Impairment Shot: Difference between revisions

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{{quote|''"Why is it that whenever they knock out the main character, they have to knock out the cameraman as well?"''|'''Graham Stark''', ''[[Unskippable]]''}}
 
This is a camera trick used to indicate that the character's POV we're seeing from is drugged, poisoned, sick, injured, or otherwise incapacitated, and/or about to lose consciousness...or die. Frequently [[Fade to Black]] that indicates the character has lost consciousness is preceded by an [[Iris Out]] signifying "everything going black". Sometimes included, Sound Effects of heavy, labored breathing and/or heartbeat. Or a [[Mood Motif]] of wavering horns, woodwinds, and/or strings to simulate the disorientation or drowsiness.
 
Common variations include:
 
* The blink-blink eye shaped shot that finally goes black as the character loses consciousness. Which is then reversed later when the POV character comes to again.
* The shot wobbles wildly, then falls to the floor as the character gets dizzy and falls over.
* The shot goes in and out of focus before losing focus entirely.
* Seeing double (or more): A concerned person asks "[[How Many Fingers?|How many fingers]] am I holding up?" and the injured person answers in a number larger than the one the person's actually holding up.
* The drunken or drugged person tries to focus on something, only to see the item they're focusing on circling before them in multiple images superimposed.
* Using [[Jittercam]], other odd or unusual camera movements and/or edit-cuts, or colored filters to produce a disorienting effect.
* In the case of a [[Mechanical Lifeform]], the tactical display may fuzz, wobble, blink, or otherwise fritz out before it diminishes to a single dot like an old cathode ray tube TV screen.
 
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* In Volume 9 of ''[[Detective Conan]]'', Ran was nearly drowned after being drugged. She assumed that her savior was Shinichi {It was him, as Conan, before the whole [[Improbable Antidote]] incident. This also occurs whenever anyone in the anime goes back and forth when they were being shrunk by [[Fountain of Youth|Apotoxin]] or going back with Baigar. with funky colors and blurred outlines. The manga has a negative version of the outlines and is either black or white, besides when Shinichi first became Conan.
* ''[[Fullmetal Alchemist]]'' "Body of the Sanctioned" -- Ed gets the eye-shaped shot, looking at Al, just before he loses consciousness and wakes in the clutches of the Prophet.
* ''[[Yu-Gi-Oh!]]'', ''Match of the Millennium'' - when Yugi's trying to concentrate just long enough to draw a card while the pressure of the shadow game overwhelms him.
* ''[[Naruto]]'' does a manga version of this at one point, to indicate the extent to which Itachi is going blind. The target of his focus is little more than a darkened blur.
 
