In the Groove: Difference between revisions

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The game was developed by Roxor Games (and ITG2 was co-published with Andamiro), however due to a lawsuit [[Konami]] now owns the rights to the game. Most of the original team went on to form a new team to create a [[Spiritual Successor]] as a ''[[Pump It Up]]'' spinoff.
 
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{{tropelist}}
* [[Announcer Chatter]]: In comparison to DDR, averted. No announcer at all.
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* [[Guide Dang It]]: Averted, somehow. When obtuse and baroque hints to unlock songs and charts were released, the fanbase quickly figured them out.
* [[Have a Nice Death]]: '''LIFE DEPLETED. ROUND FAILED.'''
* [[100% Completion]]: Getting a score of 100% on a song by getting all Fantastics, which awards the highest grade of 4 stars. The game also tracks percent completion rate for each difficulty level on the player's USB drive, displayed at the end of a set of game.
* [[100% Completion]]: Getting a
* [[Idiosyncratic Difficulty Levels]]: Novice, Easy, Medium, Hard, Expert
* [[I Know Mortal Kombat]]: Playing a keyboard chart on pad hardly constitutes "dancing", but rather "stomping like crazy and hoping you get a good score".
* [[In Name Only]]: Any "game" claiming to be ITG released after ITG2 is most likely a fan expansion.
* [[Interface Screw]]: Marathon mode, which is essentially like DDR's Nonstop modes, except that they use scripted distortions and other effects assembled from the game's normal modifiers to make it harder.
** Once people started figuring out how to jailbreak ITG machines, custom Marathon courses started going [[Serial Escalation]](''especially'' the Insomnia series.)
* [[The Jimmy Hart Version]]: Plenty based on ''DDR'' songs.
** The first game has "Disconnected" for "PARANOiA", "I Think I Like That Sound" for "Drop Out", "Hand of Time" for "Healing Vision", and "Pandemonium" for "Gamelan de Couple".
** The second has "Energizer" for "MAX 300", which even incorporates a JHV of the slow part of "neoMAX", a ''fan remix'' of "MAX 300". "Energizer" piles on the references to the MAX series especially thick. It's very likely named as it is due to "Energizer Max" batteries, it has a big jump followed by slow section in the middle (though it's longer and brighter than the slowdown in "The legend of MAX"), and the first sixteen steps of the Medium and Hard charts mirror LOM's Medium chart.
** Not every [[Suspiciously Similar Song]] in ''ITG'' is taken from ''DDR'' though. The second game has "Determinator" for "[[Frank Zappa|You Are What You Is]]".
* [[Level Editor]]: This is [[StepMania]], some people have hacked ITG2 arcade machines and installed additional StepMania songs into their arcade machine's hard drives. With ITG2 version r21 or later, StepMania songs can be loaded from USB flash drives, provided the arcade owner has enabled custom songs support.
** There actually has one built-in. Except you're not supposed to be able to get at it. The home versions have an Edit Mode, and can also accept edit files from it alongside save data on USB drives.
* [[Loads and Loads of Loading]] / [[Porting Disaster]]: The [[PlayStation 2|PS2]] port.
* [[Luck-Based Mission]]: In addition to "Random" ([[StepMania]] "Shuffle", inherited from ''DDR''), the "Blender" modifier ([[StepMania]] "Super Shuffle", not in ''DDR'').
** Actually, "Random" and "Blender" (and by extension "Shuffle" and "Super Shuffle") produce learnable results as they are the results of an algorithm that produces the same chart every time. Random picks one direction and assigns it to another (for example all lefts become rights and all ups become lefts), while Blender assigns each individual arrow to another direction.
* [[Lucky Charms Title]]: the song "!", pronounced "bang", same as the way programmers pronounce an exclamation point in certain contexts.
* [[Marathon Level]]: With patch r21 of ITG2 (only), long custom songs more than 2 minutes can be played using audio files with distorted headers. Patch r23 automatically cuts off songs at the 2:15 mark. OpenITG allows arcade owner to specify maximum custom song length.
