', the player doesn't get to choose their character's name but they do get to choose their gender, which would normally affect the possible names. The developers work around this by saying that the male is Alexander and the female is Alexandra, meaning they can just be called Alex either way.
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** Also, "All hail Searing Totem VI!"
* In ''[[Maple Story]]'', [[NPC|NPCs]] sometimes call your player by name during quests. Which can lead to stuff like "Please help me, Dragon3.14159265358979323!"
* In all of [[
* In [[NC Soft]]'s ''Aion'', the player can name their character whatever they would like. Cutscene dialogue is neutral and the text inserts the name of your character class when referring to the character.
* In [[Zero Punctuation|Yahtzee's]] review of ''[[Tabula Rasa]]'', he names his character Gareth Gobulcoque in order to test the game's profanity filter.
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== Puzzle Game ==
* Parodied in ''[[Portal (
** Though, it should be noted that the main protagonist does have a name (Chell) and an official (though unconfirmed) backstory {{spoiler|1=(a daughter of an Aperture employee who witnessed GLaDOS being turned on).}}
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* ''[[Nethack]]'' has renamable foodstuffs (and pets); couple this with [[The Many Deaths of You]] and it's not hard to see why some wags try to die by choking on "an unusually large wang" or kicking a "bucket".
** Like every other ''[[Nethack]]'' trope, this overlaps [[The Dev Team Thinks of Everything]]. Reading a scroll of amnesia ordinarily triggers the messages "Who was that Maud person anyway?" and "Thinking of Maud, you forget everything else." That's unless your character's name is Maud, in which case "As your mind turns inward on itself, you forget everything else."
* ''[[
== Role Playing Game ==
* ''[[Growlanser]]'' I, IV, V, and VI allow the player to rename the main character in the beginning.
* The ''[[
** ''[[
** Lampshaded in the DS remake of ''[[
** In the PSP remake of ''[[
** ''[[
** ''[[
*** It makes the scene rather funny to just call her "Garnett"
*** Also in ''IX'', there's a rare case with Adelbert Steiner where you don't change his first name; instead the players are given the option to change his surname, since that's what everyone calls him by.
*** Those more literary players could get a kick out of changing his name to 'Benedick', since [[Much Ado About Nothing|he ends up with Beatrix]].
*** Or those who liked to call him 'Rusty', in accordance with Zidane's nickname for him.
** ''[[Final Fantasy Crystal Chronicles (
** In ''[[
*** Or naming Celes "Maria". "Maria looks just like Maria?"
* The ''[[
{{quote| '''[[Nintendo Power]]:''' What do you consider the sacred elements of ''[[
creator '''Yuji Horii:''' Two things: the game worlds and the ease of play. Also, the fact that the main character never has a name. }}
** ''[[
** ''[[
** ''[[
* Almost all [[RPG|RPGs]] made by Bioware allowed you to name your character, and almost all have involved voice acting. The solution to the naming problem has been to simply refer to your name only in the written dialogue, and only in passing. For example, you could have "I don't think that's a very good idea, <name>" in the dialogue with the voice acting simply being "I don't think that's a very good idea". There is separate voice acting for the male/female distinction, however. ''[[Knights of the Old Republic]] II'' partly averts this by giving the main character the moniker "Exile" (canonically "Jedi Exile"), while in ''[[Mass Effect]]'', the player can only change the ''first name'' of Commander Shepard and it's is never used anywhere in the game.
** The ''[[
*** The second game has some fun with this in the scene where you meet Drizzt Do'Urden. If your character is also named Drizzt and has a bad reputation, the real Drizzt will challenge you to a fight over it.
** The original ''[[Knights of the Old Republic]]'' does a heroic job in its entirely voice-acted dialogues in avoiding the player character's name. Then comes a revelation.
