Improbable Accessory Effect: Difference between revisions

link trope
m (update links)
(link trope)
 
(One intermediate revision by one other user not shown)
Line 6:
Well...anything you want to.
 
Let's face it, strapping on more and more identical metal bits is ''boring'', and anyway nobody really knows what a vambrace is.<ref>[[Comically Missing the Point|Aren't those protectors that you wear on your forearms?]]</ref> So when it comes time to flesh out the equipment in a game, just about anything will do. It doesn't matter what the item is, as long as it adds the right bonuses to stats to keep the game balanced (or [[Disc One Nuke|otherwise]]). This leads to random items giving stat bonuses that make no sense--butsense—but which no one seems to [[Suspension of Disbelief|question]], because nobody wants to give up their precious items for the sake of mere logic.
 
There are items that have effects that can vaguely make sense, such as a stylish hat increasing your charisma, and there are explicitly magical items, such as a ring that increases your strength because it's specifically enchanted to do so. This trope is not about those; it is about the ones that, [[Fridge Logic|when you think about it]], make you go, "Huh?"
{{examples}}
 
* ''[[Disgaea]]'' supplies the page image and the former [[Trope Namer]], introducing the Horse Wiener, which you can in fact ''[[Video Game Stealing|steal]]'' from the enemy zombie who has it equipped. Equipping the item in question grants 110 Attack, 30 Speed, and 30 Hit (before you enter it and level it up). Thankfully, the in-game picture is merely a [[Does This Remind You of Anything?|large exclamation point]].
** Well, maybe it's curved and has a ball attached to it...
** [[Lampshade Hanging|Lampshaded]] with the Accelerator: ''false teeth'' that vastly increase movement range. The item description reads: "Why teeth?"<ref>It's a ''[[Cyborg 009]]'' reference. The main character's Accelerator, which speeds up his reaction time to insane levels, was hidden in his back left molar, and was activated by a switch on it. It should be noted you get the item from Kurtis, who is himself a homage of Cyborg 002, from the same series.</ref>
Line 41:
* These things are everywhere in [[Phantasy Star Online]]. Weapons can be anything from a frying pan or wok to a game magazine. Bunny ears, cat ears, and wedding dresses show up as types of armor. And, if you play your cards right, you can turn your MAG into most (if not all) of Sega's game consoles.
* ''[[Planescape: Torment]]'', being in large part a deconstruction of RPGs, has no armor or shields, and precisely one sword somewhere late in the game. What it ''does'' have is tattoo slots, earrings, equippable intestines, replaceable teeth, and an ''eyeball'' item slot.
* ''[[Suikoden]] III'' has sets of armor and accessories that are divided up into things that particular characters can use based on their relative size/class; characters that can wear lightweight things generally can't wear heavyweight things, and so on. In particular there is the "Girl" class of items which generally can only be worn by women, which includes jewelry pieces-- butpieces—but the first Squishy Wizard you can get in your party can equip Girl-class accessories despite being a man. The strategy guide advises buying him a pearl necklace (and taking him out to dinner).
* ''[[Secret of Evermore]]''. Every accessory in the entire game. Chocobo Egg gives you and your dog more HP? A ring gives you a run button? Some... jewelry-type things... increase your dodge ability? Okay!