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* [[James Bond (film)|James Bond]] movies usually start with the POV of an random mook, dying by bullet shot, the screen being covered in red filter (blood).
** Bond himself gets poisoned in ''[[The Living Daylights]]'', and the camera collapses to the floor and goes all blurry just as [[The Dragon]] marches in.
* In the first ''[[Home Alone]]'', one of the thiefs gets hit in the head by a bucket of paint, and sees triple. His partner does the "how many fingers" routine, but neither of them can count to six.
** This trick comes back in the second movie, after Marv is struck in the head by a brick.
{{quote|'''Harry''': "How many fingers am I holdin' up, Marv?"
'''Marv''': "Hm-'''hmmmm''', eight." }}
** In the second, when Kevin slips on the ice, he hits his head hard enough for his vision to blur, and the camera spins for effect. By the time his head clears, he's in the clutches of the bandits.
* The titular [[The Terminator|Terminators]] (all models) get dissolving HUDs and flickering static in their field of vision, right before it finally goes black.
* The eye-shaped blink shot is used in Disney's ''[[Ratatouille]]'' as Remy attempts to wake a sleeping Linguini.
* In ''[[Once Upon a Time In Mexico]]'', things move in and out of focus after Sands wakes up from being drugged, {{spoiler|just before he's blinded.}}
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* Trunchbull's [[Humiliation Conga]] in ''[[Matilda (film)|Matilda]]'' ends with her seeing double from being spun on a globe.
* Used in the 1956 version of ''[[Around the World in Eighty Days]]'', after Passepartout has been drugged with opium.
* Used in [[Léon: The Professional|Léon]] when {{spoiler|Léon is walking out of the apartment building at the end and Stansfield shoots him in the back.}}
* In the Roger Corman [[Fantastic Four]], we see a point-of-view shot of Alicia being chloroformed. The fact that the character is BLIND appears to not have mattered to the filmmakers.
* Norwegian zombie flick ''[[Dead Snow]]'' (Originally ''Død Snø'') features one of the victims waking up as the zombies are ripping out her intestines.
* A version of this is done in ''[[Scott Pilgrim vs. the World]]'' where Scott slaps his hands over his eyes when he walks in on a half-naked Ramona and the screen goes dark.
* In ''[[9]]'', 1 gets a blink-awake moment (but with a round eye, since he's a stitchpunk) when he wakes up and sees {{spoiler|2, dead on the floor after 7 disconnected his body from the Seamstresses tail.}}
* ''[[The Covenant]]'' does a blink-awake when Caleb hits his head on the edge of the lap pool and nearly drowns.
* Several, both from the [[POV Cam]] and external in ''[[Film/Face Off|Face Off]]'' mostly as Castor!Archer tries to keep his [[Sanity Slippage]] from wearing his enemy's face from overwhelming him.
* ''[[Flash Gordon (film)|Flash Gordon]]'': Flash gets an inverted one -- his vision going from blurred to clear as Zarkov throws him a football in Ming's court.
* In ''[[North by Northwest]]'', Cary Grant's character is force-fed a bottle of whiskey and put behind the wheel of a car - as he makes a getaway we see the road from his seeing-double perspective, curving and going straight at the same time.
* In ''[[The Hunger Games (film)|The Hunger Games]]'', the camera takes on Katniss's perspective many times as she runs through the woods. One scene has the camera swaying in and out of focus to represent Katniss hallucinating.
 