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** ''[[Dragon Age]]: Origins'', like ''Mass Effect'', allows the player to give their character a first name though they will have a specific last name depending on their Origin Story. You can speak your own name -- because the [[Player Character]] is text-only -- but others won't use it even if you ask them to. You'll mostly be addressed as The Warden, even though you have another Grey Warden with you.
*** Not necessarily. You'll always have Alistair ( {{spoiler|or Loghain}}) as a member of the large group following you, but when you leave camp with your [[Arbitrary Headcount Limit|three other party members]], he doesn't have to be in it. Doesn't change the fact that almost all characters in the game recognize you as the Grey Warden they should be dealing with, even though Alistair has been a Warden for longer and would probably be known by more characters then just the select few who recognize him in Redcliffe.
*** This is [[Lampshaded]] in ''[[
*** For that matter, Hawke follows the model set by ''[[Mass Effect]]'': only their first name is changeable by the player and it's never used in dialogue. It seems [[
** The main aversion is ''[[Planescape: Torment]]'', where your character is known as "[[Exactly What It Says
* ''[[Baten Kaitos]]'' also has the characters leave out the [[No Fourth Wall|Guardian Spirit's]] name when addressing it, actually leaving a gap in the voice acting where the name would go.
** This is fixed somewhat in the game's sequel/prequel by not giving the player the option of choosing the Guardian Spirit's gender (leaving characters free to use generic masculine pronouns). That doesn't mean it stops when the spirit's name is said during regular dialogue, though.
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** ''Oblivion'' continued this differently. The spoken dialogue simply call the character "you" and later in the main quest call him "The Hero of Kvatch". NPC's also call your character by their race occasionally.
** This actually caused some interesting problems in the German translation. The translators appearantly didn't realise German has gender-specific words for hero ("Held" for male, "Heldin" for female)... meaning that, since the voice acting lacks variety, your character will ALWAYS be addressed as female.
* In the [[
** In ''[[
** ''[[
*** Some of the party characters in ''[[
** Other than characters' names, you can also name their favorite food and favorite things (the later is used for a special abilities' name.) Don't be surprise if a boy hero like to eat his mom's homecook "Bomb" or "Sword" as his favorite's meal and like to wander around casting "PK Rape" on random animals.
* Similarly, ''[[
** In another ''[[Wild Arms]]'' example, the first ''[[Wild Arms 1
* In ''[[Fable
** In the PC upgrade ''The Lost Chapters'' (basically the same game with a bit of fluff added) they omitted the ability to even name your character, and your only source of identity comes from whatever title you buy from the vendor (unless you want to be called Chicken-chaser, the title you start with).
** ''[[
*** [[Most Annoying Sound|"Chicken Chaser? Do you chase chickens?"]]
* The PSX version of ''[[
* In ''[[Tales of the World]]: Radiant Mythology'', you are a create-a-character that interacts with Tales series veterans. Since major dialogue is voiced, people either skip over your name entirely, or say "you" or "my partner" while simultaneously using your name in text.
** In ''Radiant Mythology 2'' and Radiant Mythology 3'', the same thing was done, except that "descender" was also used .. once you're at the part of the story where it's ''known'' to the Tales Of characters that you are the [[The Chosen One|legendary descender]].
* Most ''[[
* The [[Fallout]] games allow you to name your character and choose a gender. The latter affects some dialog, but the former appears very rarely, and the playable characters are referred to by titles like [[Fallout 2|The Chosen One]] or [[Fallout: New Vegas|The Courier]] almost exclusively.
** In Fallout 2 you can wind up overriding most of the other endings for New Reno provided that you're male and choose certain options, but other than that it's mostly aesthetic.
** This trope is [[Justified]] in Fallout 3, you name your character as a baby.
** In [[Fallout: New Vegas]], the character you tell your name to responds incredulously-- apparently the game just assumes you'll pick something absurd!
