Hollywood Density: Difference between revisions

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** Maybe you automatically visit a bank during loading screens or something?
* ''[[The Elder Scrolls]]''
** In ''[[The Elder Scrolls III: Morrowind|Morrowind]]'', everything has a rather realistic weight to it, however, your character can still lift an insane amount without being slowed down. Humorously, this means often times it's more practical to steal/loot cheaper stuff (like clothes) than gold, because its value:weight ratio is higher and thus you can walk away with more of it.
** Everything but money, actually. As opposed to its predecessor, ''[[The Elder Scrolls II: Daggerfall|Daggerfall]]'', where money weighed a good bit and players were encouraged to take advantage of letters of credit and bank accounts.
** Hilariously, in the sequel they went overboard; some weapons were weighing in at twenty, thirty, some even sixty pounds. No, just no.
*** Of course, one must also remember that the encumbrance units are not specified as being in pounds. They're just numbers without an associated unit. They could be in nanograms for all we know.
** In ''[[The Elder Scrolls II: Daggerfall|Daggerfall]]'', when the shop had been bought out of its money, a nondescript letter of credit was issued. You could never be over-encumbered with too many 0.25lb pieces of paper placed directly into your inventory by shop-keeps. On the other hand, you could never pick up anything else until you returned under normal inventory weight limits.
** While we're on the subject of ''[[The Elder Scrolls]]'', let's not forget steel equipment inexplicably weighing more than comparable iron items.
* Many games with a storage system will often overlook that the amount of items and weight of some of them will either not fit in the specified container used, or would end up being so weighty and bulky the character couldn't move around as effectively as they are shown to. Of note, ''[[Metal Gear Solid]] 3'' comes to mind with its backpack inventory system, fitting an RPG, two rifles, and an assortment of pistol sized weapons, along with medical supplies, rations, and any critter you caught, while not weighing Big Boss down. They only become weighty when equipped on his person.