Inciting Incident: Difference between revisions

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All good stories have a beginning, middle, and an end. This is about the beginning. Not just the beginning, but the beginning of the beginning. This is about the [[Inciting Incident]].
 
The [[Inciting Incident]] is that first thing, great or small, that sets in motion the sequence of events that constitute the [[Plot|plot]]. From the [[Three Act Structure|First Act]] to the [[Denouement]], everything that happens in the story can be traced back here.
 
Despite the Inciting Incident's importance to the plot, it doesn't necessarily have to be a large event--it could be something as mundane as a phone call (in fact, in many non-heroic dramas it ''is'' a small thing of seeming unimportance.)
 
While the Inciting Incident may appear banal on the surface, it has some heavy lifting to do in a narrative sense. Firstly, it must propel the protagonist into the first phase of the plot: it sends the soon-to-be lovers into the [[Meet Cute]] in a [[Rom Com]], it is the [[Death By Origin Story|death of a loved one]] that inspires the hero to fight injustice, it is [[Ordinary People|the French Toast being scraped into the trash by a emotionally cold mother]]. Secondly, it must place in the audience's mind the notion of what [[The Climax]] will be like: if it is [[Jaws (Filmfilm)|the discovery of a shark-bitten corpse on a beach]], expect a showdown at the end with said shark; if [[Star Wars|a farm boy discovers a message of intergalactic espionage]], be sure he will follow his journey to the [[Galactic Conqueror|Galactic Overlord]].
 
If the Inciting Incident is taking place in a [[Monomyth|Heroic Epic]], it is a [[Call to Adventure]]. It's [[Villains Act, Heroes React|what the hero reacts to]].