*** Which can lead to some real hilarity.
{{quote| '''Doc Mitchell:''' What about your name? Can you tell me your name?<br />
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* ''[[Neverwinter Nights 2]]'' piles titles onto the player so that voice-acted [[NPC|NPCs]] can call you "Harborman", "Kalach-Cha", "Knight Captain" or "shard-bearer" (and in ''Mask of the Betrayer'', "spirit-eater"). Before you start accumulating titles, [[NPC|NPCs]] generally call you "lad" or "lass." Unfortunately, Elanee has some [[Narm|Narmful]] moments calling you "our leader" when she has no real reason to dance around your name.
** Which is somewhat odd, as there are a number of times that your name comes up in dialogue but is simply skipped in the voice acting. It's not like, in cases when she's talking to another character about the PC she couldn't just use a pronoun.
* In ''[[Persona 3]]'' and ''[[Persona 4]]'', your can name the main character whatever you please, and the chosen name appears in dialogue text where appropriate but is not included in the voice-acting, in much the same fashion as some of the [[
** ''[[Persona 2]]'' treats this in a different way as well. In ''Innocent Sin'', you can name your MC (Tatsuya Suou), but it's not going to change the character's name in the other game.
*** To compound matters, the [[Japanese Honorifics]] (-Kun, -San, etc.) are preserved in the Persona games and the other characters commonly use them when addressing you in scenes with non-spoken dialogue. This can end up sounding really unnatural if you didn't choose a Japanese name.
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* Similarly, ''[[Star Ocean Till the End of Time]]'' lets you rename the characters, but uses the default names for voice-overs.
** Ditto with the remake of the first ''[[Star Ocean]]'' for PSP.
** Not to mention the [[Star Ocean the Second Story
* In the first ''[[
* In the Playstation ''Pokémon''-like game ''Jade Cocoon'', whatever you name yourself wouldn't get your name said. Usually [[NPC|NPCs]] say all their dialog except your name, which in the dialog box your name is in red text.
* ''[[Arcanum]]'' allows you to choose any name, but still has voice acting for some important [[NPC|NPCs]] - who simply skip saying your name if directly addressing you (though it appears in the dialogue text).
* Both ''[[
** There was also a ''second'' code you could input in Golden Sun 1 that let you rename Felix, Jenna, and Sheba.
*** In the second game, The first code lets you rename the party of the second game, while the second lets you rename the ones from the first.
** ''[[
* ''[[Dungeon Siege]]'' allows the player to name the main character upon creation. The film adaptation seems to play with this, referring to the main character as "Farmer," stating that he is of the belief that a person's profession should be their name. Whether this was an intentional act of custom-name-fixing or the film's writer was just lazy is unknown.
* In ''[[
{{quote| '''Lucca:''' All right! Now what's your name?<br />
'''Robot:''' Name? Ah, my serial number. It is R66-Y.<br />
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*** This can actually be done with almost all of your party. Naming {{spoiler|Marle "Nadia", Frog "Glenn", Robo "R66-Y", and Magus "Janus".}} can lead to a few [[Shaped Like Itself|"no kidding" moments.]]
*** Most bizarrely, you can rename Magus if he joins your party, despite the fact that his name is used frequently before than point (which happens a good 3/4 of the way through the game). If you do, suddenly everyone throughout history will refer to him by his new name. Even his bestiary data in the DS version is affected.
* ''[[
** With the exception that the game will not let you give the main character the nickname [[Chrono Trigger
** ''[[Phantasy Star II]]'' also had the "renames are nicknames" aspect - characters would arrive at your house, introduce themselves and then ask you to rename them as a sign of trust.
*** You don't have an option to rename Nei and Shiruka will refuse to get nickname from you.
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** Inverted in ''[[Shadow Hearts]]: Covenant''. You meet a new character, the the typical naming dialogue opens. When the [[Cutscene]] resumes the new character objects and says that that's not his name.
* All Pokémon games in the main series allow you to name yourself, although you are given a list of default options.
