Indy Ploy: Difference between revisions

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* ''[[Ender's Game]]'': The Dragon Army, anyone?
** Flying unshielded ships at a planet after losing every engagement?
* David Weber writes in an [https://web.archive.org/web/20070706103046/http://baencd.thefifthimperium.com/13-TheBalticWarCD/TheBalticWarCD/Interstellar%20Patrol/0743436008___1.htm introduction] to Christopher Anvil's ''[[Interstellar Patrol]]'' stories:
{{quote|An Anvil character triumphs by shooting the rapids, by caroming from one obstacle to another, adapting and overcoming as he goes. In many ways, his characters are science-fiction descendents of Odysseus, the scheming fast thinker who dazzles his opponents with his footwork. Of course, sometimes it's a little difficult to tell whether they're dazzling an opponent with their footwork, or skittering across a floor covered in ball bearings.}}
* ''[[The Dresden Files]]'': Harry Dresden will often start out with a general plan, which usually goes to hell fast, seeing how the entire universe appears to hate him violently. Thus we get a lot of plans that amount to "arrange for some backup, confront the villains, and wing it from there," and in one case even "get [[Melee a Trois|everyone]] in the same place and see what happens." It gets to the where it's a real surprise when, in ''Changes'', his elaborate scheme to break into a building and steal information goes off without a hitch. Some examples of his make-it-up-as-I-go-plans: