Inception/Fridge: Difference between revisions

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{{work}}
{{quote| '''Saito:''' You remind me of someone... a man I met in a half-remembered dream. He was possessed of some radical notions.}}
 
* Some of the characters' names are a bit on the nose (eg. Mal is French for bad), but put all their first names together and you get "DREAMS".
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* Near the end of the film, the team {{spoiler|rides up the kicks to get to the first level}}. Cobb said that {{spoiler|since the plane flight was 10 hours, they would stay in the first level for a week}} and that {{spoiler|they would not be able to last a week against Fischer's subconscious}}. And yet, it isn't explained how they get back to {{spoiler|the plane}}. Given, since they have already {{spoiler|performed the Inception, and changed Fischer's mind}}, that might explain why they're not {{spoiler|all in Limbo}}, but then what do they do with all that time?
** [[Toilet Humor|Find a bathroom for Yusuf]]?
*** It's possible that they had arranged a further "kick" to bring them out--sinceout—since it was a sensation of falling, it could have been something as simple as the pilot pushing down hard on the stick for a second. Although how they'd arrange the timing of that to match when they needed to come out is a whole different question...
* The dreamworlds are set up to look like real world locations, and are grounded in reality. This makes sense, though, because a dreamworld based in reality would thus have projections who would have real-world weapons and equipment. Setting the dreamworlds in a real place with real-world physics limits the abilities of the projections and ths renders them controllable and predictable.
* Robert Fischer's father might be more on the level than we're lead to believe. We're told the name of the company is Fischer Morrow, but Maurice Fischer's business partner's name is Browning. So the name of the company makes no sense, until you remember that the the elder Fischer's name is ''Mau''rice and the younger Fischer's name is ''Ro''bert. <s>(Of course, the only time the film tells us the name of the company is when Eames is impersonating Browning, so this might just be another part of the inception plan.)</s> Saito calls Fischer "heir to the Fischer Morrow energy conglomerate" when explaining the job in greater detail, so it's certainly possible.
*** Robert might ''not'' mistrust Browning. The message he got was not "Browning was keeping your father's desire for you to be your own man from you", but "Dad wanted you to be your own man". When he wakes up on Lvl 1, he immedately starts talking about a deeply personal topic with him. ''That'' Robert thinks the whole thing was just a dream during near-death experience, and Browning was kidnapped along with him, so when he wakes up for real, all he really remembers is the idea to break up the company.
*** He definitely does mistrust Browning--itBrowning—it was his projection of Browning that admitted he was working with the kidnappers--butkidnappers—but it's buried so deeply within his sub-conscience that he doesn't realize it when he wakes up.
* Arthur and Eames are hyper-badass in the hotel and snow levels, respectively. Of course, they're fairly badass already, but they take it almost [[Up to Eleven]] in those levels. And then it hit me: ''Eames and Arthur are the dreamers for their levels'', allowing them to bend reality around them. No ''wonder'' they're so effective; they're not architect-level [[Reality Warper|Reality Warpers]]s, but they're still able to twist the rules of the dream around to help them take down the projections in subtle but significant ways.
** The same is true for chemist-nerd Yusuf in his level.
* Your totem tells you whether or not you're in someone else's dream. If the question is, "is it all Dom's dream?", then it's irrelevant whether the top falls at the end.
* Why did {{spoiler|Dom's inception of Mal}} work so well? Because he touched her totem to do it, which meant that even if they woke up, she could never be sure.