 
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* Cordelia gets the blurry version on ''[[Buffy the Vampire Slayer]]'' when she is cursed with blindness (the curse takes some time to ramp up).
* Blurred vision, skewed sight, focus failure and every other possible variation [[Impairment Shot]] one could imagine someone sick might suffer occurs with predictable regularity to patients on ''[[House (TV series)|House]]''.
* An odd, external-to-the-impaired version happens to Gary on ''[[Early Edition]]'' when an old T-man suckerpunches him. The shot goes out of focus as Gary slips unconscious to the ground.
* Done briefly in the ''[[The West Wing|West Wing]]'' episode "Commencement," when {{spoiler|Zoey's drink has been drugged}}, in a rare example of POV camera-trickery for that show.
* In ''[[The Sarah Connor Chronicles]]'' episode "Allison From Palmdale", [[Robot Girl|Cameron's]] processor begins to glitch out, and this is shown by first displaying things from her point-of-view, in traditional [[Robo Cam|"Term-o-vision"]]. A few moments later, once she begins to seriously glitch and forgets who she is, the head-up-display normally shown in her POV is gone. Shortly afterward, she starts confusing herself with a previous identity she'd assumed, because she no longer knows who "she" really is.
* Parodied in the sketch from ''The [[Mitchell and Webb]] Situation'' where Mitchell is sick and trying to get some bed rest and Webb, in a very old-school [[Obviously Evil]] manner, keeps trying to poison him. At one point we see the room twisting and rocking wildly from Mitchell's point of view, and then in the [[Reveal Shot]], Webb is sitting over him waving a magnifying glass over his eyes.
* Done on ''[[Father Ted]]'' to show Jack's POV, although he's gone far far beyond "about to pass out".
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== [[Video Games]] ==
* In video games, this can appear as an [[Interface Screw]], usually when coupled with a "confusion" Standard Status Effect.
* Also done in some Flight Sims. If you pull too tight a turn, the screen goes red or black as you black out under the G-forces.
* Happens near the beginning of ''[[BioshockBioShock (series)]]''--after getting the Electrobolt plasmid, you black out, fall over a railing and fade in and out of consciousness in time to see first a pair of Splicers and then a Little Sister and her companion about to try to harvest you.
** Also, the screen appears blurry whenever your character is drunk.
** Appropriately enough, the screen goes {{spoiler|red, and veins appear across the camera}} whenever Jack gets hit with {{spoiler|Atlas' "Code Yellow" mind control command.}}
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* Common occurrence at the beginning of ''[[Kingdom Hearts|Kingdom Hearts II]]'', when you're playing as Roxas.
* In ''[[The Witcher]]'', the screen gets progressively blurrier and sways lightly as Geralt gets drunker; this can also happen from taking hallucinogens such as fisstech and White Gull. When Geralt's health is critical, the colors desaturate.
* Depending on which cannon you follow the Point Man From [[F.E.A.R.]] spend a good amount of time passing out and having to pick himself up again. By the end of {{spoiler|extraction point he's coughing up blood}}
* ''[[Need for Speed]] 3'' has a cheat code to make the screen look like you're driving under the influence. And a cymbal crash plays and the [[Variable Mix]] music cuts down to the bass when you crash.
** ''[[Need for Speed]]: Shift'' takes this trope and runs with it. Driving at a car's top speed blurrs your vision, and a collision simulates the disorientation from the shock of impact.
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* There's a "blink-blink" version at the end of ''[[Tales of Monkey Island]] Episode Four'', after {{spoiler|Guybrush gets stabbed.}}
* Infuriatingly and accidentally used in ''[[Assassin's Creed]]'' where the game's reward for collecting a flag is to temporarily blind you. Often while you're being chased across rooftops by the most persistent guards in history. Also played straight, as when you lose <s> health</s> synchronisation the interface starts to glitch and colours go funky.
* Invoked in ''[[Metal Gear Solid 3: Snake Eater]]'' once Naked Snake is {{spoiler|shot in the eye; from then on, if you enter first-person view that side of the screen is blacked out.}}
* Used liberally by ''Call of Cthulhu: [[Dark Corners of the Earth]]'': your view is blurred whenever you're faced with something terrifying, the screen slowly goes dark as you're injured...
* Many [[First-Person Shooter|first person shooters]], especially those with [[Walk It Off|regenerating health]], use a [[Red Filter of Doom|red filter]] that covers more of the screen the closer you get to death.
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== Webcomics ==
* Penny has one in ''[[Out at Home]]'' after being drunk for most of the story arc.
 
 
== [[Western Animation]] ==
* A vertigo weapon causes this in ''[[Batman: The Animated Series]]''
** In "Pretty Poison", Batman sees Poison Ivy in blurred multiples after she poisons him.
* ''[[Kim Possible]]'' movie ''So The Drama'', as Ron blacks out.
* A variation occurs on a couple of ''[[Looney Tunes]]'' shorts, where Sylvester is trying to keep awake lest he get beaten up by another character. Every time he blinks, the assailant is standing a little bit closer, and the last blink is followed by a [[Hit Flash]].
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* ''[[Swat Kats]]'' uses the [[Impairment Shot]] in the episode when Turmoil threatens Megakat city with a vertigo weapon.
* The Mayor experiences an unbroken series of [[Impairment Shot|Impairment Shots]] until he's rescued by ''[[The Powerpuff Girls]]'' in "The Bare Facts".
* Jun's monster scent-hound Shirshu experiences this when Katara waterbends it a face full of perfume on ''[[Avatar: The Last Airbender]]''.
** In Season 2, we get one when Zuko goes into his [[Angst Coma]].
** And one for him in 'The Avatar State' (?) the view is blurred when Azula knocks Zuko to the floor and is about to attack him again, only for Iroh to intervene.
** And another in Season 3, when Aang first wakes from his post-traumatic-injury coma.
** One more in Season 3, as Combustion Man tries to take out the Gaang after having been brained by Sokka's boomerang.
* In ''[[The Nightmare Before Christmas]]'', this trope is used after Jack runs face-first into a candy-cane-striped pole.