** ''[[Pokémon Gold and Silver
** While the opponent naming feature has been used for years to make fun of your rival, [[Pokémon Red and Blue]] has the most ridiculous of all: Not only does the [[Absent-Minded Professor]] forget the name of his grandson, he will also "remember" (and delightfully shout out) whichever name you choose, as seen in [[VG Cats|this page's image]].
{{quote| "This is my grandson. He's been your rival since you were a baby. ... Erm, what is his name again?"<br />
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** In [[Pokémon Colosseum]], you are also allowed to name your partner (canon name Rui).
* ''[[Paper Mario the Thousand Year Door]]'' gives you the option to name your Yoshi partner. As the Yoshi [[Lampshade Hanging|lampshades]], this is [[Justified]] by the fact that he only just hatched out of his egg. Unless something changes in Paper Mario 3DS, this is so far the only partner that you name.
* In the original ''[[
* ''[[Dubloon]]'' has you naming your characters right on their introduction. Like in ''[[Earthbound]]'', there is a "don't care" button which gives a character one several predefined names, ranging from standard names to [[Shout-Out|shout outs]] to ''[[Monkey Island]]'', ''[[One Piece]]'' and ''[[Earthbound]]''.
* Present in ''[[Magical Starsign]]''; you can not only name the hero(ine), you are given the option of naming your classmates. It comes with a neat detail: At least once, your main character is addressed by name in all-caps ''even if his/her name is not all-caps to begin with.'' <ref>Extra rant: They actually put the effort into a tiny program, probably to be used very few times (if not once), made to emphasize characters' user-inputted names in a natural way, ''without'' using [[Rainbow Speak]] (which the game does use) or symbols around the word to point it out. (If you don't use italics, YOU USUALLY USE ALL-CAPS to emphasize something in text.) This, plus the fact that ''every single NPC'' has a unique name, confirms that this game loves names.</ref>
* [[
* Both ''[[
** In the [[Unskippable]] Let's Play they named Lang "a tool".
{{quote| '''Graham:''' "[a tool]: You can call me a tool. This should be pretty cool." (laughter)<br />
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* ''[[Free Space|Descent: Freespace]]'' allows you to pick a callsign, but avoids this problem completely by making you an [[AFGNCAAP]] and having everybody treat you like a [[Red Shirt]]. Command addresses you as "pilot", or by your wing designation "Alpha 1". Vasudans just call you "Terran". Your squadron leader in ''Freespace 2'' greets you on your first briefing with "Welcome to Vega, Ensign..." (even if you've been promoted and was starting the campaign over).
* None of the player characters in the ''[[Harvest Moon]]'' series have default names (though they have accepted fanon names). You ''have'' to give them a name. The exception being Raguna of the [[Oddly
** Also, Chelsea and Mark from ''Island Of Happiness'', and Kyle from ''Rune Factory 2''.
*** And Kyle's kids from ''Rune Factory 2'', Ars/Aaron and Aria.
** In 'Puzzle De Harvest Moon'' the previously un-named characters were given names with [[Spell My Name
** Actually ''every'' protagonist does have a default name. Until recently though, they were rarely stated in-game and were often shoved aside by [[Fanon Discontinuity]].
* The air/hover combat/trading sim (it's quite hard to define it, really...) ''[[Hard War]]'' lets you give a name to your character, which you will then see all the time, from police bounties to your hangars' names to various bulletins. However, if you try naming yourself "[[Lord of the Rings|Gandalf]]", the game flat out refuses to let you play, displaying the following message: "Please insert a name that is not inherently sad".
* In ''[[Wing Commander (
** In fact, while [[Colonel Badass|Colonel Blair]] (as the [[Player Character]]) had his last name on the nametag on his uniform, the other pilots were tagged with their callsigns.
* The ''[[Sim City]]'' games by default required the city to be named and in 2000 and beyond, to name yourself as the mayor (The default name was Defacto). Since advisers, petitioners, citizens, and everyone else would address you by "Mayor [your name here]", or sometimes use the line "the fair city of [insert city name here]". Results could get pretty crazy here, to the point of mad libs.