* The first time I saw the movie, I was a little disappointed at how Ariadne's character wasn't very well-defined. But, you know, the movie was great and I could get over it. Then, I went and saw it again, a few weeks later, and it hit me (along with a lot of other subtle things). It's all a dream, and it's ''deliberate''. The only well-defined characters are the ones that Cobb knew from before he and Mal got stuck in limbo. It's established that he's known Arthur for awhile--Arthurawhile—Arthur has met Mal--andMal—and is likewise associated with Eames. It sounds like Arthur and Cobb both knew Eames from working with him awhile back, together, and Arthur is the one who knows that Eames is in Mombasa off the top of his head. Likewise, Cobb's father and Mal are well-defined, because he obviously knew them from before. Though, actually, if you think about it, the father's reactions seem a little too perfect and expected. Other characters like Ariadne, Yusuf, and Saito aren't nearly so well defined. We don't get a hint of their backstories. Ariadne acts almost more like a plot device than a character: her motivations and personality, such as her compassion for Cobb and wanting to keep her mind safe and know what she's getting into aren't stressed as much as they normally would be in a movie, leaving her more defined by how she affects Cobb. Yusuf is vaguely a cheery guy (who, ironically, has a day job running a business for people to go and dream to "wake up") who happens to be able to make just the drug they need. As for Saito, we know that he wants to dissolve Fischer's company, but we don't really know why, and he has a bullet in his chest most of the movie. There's all so undefined compared to the people Cobb already knew because they're projections! The other characters are, of course, also all projections, but Cobb has real people to base them on, so they have more depth and personality. Ariadne, Yusuf, and Saito are literally somewhat blatant plot-device characters.
** And given the underlying metaphor, they're shallow because they don't really exist. Either because they're projections, or just characters in a film, which amount to the same thing. -- Jonn
** To be frank, this sounds to me like you're trying to squeeze things to fit into the preconceived theory. What exactly makes Arthur, Eames, or Cobb's father-in-law "more defined" other than the vague backstory that they all somehow or other knew Cobb from before the film? We could just as easily tweak Yusuf's introduction around and have Cobb go "hey, I know this kickass chemist named Yusuf who could be useful to us," and that'd be pretty much the same thing as "oh hey, Eames is in Mombasa, and we need to go find him." And as for Saito, we ''do'' know what his motivation is; he's trying to prevent Fischer's mega-corp from monopolizing the world's energy supply, since even his own company is apparently powerless to compete. And then there's Robert Fischer himself. Cobb apparently never head of the guy until Saito approached him, yet he might very well be one of the characters we know ''most'' about in the entire film, second only to Cobb and Mal.
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* Lots of comparisons have been made between the concept of making dreams and of making movies. However, while thinking about how an inception video game might play out, it occurred to me that ''The dream levels are a lot like video game levels''. They are limited in size, but designed to feel larger, and or like part of a larger world, often have their own slightly strange rules. Inception's dreams are more like a story FPS (perhaps, or something like Left 4 dead), full of a bunch of spawned, somewhat mindless creatures, attempting to kill the "main characters" entering the world.
** Plus, dying in the dream and waking in reality creates the perfect in-universe justification for respawning. I really want this to happen.
* It bugged me that, despite being militarized, Fischer's projections were all graduates of the [[Imperial Stormtrooper Marksmanship Academy]]. In fact, the unarmed [[Zerg Rush|Zerg Rushes]]es of other people's untrained projections were far more effective. Then I realized that Fischer is just the CEO of some corporation. His subconscious can't hit the broad side of a barn because ''he'' doesn't have any weapons training.
* [[Fridge Horror]]: There has been a lot going on about the ending and whether it was real or not. If it was a dream, it would necessitate Cobb being drugged up for an extended period of time. The [[BigNon LippedSequitur Alligator MomentScene]] with all the dreamers in Yusuf's basement seems more like a [[Foreshadowing]] in light of that.
** A similar [[Fridge Horror]] to the above: While the "real life" ending is percieved as the good ending, it's actually the worst if you think about it: Cobb has been on mental anguish for a good number of years, his children will never know what happened to their mother and lost their father for that period of time (or worse, if they did learn about what their mother's fate), Fischer is going to live a life based on a lie, Nash is presumably dead, and Saito, a man who bought an entire Airliner company as well as clear Cobbs of ''murder charges'' now has free reign over the financial world. If Mal was right, Cobb would eventually wake up in the end and think it was all just a bad nightmare. All those people would at least still presumably be alive, his wife and children wouldn't have suffered through all of that, and he'd probably forget it within 12 hours.
** After realizing Mal was Cobb's projection, this troper was somewhat troubled by the fact that Mal shot Arthur in the knee...
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