Inconveniently-Placed Conveyor Belt: Difference between revisions

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Occasionally overlaps with [[Conveyor Belt O' Doom]], which may get adapted into this trope in [[Licensed Game|Licensed Games]].
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* ''[[Blue Dragon]]'' has conveyor belt puzzles, in which you will generally need to flip a switch to make them go the opposite direction, since it's not possible to actively move around on them, for [[Insurmountable Waist -Height Fence|some weird reason]].
* ''[[Mega Man (Video Game)|Mega Man]]'' series
** Those who have played ''[[Mega Man 2 (Video Game)|Mega Man 2]]'' will immediately think of Metal Man.
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* Even the Active Enterprises game ''Cheetahmen'' on ''[[Action 52]]'' managed to contain them. Due to ''Action 52'' being a [[Game Breaking Bug|bug breeding ground]], results were [[Wrap Around|messy]].
* ''[[Code Name Viper (Video Game)|Code Name Viper]]'''s drug warehouse has them which can lead you to the [[Spikes of Doom|spikes]].
* In ''[[Jackie Chans Action Kung Fu (Video Game)|Jackie Chans Action Kung Fu]]'', Jackie encounters these most notably in an [[Temple of Doom|ancient temple]] with [[Schizo -Tech|surprisingly modern technology]] while punching and kicking his way through [[Everything Trying to Kill You|everything]].
* In ''[[The Legend of Zelda a Link To T He Past (Video Game)|The Legend of Zelda a Link To T He Past]]'', an incredibly annoying boss battle occurs on one.
* ''[[Super Mario Bros]]'' series:
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[[Category:Video Game Difficulty Tropes]]
[[Category:Inconveniently Placed Conveyor Belt]]
[[Category:Trope]]