* Ironically, while ''[[The Sims]]'' games have voice acting, they use a generic gibberish language, so players have no problems changing the names of their Sims.
** ''[[
* The ''[[Animal Crossing]]'' series allow you to name your character and your town. The games also let you set a neighbor's catchphrase. In some of the games, your neighbors may decide to address you by a nickname instead of your current name.
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** The same thing appears in ''NHL 2K9'', where the international and historic players were not named in order to keep the production costs down. However, the name bank, as normal, allows you to put players back in the game... if you're willing to research all of that.
** In some of the EA ''Formula 1'' series, the players are called "The Driver", which inevitably results in the commentator calling "Michael Schumacher is first... the Ferrari driver is second!" or something similar. In multiplayer games, where you have races with five McLarens, the guy on the pit radio calls them all "The McLaren Driver, meaning you've got no idea who he's referring to if it weren't for the message that popped up that says "[player] has entered the pitlane".
* The EA Sport ''NHL xxxx'' series has tried different approaches to this in its ''Create a Player'' feature. ''[[NHL 2002]]'' made an attempt to actually use the name entered (this troper's player avatar was always called by his first name only in game commentary), whereas ''[[NHL 07]]'' asks you to select the player's surname from a huge pre-defined list, and this selection is then used in all commentary. This could have been driven by EA's decision to switch from creating a version specifically for the PC ([[NHL 2002]]), to simply porting over the [[
* For some [[Madden NFL
== Stealth Based Game ==
* When using the first node during the Plant chapter of ''[[Metal Gear Solid 2 Sons of Liberty]]'', you are asked to enter your name. Entering the F Word makes the game beep angrily at you. Contrariwise, calling yourself Kojima and entering Hideo's data (Bloodtype, DOB, etc), would unlock a bonus for you. The name and data is only used for [[Anyone You Know|the dog tag Raiden throws away at the end of the game]].
== Trivia ==
* Played with in the PC versions of ''[[Who Wants to Be
* ''[[You Don't Know Jack]]'' was a series of PC trivia games that used the variant of this trope in which the host simply referred to the players as "player one, player two", etc. In the first three, that's about as far as the trope went. In the fourth game, the game would sometimes take it upon itself to change your name to something more demeaning, and would actually scold you and exit the program if you tried to name yourself "fuck you".
** The [[Updated Rerelease|2011 version]] will supply a name for everyone that did not enter one. It is not above using the names "Duck", "Duck", and "Goose" for 3 players that don't enter any names.
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== Turn Based Tactics ==
* ''[[
== Wide Open Sandbox ==
* ''[[The Godfather (
** There's an interesting bit of [[Painting the Fourth Wall]] on an FBI Agent's outline of the Corleone Family structure, with a picture of members with their names and nicknames. Under your picture is the nickname "The Player".
** Slanderous lies. His photograph is labelled with his default name, Aldo Trapani.
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== Visual Novel ==
* ''[[
** Kanon also allows you to name your character.
* The [[Fantasia Otome Game Series]]
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== Anime and Manga ==
* One case in ''[[Detective Conan]]'' involved a kidnapped child and a strangely worded ransom note imploring his older brother to "help me... bring [[Third Person Person|Mamoru]] back to life." When Conan investigates Mamoru's room, he discovers that Mamoru had been playing a video game where the hero dies partway through, and the player must find a way to revive him before they can move on. Mamoru had used his own name for the hero/save file, which helps Conan deduce that the boy's message was actually him telling his brother that he'd gone to a friend's house so they could help him bring ''the hero'' back to life, and that the "kidnapper" had [[Quote Mining|altered the note to make it seem more menacing.]]
