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''Hoshigami: Ruining Blue Earth'' is a [[Turn Based Strategy]] [[Role Playing Game]] released on the [[Play Station]] 1, mostly known to its audiences for being [[Nintendo Hard]].
The game begins in the [[Floating Continent]] of Mardias, where [[Heterosexual Life Partners]] Fazz and Leimrey-who are mercenaries-are just hanging out minding their own business. Unfortunately, [[The Empire]], Valaim, attacks Fazz' now-[[Doomed Hometown]]. Leimrey gets separated from Fazz, who goes off on a journey to recover his friend. In the process, Fazz discovers that this game's particular brand of [[Green Rocks]], "Coinfeigms," are bad because using them causes irreparable drains on [[The Lifestream]] - and that various forces are conspiring to bring about [[The End of the World As We Know It]] via this very mechanism. Fazz, being [[The Hero]], decides he's not going to stand for this. A [[
Coming out on the heels of ''[[Final Fantasy Tactics]]'' and marketed as a [[Spiritual Successor]] because many of the same programmers worked on both games, ''Hoshigami'' featured a [[Sprite Polygon Mix]] graphics, a [[Class and Level System]] and grid-based gameplay, just like ''FFT''. However, there the similarity ends. ''Hoshigami'''s class system is much more limited: characters can worship one of six gods, which gives them access to a [[Weapon of Choice]] and an alignment on the [[Elemental Rock
On the plus side, the Coinfeigm system was appreciated by most reviewers, as was the RAP system: instead of characters having one saunter and one action per turn, every square moved, sword swung, spell cast or special move deployed would add to the character's "[[Fun With Acronyms|Ready for Action Points]]" Gauge. Nominally, once the gauge was up to 100 RAP, the character's turn was over, but you could keep filling it past the 100% mark if you had a [[Goddamned Bats|Goddamn Bat]] to kill or a character who needed to limp to safety. Of course, that just slowed down that character's next turn, which would only arrive once their RAP Gauge had emptied again, so it paid to think twice before you overloaded your character with RAP and abandoned him in an exposed position. This system was well-received by reviewers and players, and, with little modification (changing to a count-down-''from''-100 "Action Points" system) was reused in the team's next game.
The game also featured a [[Combination Attack]] system in the form of "Shoot" attacks and "Sessions". "Shooting" an enemy would push him back one square ("back" being relative to whatever direction the shooter was facing), which was handy in, say, knocking opponents off cliffs. But, if you knocked him into one of your characters who had been told to wait in "Session" mode, that character would Shoot the baddie ''again''. With some care you could set up a Session that involved all six of your characters, which practically guaranteed a [[One
The game was eventually remade for the [[Nintendo DS]] as ''Hoshigami Remix''; despite efforts on the developer's part, it was still hard and tedious. A [[Playstation Two]] [[Spiritual Successor]], ''[[Stella Deus the Gate of Eternity]]'', got better scores: while it was still a [[
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* [[Arbitrary Headcount Limit]]: six per battle.
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** Gote: Lightning, wisdom; Bow, Morningstar
** Kashis: Wind, speed; Knife, Boomerang (yes, these two get two weapons each)
* [[Competitive Balance]] - related to both the [[Class and Level System]] and [[Elemental Rock
** [[Fragile Speedster]]: Bow users, pushing into [[Glass Cannon]] territory when matched against the opposing elemental.
** [[Mighty Glacier]] - Axe, occasionally to the level of [[Stone Wall]] if they're loaded down with stuff.
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* [[Combination Attack]] - Taken [[Up to Eleven]] - the larger the combo, the better chance of you stealing something.
* [[Critical Encumbrance Failure]] - Each item you equip has a weight value that reduces either your speed or your action points; this means that Sonova-aligned players tend to be the slowest characters on the field.
* [[Elemental Rock
* [[Expy]] - Fazz might as well be [[Final Fantasy Tactics|Ramza's]] [[Elseworlds]] counterpart.
* [[Final Death]] - If your generics fall in battle and you don't have resurrection magic? Too bad!
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* [[Isometric Projection]]
* [[Item Crafting]] - Coinfeigms can be improved with various seals.
* [[
* [[Multiple Endings]] - Depending on which path you chose to take throughout the game, and which characters you have in your party.
* [[Nintendo Hard]]
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[[Category:Strategy RPG]]
[[Category:Hoshigami Ruining Blue Earth]]
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