Hit Points: Difference between revisions

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<!-- %% I think that certain number may be 20, but I can't remember. Also, I think that considerable percentage ranges from 75%-99%. What's the exact formula for determining how many rings are lost? Can someone check? -->
== [[Real Time Strategy]] ==
* In the ''[[UFO Afterblank]]'' series, the soldiers in your squad have hit point bars, but the mechanism behind getting shot/stabbed/exploded is more complex than just a substraction. Soldiers start with a completely green health bar. If they take damage, part of this damage is temporary damage, indicated by making part of the green bar red. This damage can be healed (red part of the bar turned to green) during the mission. But part of the damage is semi-permanent and can only be healed outside of the mission, indicated by a shortening of the health bar. When the complete bar is red, the character is knocked out.
 
== [[Roguelike]] ==
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{{reflist}}
[[Category:Role Playing Game]]
[[Category:Older Than the NES]]
[[Category:Video Game Tropes]]
[[Category:Hit Points]]
[[Category:Pages with comment tags]]
[[Category:RoleCRPG Playing GameTropes]]