* Episode 53 of ''[[Yu-Gi-Oh!:
{{quote| '''Virtual Kaiba:''' HELLO, "INSERT NAME OF SIBLING".<br />
'''Mokuba:''' He remembers my name! }}
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== Live-Action TV ==
* In the sport-themed comedy panel show ''A League Of Their Own'' (not to be confused with [[A League of Their Own|the movie of the same name]]), one of the contestants did this with, of all things, a ''horse''. He told the story of how he bought a horse and named it "Some Horse", just to get the announcer at races saying things like "And Some Horse is coming round the outside" or "And in fifth place, it's Some Horse".
* ''[[
{{quote| '''Annie:''' Please rename that thing. And this time not with a contest on Twitter.<br />
'''Troy:''' It's HIS Twitter account. He can do what he wants.<br />
'''Annie:''' They are MY body parts. }}
* Referenced in ''[[Doctor Who]]''. Apparently, the anthem of the most conquered planet in the universe is titled "Glory to Insert Name Here".
* In ''[[Stargate SG
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== Toys ==
* Certain toy companies tried to cash in on this trope. [[Fisher-Price]] came up with a bunch of plushes from [[Winnie the Pooh]] to [[Sesame Street|Elmo]] that you can program your name into and it will say your name. [[
== Web Comics ==
* [http://www.adventurers-comic.com/d/0118.html Parodied] in ''[[
* Parodied several in the ''[[MS Paint Adventures]]'' storyline ''[[Homestuck]]''. The four main characters are named demeaning names at first (such as "Farmstink Buttlass"), then express their displeasure and receive proper ones instead.
** Subverted, however, with Jack Noir. He states that, while the suggested name (Spades Slick) sounds nice, he already ''has'' a name. Besides, Spades Slick is the name of {{spoiler|an alternate version of him from another Sburb instance}}. And {{spoiler|Sovereign Slayer}} sounds cooler anyway.
** Subverted again with {{spoiler|the twelve Troll kids}}. The first one cuts down his first name suggestion – [[Leaning
** Subverted once again with the Alpha kids, who are 16 when the narrative switches to them, and thus already recieved names (both the original kids and the Alpha kids recieve their names at 13.) Besides, the reader would've just named them something dumb like Barnstench Fartface.
* ''[[The Noob]]'' also had this in spades, with names like "Your Name Here" and "ohforf'sake", and the elf forest where ''everyone'' was named some variant of [[Lord of the Rings|Legolas]].
* ''[[
* Parodied in ''Super Effective'', the side project of ''[[VG Cats]]'' creator Scott Ramsoomair, where the protagonist [[Pokémon Red and Blue|Red]] reminds Professor Oak that his Grandson is named [[Fail O'Suckyname|"Douche"]].
** Later in the same comic, Red's Pokédex tries to get him to do this with his Pokémon ("You should name it 'Butts'! 'Butts used GUST'! Hahaha...").
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{{quote| '''Skinner''': [over PA] Attention, this is Principal Skinner, your principal, with a message from the Principal's Office. All students please proceed immediately to an assembly in the Butthead Memorial Auditorium. [to himself] Dammit, I wish we hadn't let the students name that one.}}
** Also from ''[[The Simpsons]]'': The episode where Bart and Lisa go to Kamp Krusty they are given a welcome speech from the very boring and monotone Mr. Black. He plays a tape of Krusty very enthusiastically welcoming them to camp. He then introduces "My very best friend in the whole wide world <>" with the <> being very obviously said in Mr. Black's monotone voice.
* ''[[
* ''[[Futurama]]'': Fry's Lucy Liubot had this feature; she would say things like "I love you, PHILIP J. FRY", saying his name in a mechanical tone at odds with the rest of her dialogue.
* [[Eek the Cat]]: The titular cat avidly watches a 'personalized fiction' video starring the Dummie Bears. The cartoon bears' dialogue is awkwardly broken in several places to insert "EEK THE CAT" in a droning computer monotone, during which the speaking bear's mouth is pixelated, but Eek is enchanted nevertheless.
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