* [[Nintendo Hard]]: The whole point of the series and is all about the [[Harder Than Hard|expert difficulty]] charts included in almost every song, with a MINIMUM difficulty 9 blocks, a rating labelled as "Catastrophic" in the early DDR mixes. You will be performing passages containing continuous 16th note streams at significantly fast tempos using your feet, so speed mods are essentially mandatory by this point, and the "speed mod = cheating" debate back in the DDR Extreme days is now officially dead.
** Also, DDR games started ramping up their speed to similar levels a couple years after In The Groove came out. Unfortunately, this only applied to a select few songs, making it really hard to get up to that level in DDR without also playing ITG, which has many, many more "stepping stone" charts. Official ITG expert charts would be rated within the 13-18 range on the DDR X rating scale.
** The majority of custom song packs are available with only expert charts with difficulty STARTING at 9-block difficulty too.
*** When these expert-only custom packs are hacked into a arcade cabinet that charges people money to play, and a new player still at beginner level ends up picking the song with only an expert chart, resulting in instant [[Game Over]], wasting an entire credit.
** Oh yeah, hello Double Expert?
* [[Non-Indicative Name]]: Rolls appear to be one at first, as you don't have to roll to hit one of these. But then you realize it's like a drum roll.
* [[Nonstandard Game Over]]: "ROUND FAILED...[skull]" in ITG 1, "ROUND FAILED^2" in ITG 2. Both of those come from failing [[That One Boss|the hardest song from each game]].
* [[Rank Inflation]]: Ranging from F to S+ all the way to Quad Stars)
* [[Rhythm Game]]
* [[Screwed by the Lawyers]]: Roxor was sued over this game due to it having ''[http://www.youtube.com/watch?v=w2gvY55XRa0 the exact same gameplay as DDR]'', and perhaps its cabinet conversion kits (the concept of having arcade cabinets that can be retrofitted for different games, is by the way, [[Older Than the NES]])
** [[Memetic Mutation|KONAMI WILL SUE]]
** Edit mode was preemptively ripped out of the PS2 port at the last minute when a patent was discovered.
* [[Self-Imposed Challenge]] (Mod-stacking, [[Do Well, But Not Perfect|Great Attacking]])
* [[Spiritual Successor]]: After the Konami scandal, most of the core developers left to form a new development operation with Andamiro (who had built cabinets for and published ITG2), a ''[[Pump It Up]]'' spin-off called "Pump it Up Pro", which carried over concepts and features from ITG ([[StepMania]] engine, marathon mode, edits, etc) and combined them with Pump's gameplay mechanics.
* [[The Original Series]]: ITG1 and 2
* [[The Tetris Effect]]
* [[Timed Mission]]: Survival Mode, with minor elements of [[Interface Screw]]
* [[Tournament Play]]: Despite the game's cancellation, there are still tournaments held almost weekly by the fanbase.
* [[Up to Eleven]] / [[Serial Escalation]]: How many steps can be crammed into a chart? How fast can people move their feet? Just how many gimmicks can be thrown at people? DDR Extreme, the immediate spiritual predecessor to ITG had a difficulty scale that went to 10 and those charts already are pretty difficult to veteran players and [[Nintendo Hard]] to others. ITG's very similar rating scale goes up to ''13''. Custom charts as high as '''''19''''' on singles and '''''15''''' on doubles have been passed. (Note this difference between singles and double)
** On a [https://web.archive.org/web/20160306084711/http://r21freak.com/phpbb3/viewtopic.php?f=6&sd=a&sk=t&st=0&t=20235 recent poll] on the highest difficulty passed on single charts, the lowest choice is now "11 and under" and highest choice "20 and above" on the ''old'' DDR grading system.
{{quote|'''Kyzentun''': I don't know if there's a trope for that kind of elitism.}}
* [[Vaporware]]: ITG 3 was shelved after the Konami lawsuit.
** But, content from it began to surface in the modding community, and a project was established to create a [[Fan Remake]] [[Game Mod]] from official assets, screenshots, and charts
 
{{reflist}}
[[Category:Arcade Game]]
[[Category:PlayStation 2]]
[[Category:Rhythm Game]]
[[Category:In The Groove]]