Hollywood Density: Difference between revisions

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== [[Literature]] ==
* Invoked in ''Sharpe's Siege'' by Bernard Cornwell - Sharpe and his confederates are accused of stealing the Imperial treasury of France (they didn't). [[The Lancer|Captain]] [[The Captain|Frederickson]] points out that the court is accusing them of removing four tons of gold, in small wooden boats, whilst under enemy fire. However, this defense doesn't work, because of the [[Miles Gloriosus|arrogant]], [[Upperclass Twit|aristocratic]], [[General Failure|incompetent]], [[Gung -Holier Than Thou|pretentious]] and [[Blue Blood|snobbish Colonel Wigram]] presiding over the [[Kangaroo Court|kangaroo court martial]].
* In an ''[[Encyclopedia Brown (Literature)|Encyclopedia Brown]]'' story, the density of gold was used to prove that the supposed gold ingots were really just bricks spray-painted gold, as there is no way a kid could lift a brick-sized bar of gold with one hand. Although if you're dumb enough to confused a spray-painted brick for real gold...
* In the [[Honorverse]] books it was initially played straight, despite [[David Weber]] [[Shown Their Work|getting quite a bit else right]]. Once fans started pointing out the absurdly low density (on par with cigar smoke) with the largest ships, the numbers were fixed.
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* Many games with a storage system will often overlook that the amount of items and weight of some of them will either not fit in the specified container used, or would end up being so weighty and bulky the character couldn't move around as effectively as they are shown to. Of note, ''[[Metal Gear Solid]] 3'' comes to mind with its backpack inventory system, fitting an RPG, two rifles, and an assortment of pistol sized weapons, along with medical supplies, rations, and any critter you caught, while not weighing Big Boss down. They only become weighty when equipped on his person.
** Also is ''[[Resident Evil]] 4'', with the Attache case. Never mind an RPG weighs a lot, or that a fully loaded case would probably be too heavy to lift. And how does the Merchant hide that in his coat?
** Don't forget Link in...well, every ''Zelda'' game ever. But especially ''[[The Legend of Zelda: Ocarina of Time (Video Game)|The Legend of Zelda Ocarina of Time]]'', where he can swing his giant hammer almost as well as his sword, and the Iron Boots only make him sink if he's wearing them -- not while he has them stored inside his other boots (or wherever it is that they go).
*** In ''[[The Legend of Zelda (Video Game)|The Legend of Zelda]]'' Link carries around with him, on top of the usual armour of shield, sword, bombs, arrows, etc, an entire raft and a ladder big enough to bridge small streams and gaps with.
** ''[[Ever Quest]]'' assigned weight to coins, as well as having money come in different denominations (copper, silver, gold and platinum). Along with the way fall damage was calculated, it meant it was entirely possible to commit unintentional suicide by grabbing a couple thousand platinum from the bank - and abruptly taking 20k damage from the "drop" when you stepped off the threshold of the bank's front door.
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[[Category:Hollywood Style]]
[[Category:Hollywood Density]]
[[Category:Trope]]